Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 2639792891078950173 452 Kroxigor the Firebug (level 6, -5/50 HPs) Began as a Draconian Fire Elementalist on July 24, 2025. Slain by an ogre ... wielding a +0 giant club (25 damage) ... on level 5 of the Dungeon. The game lasted 00:08:50 (4209 turns). Kroxigor the Firebug (Draconian Fire Elementalist) Turns: 4209, Time: 00:08:51 Health: -5/50 AC: 8 Str: 11 XL: 6 Next: 75% Magic: 7/10 EV: 11 Int: 23 God: Gold: 219 SH: 0 Dex: 11 Spells: 5/11 levels left rFire . . . (100%) i - +8 demon trident "Rift" {distort, reach+} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) g - +0 cloak rElec . (100%) h - +0 pair of gloves rCorr . (100%) (no boots) SInv . f - amulet of regeneration Will ..... j - +6 ring of intelligence Stlth ++ (no ring) HPRegen 1.08/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 345 gold pieces. You spent 126 gold pieces at shops. Inventory: Hand Weapons a - a +0 whip c - a +0 mace e - the +7 mace of the Foremost Seas {freeze, Int+4} (You found it on level 2 of the Dungeon) Int+4: It affects your intelligence (+4). i - the +8 demon trident "Rift" (weapon) {distort, reach+} (You found it on level 3 of the Dungeon) Missiles b - 3 poisoned darts Armour g - a +0 cloak (worn) h - a +0 pair of gloves (worn) Jewellery d - the amulet "Eguej" {-Tele rElec rN+ RegenMP+ Dex+2} (You found it on level 2 of the Dungeon) [amulet of magic regeneration] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). f - an amulet of regeneration (worn) j - a +6 ring of intelligence (worn) Wands p - a wand of polymorph (7) c - a wand of iceblast (11) e - a wand of charming (14) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of summoning {unknown} h - 4 scrolls of identify {unknown} m - 3 scrolls of fog {unknown} o - 3 scrolls of blinking {unknown} q - 2 scrolls of teleportation {unknown} u - a scroll of immolation {unknown} v - a scroll of brand weapon {unknown} y - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - 2 potions of haste {unknown} j - a potion of brilliance {unknown} k - a potion of invisibility {unknown} l - 2 potions of curing {unknown} n - 2 potions of moonshine {unknown} p - a potion of enlightenment {unknown} s - a potion of heal wounds {unknown} t - a potion of resistance {unknown} x - a potion of mutation {unknown} Skills: + Level 2.5 Fighting + Level 1.7 Maces & Flails + Level 2.5 Polearms + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 2.2 Conjurations + Level 4.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 3% 1 b - Scorch Fire 46% 2d6 3% 2 c - Inner Flame Hex/Fire 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Flame Wave Conj/Fire 18% 2d7 30% 4 Teleport Other Tloc 3% N/A 34% 3 Forge Lightning Spire Air/Frge 3% 3d4 75% 4 Nazja's Percussive Temp Frge 1% 4d4 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You pick up a parchment of Teleport Other and begin reading... You add the spell Teleport Other to your library. You see here a +0 ring mail. Found a stone staircase leading up. There is a stone staircase leading up here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The foxfire hits the ogre. The ogre is lightly wounded. The foxfire hits the ogre. The ogre is moderately wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is heavily wounded. The ogre's fire resistance burns away. You hit the ogre. Space warps around the ogre. You tail-slap the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.##<... #.# #.#####. #.# #.# #. #.# #.# #> #.# #.# #. #.# ##.## #. #.# ##.#.####. #O#######.###..... #@...<.....#[####. ###########.## #. #.# #. #.# #. #.# #. #.# #. ..# #. ### ## You could see an ogre (combustible). Vanquished Creatures 3 bombardier beetles A hound (D:4) Ijyb (D:4) An orc wizard (D:4) 7 gnolls 6 adders 5 dart slugs 2 ribbon worms (D:2) 5 orcs 10 endoplasms A giant cockroach (D:2) 9 hobgoblins 7 jackals 4 quokkas 6 ball pythons 6 bats 7 frilled lizards 9 goblins 5 kobolds 4 rats 99 creatures vanquished. Vanquished Creatures (others) A gnoll sergeant (D:5) 1 creature vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kroxigor the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 296 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 392 | D:1 | Learned a level 2 spell: Scorch 1254 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1482 | D:2 | Identified the amulet "Eguej" {-Tele rElec rN+ RegenMP+ | Dex+2} 1612 | D:2 | Found Eruitej's Armour Shop. 1671 | D:2 | Identified the +7 mace of the Foremost Seas {freeze, Int+4} 1931 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/7 2184 | D:2 | Bought a +0 cloak for 63 gold pieces 2274 | D:3 | Reached skill level 1 in Fighting 2274 | D:3 | Reached skill level 1 in Maces & Flails 2372 | D:2 | Bought a +0 pair of gloves for 63 gold pieces 2456 | D:3 | Found the +8 demon trident "Rift" {distort, reach+} 2476 | D:3 | Got the +8 demon trident "Rift" {distort, reach+} 2706 | D:3 | Reached XP level 5. HP: 40/40 MP: 3/9 3088 | D:4 | Reached skill level 4 in Fire Magic 3148 | D:4 | Learned a level 3 spell: Inner Flame 3621 | D:4 | Reached skill level 1 in Polearms 3762 | D:4 | Noticed Ijyb 3773 | D:4 | Killed Ijyb 3774 | D:4 | Reached XP level 6. HP: 33/48 MP: 10/10 3876 | D:5 | Entered Level 5 of the Dungeon 4209 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, serial_co_window_serial, co_window_cross_1, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_b, co_window_2corner, co_window_broadway_c, co_window_broadway_a, co_window_paths_d, glass_columns_a, glass_columns_a, glass_columns_a, dreamdust_mushroom_princess, minmay_unequal D:2: layout_loops_cross, serial_shops, nicolae_shop_window_shopping D:3: layout_basic D:4: layout_gridville, uniq_ijyb D:5: layout_loops_ring, serial_bayou_pond_e Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.6 Stealth | 2 | 2.5 Fighting | 1 2 | 2.5 Maces & Flails | 1 | 1.7 Conjurations | 2 | 2.2 Fire Magic | 4 | 4.2 Spellcasting | 3 | 3.2 Polearms | 1 2 | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Mace | 51 | 6 || 57 Whip | 9 | || 9 Tailslap | 8 | 6 || 14 Demon trident | | 78 || 78 Cast: Foxfire | 53 | 41 || 94 Scorch | 1 | 5 || 6 Stab: Sleeping | 2 | 3 || 5 Armour: Skin | 64 | 82 || 146 Dodge: Dodged | 63 | 64 || 127 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4239 | 3920 | 319 | 32 | 2731 | 5 | 847.8 | Dungeon | 4239 | 3920 | 319 | 32 | 2731 | 5 | 847.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1238 daAuts D:1: 1216 daAuts D:4: 885 daAuts D:3: 562 daAuts D:5: 336 daAuts