Kroxigor Level 1 of the Dungeon (1, 12, D:1) a bat corpse (skeletalised by now) (10, 9, D:1) a +0 dagger (15, 8, D:1) a +0 dagger a kobold skeleton (15, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 5, D:1) a bat skeleton (24, 4, D:1) a +0 club a goblin skeleton (28, 33, D:1) a +0 whip (32, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 11, D:1) a +0 dagger (45, 27, D:1) a +0 dagger (45, 39, D:1) a +0 hand axe (51, 21, D:1) a storm talisman (53, 15, D:1) a rat skeleton (55, 21, D:1) a +0 club (55, 36, D:1) a ball python skeleton (55, 37, D:1) 2 stones a +0 short sword Level 2 of the Dungeon (0, 0, D:2) the +0 spear "Aheofoh" {heavy, rCorr Str+3 Int+2 SInv} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (1, 7, D:2) a +0 ring mail (11, -2, D:2) a +0 falchion a +0 ring mail the human corpse of Terence (17, 17, D:2) a hobgoblin skeleton (18, -1, D:2) a +0 chain mail (24, 6, D:2) a +0 war axe (34, 16, D:2) a +0 trident (50, 34, D:2) a +0 buckler Level 3 of the Dungeon (1, 2, D:3) a +0 ring mail (1, 9, D:3) a +0 club a kobold corpse (3, 1, D:3) a curare-tipped dart (4, 1, D:3) a curare-tipped dart (5, -4, D:3) a scroll of fear