Kroxigor Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -35, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, 11, D:1) a +0 leather armour (4, -24, D:1) a hobgoblin corpse (skeletalised by now) (4, -23, D:1) a rat corpse (skeletalised by now) (4, -2, D:1) a +0 dagger 4 stones (5, 11, D:1) a bat corpse (skeletalised by now) (7, 13, D:1) a jackal corpse (skeletalised by now) (10, -27, D:1) a ball python corpse (skeletalised by now) (12, -36, D:1) a frilled lizard corpse (skeletalised by now) (12, -28, D:1) an orb of energy (13, -32, D:1) a +1 dagger of draining (14, -32, D:1) a +0 spear (16, 2, D:1) a hobgoblin skeleton (18, -22, D:1) a +0 ring mail (23, -34, D:1) 2 stones a +0 whip (32, -32, D:1) a +0 mace (47, 10, D:1) a +0 ring mail (48, -37, D:1) a +0 robe (62, 3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (4, 21, D:2) a +0 robe (4, 27, D:2) a hobgoblin corpse (skeletalised by now) (8, 23, D:2) a +0 club (14, 17, D:2) an adder corpse (skeletalised by now) (17, 23, D:2) a +0 robe (20, 14, D:2) a +0 club a +0 sling (21, 0, D:2) a bat skeleton (22, 14, D:2) a ball python corpse (skeletalised by now) (28, 19, D:2) a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (35, -5, D:2) a ball python corpse (skeletalised by now) (36, 14, D:2) a ball python skeleton (45, 15, D:2) the felid corpse of Natasha (skeletalised by now) (49, 17, D:2) a +0 robe (52, -1, D:2) a +0 sling (52, 6, D:2) a rat skeleton (52, 7, D:2) a ball python skeleton (53, -9, D:2) the felid skeleton of Natasha (55, -18, D:2) the orb of Daisies {Mayhem, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (56, -8, D:2) 4 stones a +0 dagger a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 38, D:3) a ball python corpse (skeletalised by now) (9, 21, D:3) a +0 sling (15, 28, D:3) a ball python skeleton (15, 29, D:3) a rat skeleton (17, 21, D:3) a +0 short sword (20, 5, D:3) a +0 mace (24, 22, D:3) a +0 ring mail (28, 12, D:3) a ball python skeleton (36, 19, D:3) an inkwell talisman (41, 9, D:3) a +0 short sword a stone (46, 4, D:3) a medusa talisman (48, 19, D:3) a +0 spear (51, 21, D:3) a +0 flail (59, 15, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (16, -35, D:4) an orb of mesmerism (20, 2, D:4) a +0 scale mail (34, -3, D:4) a +0 club a +0 sling (51, 3, D:4) a +0 short sword (58, -4, D:4) a +0 dagger (60, 12, D:4) a +0 short sword (64, -11, D:4) a +0 club a +0 sling Level 5 of the Dungeon [Shop] Fenighy's General Store a potion of cancellation (96 gold) a potion of mutation (96 gold) a parchment of Olgreb's Toxic Radiance (156 gold) a parchment of Ignite Poison (156 gold) the +8 mace "Vitsiz" {concuss, Str+3 SInv} (726 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a parchment of Arcjolt (220 gold) a parchment of Brom's Barrelling Boulder (156 gold) a +2 rapier of holy wrath (262 gold) (12, -4, D:5) a +0 hand axe a +0 scale mail of cold resistance (12, 8, D:5) a +0 whip of holy wrath (unseen) (15, 5, D:5) a +0 whip of holy wrath (unseen) (15, 11, D:5) a +0 spear of holy wrath (unseen) (25, -8, D:5) a +0 spear a gnoll skeleton (26, -8, D:5) a +0 whip a +0 robe (26, -7, D:5) a +0 spear a +5 halberd of protection (27, -8, D:5) a +0 flail (27, -7, D:5) a +0 club (28, -24, D:5) a +0 short sword (28, -23, D:5) a +0 club a +0 leather armour (29, -23, D:5) a +0 dagger a +0 robe (29, -18, D:5) a +0 leather armour (30, -23, D:5) a +0 dagger a +0 ring mail (33, -32, D:5) a +0 whip (33, 10, D:5) a +0 robe (39, 6, D:5) a +0 rapier (42, 4, D:5) 3 flux baubles (51, -1, D:5) a +0 hand axe a +0 leather armour (51, 0, D:5) a +0 club (51, 1, D:5) a +0 hand axe a +0 ring mail (55, -6, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (1, 5, D:6) a +0 robe (1, 7, D:6) a +3 long sword a +0 robe (2, 8, D:6) a +0 great sword a +0 robe (5, -5, D:6) 3 poisoned darts (5, 6, D:6) a +1 mace a +0 robe (5, 28, D:6) a +0 short sword 7 poisoned darts (6, 26, D:6) a +0 short sword (6, 27, D:6) a +0 dagger 3 stones (7, 29, D:6) a +0 heavy partisan +0 steam dragon scales (14, 28, D:6) a +0 mace a +0 robe a +0 robe a +0 hand axe a +0 robe (19, -1, D:6) the +1 spear "Oxeovoy" {heavy, rElec rN++ Will+ Int-5} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (28, 7, D:6) a +0 hand axe (28, 9, D:6) a +0 short sword (28, 26, D:6) a +0 rapier (29, 8, D:6) a +0 dagger a +0 ring mail (29, 9, D:6) a +0 club (29, 32, D:6) a +0 leather armour (32, 11, D:6) a +0 orcbow (38, -2, D:6) a +0 ring mail (46, 19, D:6) a +0 robe (46, 33, D:6) a +0 orcbow Level 7 of the Dungeon (2, -8, D:7) a +0 dagger (12, 16, D:7) a +0 short sword (12, 17, D:7) a +0 dagger (13, 2, D:7) a +6 shortbow (13, 15, D:7) a +0 mace a +0 leather armour (13, 17, D:7) a +0 dagger a +0 robe (14, 3, D:7) a +0 club a +0 leather armour (14, 4, D:7) a +2 dagger of draining a +0 robe (14, 8, D:7) a +0 dagger a +0 leather armour (15, 3, D:7) a +0 flail a +0 chain mail (16, 32, D:7) a staff of conjuration (29, 14, D:7) a +0 dagger a +0 robe (29, 15, D:7) a +0 falchion a +0 leather armour (30, 14, D:7) a +0 flail a +0 leather armour (30, 15, D:7) a +0 dagger (34, -5, D:7) a +0 robe (35, 21, D:7) a +1 flail of draining (36, 19, D:7) a +0 dagger a +0 robe (37, 15, D:7) a +0 club a +0 ring mail (37, 20, D:7) a +0 halberd a +0 plate armour (39, 19, D:7) a +0 giant club (51, 11, D:7) a +0 ring mail Level 8 of the Dungeon (3, 14, D:8) a parchment of Sticky Flame (4, 5, D:8) 5 poisoned darts (15, 18, D:8) a ring of see invisible (19, -10, D:8) a +2 dagger a +0 robe (20, -14, D:8) a +0 spear a +0 robe (21, -6, D:8) a +2 great sword a +0 robe (32, -16, D:8) a +0 plate armour (35, -12, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (18, -25, D:9) a +0 hat (18, -1, D:9) a +0 chain mail (19, -17, D:9) a medusa talisman (25, 14, D:9) a yak skeleton (30, -1, D:9) 6 poisoned darts (31, 1, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 trident a +0 robe (0, 1, D:10) a +0 flail a +0 robe a +0 dire flail a +0 robe (21, 27, D:10) a +0 long sword (29, 16, D:10) a +0 battleaxe a +0 scale mail (30, 49, D:10) a +0 ring mail (36, 31, D:10) a +0 rapier (40, 16, D:10) a +0 leather armour (45, 49, D:10) a +0 robe (47, 18, D:10) a +0 dagger a +0 robe (47, 48, D:10) a +0 flail an orc skeleton (47, 49, D:10) a +0 falchion a +0 ring mail (47, 50, D:10) a +0 hand axe (48, 49, D:10) a +0 dagger (56, -2, D:10) a parchment of Launch Clockwork Bee (58, 34, D:10) a +0 war axe a +0 robe (59, 27, D:10) a +0 partisan (59, 34, D:10) a +2 short sword a +0 robe (59, 35, D:10) a +0 scimitar a +0 robe (61, 37, D:10) a +2 long sword a +0 robe a +2 hand axe a +0 robe Level 11 of the Dungeon [Shop] Issak's Weapon Boutique a +2 scimitar of freezing (387 gold) a +0 war axe (59 gold) a +0 orcbow (68 gold) a +0 sling (25 gold) 2 poisoned darts (20 gold) a +2 dagger of freezing (265 gold) a +0 dire flail (85 gold) a +0 mace (51 gold) (0, 0, D:11) a scroll of enchant armour (7, -4, D:11) a +0 robe (11, 19, D:11) a +0 halberd (13, -2, D:11) a +0 flail (14, 34, D:11) the blade talisman "Couroapn" {rPois rN+ Str+4 Slay+3} [blade talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (20, 7, D:11) a +0 scimitar (20, 11, D:11) a +0 battleaxe a +0 plate armour (21, -3, D:11) 10 gold pieces (21, 3, D:11) a +0 halberd (25, 10, D:11) 6 large rocks (26, 8, D:11) a +0 double sword a +0 plate armour (26, 36, D:11) a +0 long sword a +0 robe (32, 29, D:11) a staff of fire (33, 29, D:11) the blade talisman of Voarots {Will+} [blade talisman] Will+: It increases your willpower. (34, 18, D:11) a +0 whip (35, 4, D:11) a +0 short sword (36, 10, D:11) a +0 orcbow (38, 15, D:11) a +0 ring mail (40, 17, D:11) a +0 war axe (46, 16, D:11) a +0 flail (49, 11, D:11) a medusa talisman