Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 812577996308772104 33 Kroxigor the Magician (level 3, -7/25 HPs) Began as a Djinni Fire Elementalist on Feb 21, 2026. Mangled by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (1152 turns). Kroxigor the Magician (Djinni Fire Elementalist) Turns: 1152, Time: 00:02:48 Health: -7/25 AC: 2 Str: 7 XL: 3 Next: 47% Gold: 104 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) c - +0 short sword (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) d - +0 pearl dragon scales Scrolls c - 8 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of immolation {unknown} j - 2 scrolls of teleportation {unknown} Skills: + Level 0.1 Short Blades + Level 2.3 Dodging + Level 2.1 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Sandblast Erth 30% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 items blocked by fire D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is severely wounded. Terence barely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence screams, "I want to be left alone!" Terence closely misses you. Your foxfire dissipates! The foxfire burns Terence but does no damage. Terence is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire burns Terence but does no damage. Terence is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence barely misses you. The foxfire burns Terence but does no damage. Terence is severely wounded. The foxfire burns Terence. Terence is severely wounded. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! You die... Terence says, "Finally, peace and quiet." ### #.###### #......# #.####.####### #.#..§.......# #.#@§@.#####$# #.#....# #.#....# #)#...... ####### #.#...##.# #...... #.#...# .# #...... #######.#...# . #...... #...>...#.### # #...... #.####### .. #...... You could see Terence (combustible). Vanquished Creatures A gnoll (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) 5 bats 2 frilled lizards (D:1) 6 goblins (D:1) 4 kobolds 3 rats 29 creatures vanquished. Vanquished Creatures (others) A goblin (D:1) 1 creature vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kroxigor the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Kroxigor set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 113 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 194 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 194 | D:1 | Learned a level 1 spell: Sandblast 1139 | D:2 | Encountered Terence 1152 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms, st_stairs_13, minmay_misc_feat_doors, lemuel_flame_loot_1 D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Stealth | 2 | 2.1 Short Blades | | 0.1 Dodging | | 2.3 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Dagger || 3 Short sword || 26 Cast: Foxfire || 28 Scorch || 4 Stab: Sleeping || 6 Armour: Robe || 27 Dodge: Dodged || 26