Kroxigor Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones (1, 14, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (1, 21, D:1) a bat corpse (skeletalised by now) (18, 12, D:1) a ball python corpse (skeletalised by now) (19, -2, D:1) a jackal skeleton (24, -1, D:1) a jackal skeleton (31, 10, D:1) a jackal corpse (skeletalised by now) (34, 10, D:1) a parchment of Foxfire (35, 1, D:1) a kobold skeleton (36, -6, D:1) a jackal skeleton (39, 2, D:1) a bat skeleton (40, 1, D:1) 2 stones a kobold skeleton (40, 35, D:1) a bat skeleton (41, 28, D:1) a quokka skeleton (42, 4, D:1) a jackal skeleton (42, 28, D:1) a +0 dagger (43, 43, D:1) a ball python corpse (skeletalised by now) (47, 35, D:1) a bat corpse (skeletalised by now) (49, 37, D:1) a +0 club (60, 8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 9, D:2) a rat corpse (7, 5, D:2) the ring "Baikiqim" {Fly MP+9} [ring of flight] Fly: It grants you flight. MP+9: It affects your magic capacity (+9). (7, 11, D:2) a +0 whip 2 stones (10, 8, D:2) a +0 scale mail (26, 1, D:2) a +0 flail a +0 club a gnoll corpse (28, 2, D:2) a +0 spear 2 throwing nets a gnoll corpse (31, 4, D:2) a ball python corpse