Kroxigor Level 1 of the Dungeon (7, -9, D:1) a +0 club (9, -17, D:1) a +0 spear (14, -37, D:1) a +0 club a goblin skeleton (18, -27, D:1) a +0 robe (19, -28, D:1) a +0 dagger (26, -30, D:1) a +0 dagger a goblin skeleton (31, -8, D:1) a gnoll skeleton (31, 0, D:1) a gnoll skeleton (43, -14, D:1) a quill talisman (44, -12, D:1) a +0 dagger (44, 6, D:1) a +0 club (49, -9, D:1) a +0 short sword a kobold skeleton (49, -8, D:1) a hobgoblin skeleton (51, -8, D:1) an inkwell talisman (54, -33, D:1) a rat skeleton (55, -32, D:1) a rat skeleton (55, -31, D:1) a +0 short sword 5 stones a kobold skeleton a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, 14, D:2) a +0 club (15, -10, D:2) a +0 short sword (18, 20, D:2) 3 stones a +0 dagger (20, 16, D:2) a ball python skeleton (24, -25, D:2) a +0 dagger 2 stones (32, 10, D:2) a +0 dagger a +0 sling a goblin skeleton (33, 23, D:2) a hobgoblin skeleton (34, -18, D:2) a +0 leather armour (34, 10, D:2) a +0 club a goblin skeleton (34, 24, D:2) a +0 flail a gnoll skeleton (35, 23, D:2) a hobgoblin skeleton (46, 24, D:2) a ball python corpse (skeletalised by now) (48, -17, D:2) an adder corpse (skeletalised by now) (56, 28, D:2) a -2 dagger of flaming a -2 sling of flaming Level 3 of the Dungeon [Shop] Fiupn's General Store a +0 robe (10 gold) a Gell's gravitambourine (2/2) (480 gold) a potion of moonshine (12 gold) a parchment of Shock (48 gold) a parchment of Ignite Poison (156 gold) a +0 sling (18 gold) a phantom mirror (480 gold) (0, 30, D:3) a +0 whip of venom (3, 13, D:3) a hobgoblin corpse (skeletalised by now) (16, 23, D:3) a +0 club (22, 8, D:3) an adder corpse (skeletalised by now) (25, 14, D:3) an adder corpse (skeletalised by now) (31, 31, D:3) a +0 robe (38, 10, D:3) a quokka skeleton (40, 12, D:3) a +0 dagger (41, 0, D:3) a +0 club (41, 12, D:3) a +0 dagger a +0 flail a +0 hand axe a +0 whip an orc skeleton (41, 45, D:3) a frilled lizard corpse (skeletalised by now) (42, 12, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (11, 5, D:4) a +0 dagger (12, 6, D:4) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (14, 23, D:4) a jackal corpse (skeletalised by now) (15, 23, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) (16, 24, D:4) a +0 short sword (16, 26, D:4) an adder corpse (skeletalised by now) (22, -10, D:4) an adder skeleton (31, -12, D:4) 3 flux baubles (37, 3, D:4) a +0 scale mail (41, 11, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Otedgh Dibuwk's Hydra Hut a +0 long sword of flaming (83 gold) a +0 falchion of flaming (74 gold) a +1 shortbow of freezing (124 gold) a +0 halberd of flaming (92 gold) a +0 shortbow of freezing (74 gold) a +1 glaive of flaming (250 gold) a +4 hand cannon of freezing (706 gold) (12, 32, D:5) a +0 falchion (13, 41, D:5) an iguana corpse (skeletalised by now) (14, 17, D:5) a medusa talisman (16, 4, D:5) a +0 robe a +0 dagger (16, 45, D:5) a +0 robe (19, 14, D:5) a +0 robe (27, 4, D:5) a +0 ring mail (27, 38, D:5) a +0 dagger a +0 robe (27, 54, D:5) a +0 quarterstaff (35, 24, D:5) a +0 mace (37, 30, D:5) a +0 whip an orc skeleton (41, 24, D:5) a +0 leather armour a +0 morningstar (50, 3, D:5) a +0 club an orc corpse (skeletalised by now) (50, 4, D:5) a +0 club an orc corpse (skeletalised by now) (51, 4, D:5) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) Level 6 of the Dungeon (6, -47, D:6) a +0 dagger (13, -25, D:6) a steam dragon corpse (skeletalised by now) (15, -24, D:6) a +0 ring mail (17, -55, D:6) a hound corpse (skeletalised by now) (19, -31, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (19, -30, D:6) the +9 spear of Hilov {antimagic, *Rage Int-4 Dex+5 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (21, -26, D:6) the +6 shortbow "Highuedo" {heavy, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (22, -25, D:6) a howler monkey corpse (skeletalised by now) (26, -23, D:6) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (30, -11, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (31, -14, D:6) a +0 short sword (31, -12, D:6) a +0 dagger a +1 ring mail of cold resistance (37, -55, D:6) a +0 falchion (40, -39, D:6) an iguana corpse (skeletalised by now) (43, -40, D:6) a +0 long sword (51, -46, D:6) a +0 hammer (51, -45, D:6) a +4 quarterstaff of chaos (51, -24, D:6) a +0 whip a +0 leather armour an orc skeleton (52, -24, D:6) a +0 battleaxe a +0 chain mail a +0 club (53, -23, D:6) a +0 whip a +0 leather armour an orc skeleton (54, -23, D:6) a +0 club a +0 leather armour an orc skeleton (54, -22, D:6) a +0 dagger (55, -20, D:6) a +0 club (61, -9, D:6) a +0 short sword a +0 plate armour (61, -8, D:6) a +0 mace a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, -8, D:6) a +0 short sword (63, -9, D:6) a +0 morningstar an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a parchment of Vampiric Draining (2, -22, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (12, 12, D:7) a +0 chain mail (22, -19, D:7) a +0 dagger 5 stones a +1 arbalest of flaming a kobold corpse (skeletalised by now) (22, -16, D:7) a +0 dagger of pain a +2 dagger a +0 short sword a kobold corpse (skeletalised by now) (23, 1, D:7) a bullfrog skeleton (24, -20, D:7) a +0 halberd (24, 5, D:7) a water moccasin skeleton (26, -18, D:7) a +0 dagger 2 stones a bullfrog skeleton (27, -18, D:7) a +0 club a kobold skeleton (27, -17, D:7) a +0 dagger a stone (27, 5, D:7) a +0 robe (41, -30, D:7) a +0 ring mail (41, -20, D:7) a +3 short sword a +0 robe (41, -18, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (45, -14, D:7) a water moccasin corpse (skeletalised by now) (47, -4, D:7) the inkwell talisman of Vermicelli {Int+3 Slay+5} [inkwell talisman] Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Level 8 of the Dungeon (15, 14, D:8) a +0 ring mail (23, -9, D:8) a +0 whip a +0 spear a +0 ring mail a gnoll skeleton (23, -8, D:8) a +0 spear (23, 11, D:8) a +0 dagger (24, -9, D:8) a +0 whip a water moccasin skeleton (25, -10, D:8) a +0 whip a gnoll skeleton (25, -8, D:8) a +0 club a gnoll skeleton (29, -13, D:8) a +0 devious dagger a +0 robe an orc skeleton (30, -13, D:8) a +0 dagger an orc skeleton (30, -12, D:8) a +0 hand axe an orc skeleton (38, 21, D:8) a +0 sling (39, 17, D:8) a +0 quarterstaff (41, 27, D:8) 4 stones a +0 flail a +0 scale mail a +0 club a kobold skeleton an orc skeleton (42, 13, D:8) a +0 spear a +0 robe (42, 26, D:8) a +0 short sword 3 stones a +0 club a +0 mace a kobold skeleton an orc skeleton an orc skeleton (42, 27, D:8) a +0 dagger a +0 whip a stone a +0 dagger an orc skeleton a kobold skeleton (43, 13, D:8) a +0 flail a +0 chain mail an orc skeleton (43, 25, D:8) a +0 short sword a +0 club a +0 dagger a +0 robe a +0 whip a kobold skeleton an orc skeleton a kobold skeleton (43, 27, D:8) a +1 dagger of speed 2 stones a +0 dagger a kobold skeleton (45, 14, D:8) a +0 plate armour a +0 long sword a +0 robe a +1 dagger of flaming an orc skeleton an orc skeleton (46, 13, D:8) a +0 robe a +1 heavy battleaxe a +0 falchion an orc skeleton (46, 16, D:8) a +0 flail an orc skeleton (48, 15, D:8) a +0 robe a +0 dagger an orc skeleton (49, 15, D:8) a +0 robe a +0 dagger a +0 mace an orc skeleton an orc skeleton (50, 15, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 club (50, 16, D:8) a +0 plate armour a +0 battleaxe an orc skeleton (50, 28, D:8) a +0 whip a +0 robe Level 9 of the Dungeon (14, -4, D:9) 3 flux baubles (15, 29, D:9) a staff of air (16, 31, D:9) a +0 club (17, 31, D:9) a +0 dagger a +0 robe an orc skeleton (18, 32, D:9) a +0 giant club a +0 giant spiked club a +0 dagger a two-headed ogre skeleton an orc skeleton (25, 10, D:9) a water moccasin corpse (skeletalised by now) (27, 25, D:9) a +0 falchion (35, 27, D:9) a +0 war axe (35, 28, D:9) a +0 flail a +0 chain mail (36, 7, D:9) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) a wolf corpse (skeletalised by now) (36, 8, D:9) a steam dragon corpse (skeletalised by now) (36, 9, D:9) a +0 dagger a +0 robe a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (36, 27, D:9) a +0 long sword a +0 chain mail a +0 club an orc skeleton an orc skeleton (36, 28, D:9) a +0 dire flail a +0 giant club (37, 5, D:9) a +0 robe a +0 dagger (37, 27, D:9) a +0 short sword a +0 scale mail an orc skeleton (37, 28, D:9) a +0 club a +0 leather armour an orc skeleton (38, 5, D:9) a +0 short sword an orc skeleton (38, 14, D:9) an orb of energy (40, 18, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Eckeicao's Weapon Boutique a +7 sling (539 gold) the +8 dire flail "Foacer" {freeze, rElec rN+} (940 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. 2 boomerangs (56 gold) 4 atropa-tipped darts (50 gold) a +0 rapier (77 gold) 4 datura-tipped darts (50 gold) a +0 whip (35 gold) (2, -16, D:10) a +0 hand axe (3, -15, D:10) a +0 battleaxe a +0 plate armour (4, -16, D:10) a +0 dagger a +0 robe (4, -15, D:10) a +0 club an orc skeleton (6, -43, D:10) a +0 sling (6, -19, D:10) a +0 hand axe (13, -13, D:10) a spore talisman (16, -18, D:10) a +0 robe (17, -38, D:10) a +0 plate armour (17, -17, D:10) a +0 short sword a +0 arbalest a +0 plate armour an orc corpse (skeletalised by now) (18, -18, D:10) a +0 chain mail (35, -7, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (36, -41, D:10) a yak skeleton (39, -6, D:10) a +0 club (44, -51, D:10) a parchment of Static Discharge (55, -30, D:10) a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 robe of the Flute {^Contam Regen+ Archmagi} ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (0, 8, Lair:1) a komodo dragon corpse (skeletalised by now) (0, 31, Lair:1) a +0 leather armour (6, 23, Lair:1) a staff of necromancy (14, 19, Lair:1) a yak skeleton (15, 32, Lair:1) a black bear corpse (skeletalised by now) (20, 32, Lair:1) a yak skeleton a yak skeleton a yak skeleton (21, 3, Lair:1) a bullfrog corpse (skeletalised by now) (21, 32, Lair:1) a yak corpse (skeletalised by now) (21, 36, Lair:1) a yak skeleton (22, 6, Lair:1) a basilisk skeleton (32, 17, Lair:1) a black bear skeleton (32, 37, Lair:1) a komodo dragon skeleton (35, 4, Lair:1) the +1 robe "Ytu Zoeh" {rPois rF+ Slay+2} rPois: It protects you from poison. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (36, 20, Lair:1) a water moccasin skeleton (41, 22, Lair:1) a parchment of Brom's Barrelling Boulder (42, 8, Lair:1) a +0 leather armour (44, 14, Lair:1) a cane toad skeleton (47, -1, Lair:1) a yak skeleton a yak skeleton a yak skeleton (49, 5, Lair:1) a black bear skeleton (51, 5, Lair:1) a basilisk skeleton (52, 28, Lair:1) a water moccasin skeleton (63, 42, Lair:1) a bullfrog skeleton Level 2 of the Lair of Beasts (1, 0, Lair:2) a bog body skeleton (5, 20, Lair:2) a yak skeleton (6, 19, Lair:2) a +0 club (8, 8, Lair:2) a +0 whip (9, 5, Lair:2) a cane toad skeleton (19, 19, Lair:2) a bullfrog skeleton (20, 34, Lair:2) a water moccasin corpse (skeletalised by now) (22, 13, Lair:2) a blink frog skeleton (23, 13, Lair:2) a blink frog skeleton (24, 13, Lair:2) a blink frog skeleton a blink frog skeleton (24, 14, Lair:2) a black mamba skeleton (26, 13, Lair:2) a blink frog skeleton (28, 22, Lair:2) a water moccasin corpse (skeletalised by now) (33, 7, Lair:2) a polar bear skeleton (33, 27, Lair:2) a +1 dagger of venom (34, 26, Lair:2) a +0 whip (39, 33, Lair:2) the +0 plate armour of Beom {Rampage rF+ rC+ rCorr} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (44, 23, Lair:2) a komodo dragon skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (8, 9, Lair:3) a +0 club (9, 24, Lair:3) a +0 great sword of draining (16, -13, Lair:3) a hydra skeleton (18, 15, Lair:3) a +0 falchion (19, -14, Lair:3) a +0 great sword (23, 17, Lair:3) a yak skeleton (31, 15, Lair:3) a yak skeleton (40, 26, Lair:3) an elephant corpse (skeletalised by now) (45, 27, Lair:3) a water moccasin skeleton (48, 34, Lair:3) a +0 sling (49, 39, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a medusa talisman (3, 3, Lair:4) a scarab talisman (16, 19, Lair:4) a +0 kite shield (17, 39, Lair:4) a water moccasin skeleton (25, 10, Lair:4) a hydra corpse (31, 17, Lair:4) a black mamba corpse (skeletalised by now) (35, 33, Lair:4) a swamp worm corpse (42, 29, Lair:4) a scroll of identify (42, 30, Lair:4) 22 gold pieces (42, 31, Lair:4) a spore talisman (43, 1, Lair:4) a +0 plate armour (43, 29, Lair:4) a ring of flight (43, 31, Lair:4) a +2 pair of gloves of parrying (unseen) (44, 1, Lair:4) a rime drake corpse (skeletalised by now) (47, 16, Lair:4) a blink frog skeleton (48, 17, Lair:4) a blink frog skeleton (49, 17, Lair:4) a blink frog skeleton (50, 18, Lair:4) a blink frog skeleton