Kroxigor Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 0, D:1) a jackal corpse (skeletalised by now) (15, 58, D:1) a +0 dagger a goblin skeleton (15, 59, D:1) a parchment of Swiftness (16, 23, D:1) a +0 club (22, 24, D:1) a +0 hand axe (31, 20, D:1) a +0 robe (37, 10, D:1) a +0 ring mail (38, 47, D:1) a quokka skeleton (38, 49, D:1) a kobold corpse (skeletalised by now) (45, 20, D:1) a frilled lizard skeleton (50, 50, D:1) a hobgoblin corpse (skeletalised by now) (52, 44, D:1) a +0 short sword (59, 12, D:1) a rat corpse (skeletalised by now) (64, 37, D:1) a +0 dagger Level 2 of the Dungeon (9, -18, D:2) a bat corpse (skeletalised by now) (15, -1, D:2) a hobgoblin skeleton (16, -1, D:2) a ball python skeleton (18, 20, D:2) a ball python corpse (skeletalised by now) (19, -2, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 12, D:2) a frilled lizard skeleton (26, -27, D:2) a +0 whip (27, 13, D:2) a +0 club (28, 18, D:2) a bat skeleton (29, 1, D:2) a hobgoblin corpse (skeletalised by now) (36, -14, D:2) a rat skeleton (38, -14, D:2) a +0 scale mail (39, 5, D:2) a frilled lizard skeleton (45, 2, D:2) a bat corpse (skeletalised by now) (50, -13, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (53, 8, D:2) a frilled lizard corpse (skeletalised by now) (59, -3, D:2) a +0 flail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Sichi" {Acrobat +Inv Str+2} (4820 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). the hive talisman of Intercession {*Corrode +Inv rPois Will+} (10560 gold) [hive talisman] *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rPois: It protects you from poison. Will+: It increases your willpower. the +4 mace "Jumuck" {holy, *Rage *Slow rElec rF++} (4920 gold) *Rage: It berserks you when you make melee attacks (+20% chance). *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. the +0 ring mail of the Sun {rElec} (1800 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +1 hand axe "Isotz" {spect, rF++ Dex+2} (4120 gold) rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Enoemn" {Dex+6 SInv} (4720 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the +6 mace of Dissatisfaction {flame, +Blink rCorr} (5500 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the orb "Plog" {Energy, Int+2} (2020 gold) Int+2: It affects your intelligence (+2). the +1 ring mail "Geos" {Int+3 SInv} (2650 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. the alchemy staff "Qywkoly" {rPois Dex+2 Earth Alch} (4180 gold) [staff of alchemy] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the ring "Ejuroavo" {rPois rN+} (3120 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. the +4 leather armour of the Learner {Bane rElec Slay+5} (5700 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the ring of Xupsieru {rF- rN+++ Will+ Str+3} (5230 gold) [ring of willpower] rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). the necromancy staff of Chagrin {rElec rN+ Will- Str+2 Necro} (3900 gold) [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. the air staff of the Sea {rElec Will+ Int+5 Air} (4810 gold) [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Air: It increases the power of your Air spells. the +7 mace of Infection {holy, rC+ Int+3} (6070 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 plate armour "Juleujext" {rN+ rCorr Dex+4} (4320 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +9 dagger "Ixzyrub" {heavy, rF- rCorr Int+5} (6470 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the scarab talisman of Baldness {rN+ Stlth+} (3650 gold) [scarab talisman] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the +0 robe of Cimuudeg {Regen+ Dex+3 Stlth+} (1700 gold) Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, -12, D:3) a +0 robe (40, 1, D:3) a +0 hand axe a +0 ring mail (40, 2, D:3) a +0 club a +0 mace (40, 3, D:3) a ball python skeleton (42, 4, D:3) a +0 club an orc skeleton (43, 0, D:3) a +0 hand axe 2 boomerangs a +0 scale mail (43, 12, D:3) a rat skeleton (46, 12, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 club (3, 8, D:4) a +0 scale mail (14, -15, D:4) a +0 dagger a kobold corpse (skeletalised by now) (17, 18, D:4) a +0 whip (25, -26, D:4) an adder corpse (skeletalised by now) (32, 9, D:4) a +0 pair of gloves (34, 8, D:4) a +0 sling a hobgoblin corpse (skeletalised by now) (37, -3, D:4) 3 flux baubles (43, -14, D:4) a +0 mace Level 5 of the Dungeon (6, -42, D:5) a +0 club (7, -21, D:5) an adder skeleton (8, -13, D:5) a hound skeleton (12, -26, D:5) a +2 hat (31, -49, D:5) a +0 dagger (32, -25, D:5) a +0 spear a +0 whip a +0 halberd a gnoll skeleton (33, -26, D:5) a +0 whip a +0 quarterstaff a gnoll skeleton (46, -55, D:5) a +0 robe a +0 scythe the human skeleton of Sigmund (47, -57, D:5) a +0 flail (48, -55, D:5) a +0 robe a +2 whip of flaming (48, -34, D:5) a +0 short sword (52, -24, D:5) a +0 ring mail (54, -22, D:5) a +0 robe (61, -32, D:5) a +0 giant club (62, -32, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (6, 1, D:6) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (6, 2, D:6) a +0 helmet of ice (7, 2, D:6) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (14, -11, D:6) an iguana corpse (skeletalised by now) (23, -26, D:6) a +0 club (23, -14, D:6) a +3 whip (unseen) (24, -16, D:6) 21 gold pieces (24, -12, D:6) 14 gold pieces (25, -15, D:6) 18 gold pieces (27, -21, D:6) an iguana corpse (skeletalised by now) (34, -3, D:6) a +0 dagger a +0 leather armour (35, -3, D:6) a +0 dagger a +0 leather armour (35, 14, D:6) a +0 hammer (36, -4, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 13, D:6) a +2 quarterstaff of chaos Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 club a +0 plate armour a +0 long sword an orc skeleton a bullfrog skeleton (0, 1, D:7) a +0 robe a +0 dagger (0, 4, D:7) a +0 leather armour a +0 whip an orc skeleton (1, -12, D:7) a +0 ring mail a +0 quarterstaff a +0 sling the human skeleton of Joseph (1, -8, D:7) a +0 whip a gnoll skeleton (1, 4, D:7) a +0 short sword a +0 leather armour a +1 dagger of protection the goblin skeleton of Sprozz (2, 4, D:7) a +0 plate armour a +0 hand axe a +0 flail an orc skeleton a gnoll skeleton (2, 5, D:7) a bullfrog skeleton (3, 4, D:7) a +0 spear a gnoll skeleton (3, 10, D:7) a rimehorn talisman (4, -5, D:7) a +0 dagger a +0 robe (4, -4, D:7) a +0 club a gnoll skeleton (5, 4, D:7) a +0 club a gnoll skeleton (6, 4, D:7) a +0 scale mail a +0 spear (8, -9, D:7) a +0 hand axe an orc corpse (15, -20, D:7) a water moccasin skeleton (16, -30, D:7) a parchment of Borgnjor's Vile Clutch (20, 23, D:7) a +0 flail (22, -7, D:7) a +0 robe (24, 0, D:7) a +0 leather armour a +0 hand axe an orc skeleton (31, 16, D:7) a +0 hand axe (31, 18, D:7) a +0 dagger a +0 robe (31, 19, D:7) a +0 dagger 2 boomerangs an orc skeleton (32, 18, D:7) a +0 dagger a +0 robe a +0 falchion a +0 ring mail an orc skeleton (33, 1, D:7) a +0 leather armour (38, -22, D:7) a +0 morningstar a +0 robe (39, -22, D:7) a +5 spear a +0 robe (42, -24, D:7) a +3 flail a +0 robe (46, 2, D:7) a +0 leather armour (47, -22, D:7) a +0 leather armour (48, -22, D:7) a +2 cloak Level 8 of the Dungeon (0, 0, D:8) a wand of paralysis (8) (3, -2, D:8) 15 gold pieces (9, -3, D:8) a +0 trident a +0 ring mail (10, -13, D:8) a +0 great sword (11, -10, D:8) 6 gold pieces (13, -16, D:8) a potion of curing (13, -15, D:8) a scroll of identify (16, -17, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (18, -17, D:8) a +0 robe (18, -9, D:8) a wand of flame (18) (20, -13, D:8) a +0 ring mail the Ecumenical Temple