Dungeon Crawl Stone Soup version 0.35-a0-590-gf76834dfb5 (webtiles) character file. Game seed: 13482115710030478046 236 Kroxigor the Magician (level 6, -1/44 HPs) Began as a Gnoll Hedge Wizard on June 28, 2026. Slain by a scorpion zombie (4 damage) ... in an ossuary. The game lasted 00:09:34 (2976 turns). Kroxigor the Magician (Gnoll Hedge Wizard) Turns: 2976, Time: 00:09:35 Health: -1/44 AC: 8 Str: 9 XL: 6 Next: 6% Magic: 9/16 EV: 11 Int: 16 God: Gold: 134 SH: 0 Dex: 11 Spells: 7/19 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois . (100%) c - +0 hat rElec . (100%) h - +0 cloak {rCorr} rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.27/turn j - +4 ring of protection MPRegen 0.15/turn %: wizardry (x1) @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) i - a +4 quarterstaff of chaos Armour b - a +0 robe c - a +0 hat (worn) e - a +0 leather armour (worn) h - a +0 cloak of corrosion resistance (worn) Magical Staves g - a staff of necromancy Jewellery d - a ring of wizardry (worn) f - a ring of protection from fire j - a +4 ring of protection (worn) Scrolls i - 2 scrolls of identify d - 3 scrolls of teleportation {unknown} g - a scroll of fog c - a scroll of torment {unknown} h - a scroll of immolation {unknown} e - a scroll of fear {unknown} Potions g - a potion of magic M - a potion of mutation e - a potion of enlightenment Skills: + Level 1.8 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 1.8 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 7.4 Spellcasting + Level 4.0 Conjurations + Level 1.4 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 1.4 Forgecraft + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Alchemy + Level 2.0 Invocations + Level 1.8 Evocations + Level 1.6 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 1% 1 b - Blink Tloc 28% N/A 3% 2 c - Mephitic Cloud Conj/Alch/Air 13% N/A 8% 3 d - Call Imp Summ 28% N/A 3% 2 e - Forge Lightning Spir Air/Frge 10% 3d4 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 3% 2 Passwall Erth 10% N/A 11% 3 Irradiate Conj/Alch 7% 3d14 47% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The scorpion zombie barely misses you. You barely miss the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie closely misses you. Your lightning spire shoots out a bolt of lightning at the scorpion zombie! The bolt of electricity hits the scorpion zombie. The scorpion zombie is destroyed! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. You have reached level 6! You feel ready to blink again. Your lightning spire shoots out a bolt of lightning at the scorpion zombie! The bolt of electricity hits the scorpion zombie. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * Your lightning spire shoots out a bolt of lightning at the scorpion zombie! The bolt of electricity hits the scorpion zombie. The scorpion zombie attacks as it pursues you! The scorpion zombie hits you but does no damage. You see here a scorpion corpse. You hit the scorpion zombie but do no damage. The scorpion zombie is moderately damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie but do no damage. The scorpion zombie is moderately damaged. The scorpion zombie barely misses you. You hit the scorpion zombie. The scorpion zombie is moderately damaged. Your lightning spire shoots out a bolt of lightning at the scorpion zombie! The bolt of electricity hits the scorpion zombie! The scorpion zombie closely misses you. You hit the scorpion zombie. The scorpion zombie is severely damaged. Your lightning spire shoots out a bolt of lightning at the scorpion zombie! The bolt of electricity hits the scorpion zombie! The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie hits you. You die... ##################### #???#...#..‡#...#...# +..M#...'...ß...#.∩.# #?!=#...#...Z...#...# ######'###ß.@.ß###'## #..Z#...#.......#...# #...ß...#...ß...'.∩.# #.......#...#...#...# ##ß...ß############## #....... ¿¿¿ #...ß...+ ¿ #s..#...# ¿ ######### You could see a scorpion zombie (ally target) and a friendly lightning spire (minion). Vanquished Creatures A scorpion (Ossuary) Crazy Yiuf (D:2) Terence (D:2) A scorpion zombie (Ossuary) 3 adders 4 dart slugs 5 endoplasms (D:1) 10 hobgoblins A quokka (D:1) A ball python (D:3) A ball python zombie (Ossuary) 5 bats 8 frilled lizards 3 goblins (D:1) 4 kobolds 3 rats (D:2) 52 creatures vanquished. Vanquished Creatures (collateral kills) A centaur zombie (Ossuary) A scorpion zombie (Ossuary) 2 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kroxigor the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 230 | D:1 | Reached XP level 2. HP: 15/19 MP: 10/10 653 | D:1 | Reached XP level 3. HP: 25/25 MP: 11/11 1114 | D:2 | Reached skill level 1 in Invocations 1202 | D:2 | Learned a level 2 spell: Blink 1206 | D:2 | Learned a level 3 spell: Mephitic Cloud 1409 | D:2 | Reached skill level 1 in Fighting 1409 | D:2 | Reached skill level 1 in Short Blades 1409 | D:2 | Reached skill level 1 in Long Blades 1409 | D:2 | Reached skill level 1 in Axes 1409 | D:2 | Reached skill level 1 in Maces & Flails 1409 | D:2 | Reached skill level 1 in Polearms 1409 | D:2 | Reached skill level 1 in Staves 1409 | D:2 | Reached skill level 1 in Ranged Weapons 1409 | D:2 | Reached skill level 1 in Throwing 1409 | D:2 | Reached skill level 1 in Armour 1409 | D:2 | Reached skill level 1 in Shields 1409 | D:2 | Reached skill level 1 in Unarmed Combat 1409 | D:2 | Reached skill level 1 in Evocations 1444 | D:2 | Encountered Terence 1469 | D:2 | Killed Terence 1470 | D:2 | Reached skill level 1 in Shapeshifting 1470 | D:2 | Reached XP level 4. HP: 25/32 MP: 4/13 1813 | D:2 | Encountered Crazy Yiuf 1878 | D:2 | Killed Crazy Yiuf 1879 | D:2 | Reached skill level 1 in Hexes 1879 | D:2 | Reached skill level 1 in Forgecraft 1879 | D:2 | Reached skill level 1 in Fire Magic 1879 | D:2 | Reached skill level 1 in Ice Magic 1879 | D:2 | Reached skill level 1 in Air Magic 1879 | D:2 | Reached skill level 1 in Earth Magic 1879 | D:2 | Reached skill level 1 in Alchemy 2300 | D:3 | Reached XP level 5. HP: 37/37 MP: 14/14 2699 | D:4 | Found a sand-covered staircase. 2711 | D:4 | Learned a level 2 spell: Call Imp 2716 | D:4 | Learned a level 4 spell: Forge Lightning Spire 2717 | Ossuary | Entered an ossuary 2963 | Ossuary | HP: 1/38 [scorpion zombie (4)] 2969 | Ossuary | Reached XP level 6. HP: 3/44 MP: 8/16 2969 | Ossuary | HP: 1/44 [scorpion zombie (2)] 2976 | Ossuary | Slain by a scorpion zombie Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_basic D:2: layout_loops_cross, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, minmay_tree_intersection D:4: layout_gridville, general_overflow_altar, minmay_temple_entry_proselytizer, nicolae_ossuary_entry_monument, nicolae_grassy_gnolls, uniq_ijyb Ossuary: ossuary_minmay_scorpions Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Summonings | 2 | 2.5 Necromancy | 2 | 2.5 Translocations | 2 | 2.5 Invocations | 1 2 | 2.0 Fighting | 1 | 1.8 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Ranged Weapons | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Evocations | 1 | 1.8 Shapeshifting | 1 | 1.6 Hexes | 1 | 1.4 Forgecraft | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Alchemy | 1 | 1.4 Conjurations | 4 | 4.0 Dodging | | 4.9 Stealth | | 4.5 Spellcasting | | 7.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 147 | 96 || 243 Melee: Dagger | 147 | 96 || 243 Bite | 16 | 9 || 25 Cast: Magic Dart | 13 | 16 || 29 Blink | 2 | 3 || 5 Mephitic Cloud | 2 | 1 || 3 Call Imp | | 2 || 2 Forge Lightning S | | 1 || 1 Drink: Curing | | 2 || 2 Haste | | 1 || 1 Enlightenment | | 1 || 1 Read: Identify | 2 | || 2 Stab: Sleeping | 10 | 6 || 16 Armour: Robe | 77 | || 77 Leather armour | 7 | 83 || 90 Dodge: Dodged | 93 | 68 || 161 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2948 | 2870 | 78 | 193 | 1927 | 5 | 589.6 | Dungeon | 2693 | 2615 | 78 | 52 | 1915 | 4 | 673.2 | Ossuary | 254 | 254 | 0 | 141 | 12 | 1 | 254.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1028 daAuts D:1: 953 daAuts D:3: 645 daAuts Ossuary: 254 daAuts D:4: 66 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+