Kroxigor Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (11, -5, D:1) a rat corpse (skeletalised by now) (18, 6, D:1) a +0 sling (24, -18, D:1) a quill talisman (27, 6, D:1) a ball python skeleton (33, 2, D:1) a +0 leather armour (34, 16, D:1) a ball python corpse (skeletalised by now) (36, -7, D:1) a +0 falchion (40, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 3, D:1) 3 flux baubles (41, 7, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (47, 15, D:1) a +0 sling (50, 16, D:1) a +0 club 2 stones (50, 18, D:1) a rat skeleton (51, 18, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (10, 25, D:2) a hobgoblin corpse (skeletalised by now) (11, -3, D:2) a spore talisman (12, 9, D:2) a +0 robe (20, 2, D:2) a +0 hand axe (20, 6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, 5, D:2) a kobold corpse (skeletalised by now) (21, 22, D:2) a +0 barding (36, 10, D:2) a +0 halberd a gnoll skeleton (36, 11, D:2) a +0 whip (45, -8, D:2) a ball python corpse (skeletalised by now) (46, -7, D:2) a +0 flail (51, -13, D:2) a parchment of Static Discharge (61, -14, D:2) 2 flux baubles Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -43, D:3) a +4 sling a +0 dagger (8, 0, D:3) a +0 dagger (17, -25, D:3) a bat corpse (skeletalised by now) (21, -45, D:3) a +0 war axe a +0 whip a +0 dagger an orc corpse (skeletalised by now) (21, -44, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (35, -5, D:3) a +0 whip a +0 leather armour (35, -4, D:3) a +0 club an orc corpse (skeletalised by now) (35, -3, D:3) a +0 war axe a +0 leather armour a +0 flail (42, -33, D:3) a bat skeleton (42, -25, D:3) a +0 dagger (46, 0, D:3) a hobgoblin corpse (skeletalised by now) (48, -11, D:3) a +0 short sword (48, -2, D:3) an adder corpse (skeletalised by now) (49, -21, D:3) a medusa talisman (57, 0, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour the human corpse of Eustachio (skeletalised by now) (5, 10, D:4) an adder corpse (skeletalised by now) (12, -5, D:4) a +0 club 3 stones a kobold corpse (skeletalised by now) (14, -11, D:4) a quill talisman (17, -25, D:4) a hobgoblin skeleton (19, 6, D:4) a +0 club a goblin corpse (skeletalised by now) (23, 0, D:4) a +0 robe (24, -24, D:4) the +4 mace of the Jumping Gods {venom, rF+ rN+ Int+3 Stlth-} rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (27, -29, D:4) a +0 whip (30, -15, D:4) a +0 leather armour (31, -28, D:4) a +0 club (31, 9, D:4) a +0 short sword a kobold skeleton (41, -22, D:4) a jackal skeleton (45, -17, D:4) a +0 leather armour (45, -2, D:4) an adder skeleton (46, -20, D:4) a +0 leather armour (48, -7, D:4) a +0 mace (49, -21, D:4) a quokka skeleton Level 5 of the Dungeon