Kroxigor Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 22, D:1) a rat corpse (skeletalised by now) (1, 22, D:1) a rat skeleton (6, 7, D:1) a +0 dagger (7, -32, D:1) an inkwell talisman (8, -26, D:1) a rat skeleton (8, -17, D:1) a jackal skeleton (20, -6, D:1) a +0 leather armour (21, -20, D:1) a +0 spear (25, -6, D:1) a +0 robe (37, -21, D:1) a +0 club a goblin skeleton (39, -23, D:1) a +0 club (49, -25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (52, 8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 9, D:2) a +0 club a goblin skeleton (5, 48, D:2) a hobgoblin corpse (skeletalised by now) (7, 28, D:2) an adder corpse (skeletalised by now) (8, 25, D:2) a +0 plate armour (9, -12, D:2) a +0 dagger 2 stones (14, 27, D:2) 3 stones a kobold corpse (skeletalised by now) (16, -4, D:2) a +0 dagger (16, 6, D:2) a +0 dagger (17, 12, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (19, 21, D:2) a +0 plate armour (23, 19, D:2) a +0 short sword (25, 25, D:2) 3 flux baubles (28, 35, D:2) a +0 whip a gnoll skeleton (28, 36, D:2) a +0 club a gnoll skeleton (29, 38, D:2) a +0 halberd (32, 32, D:2) a +0 plate armour (33, 18, D:2) a frilled lizard skeleton (34, 14, D:2) a bat corpse (skeletalised by now) (34, 16, D:2) 3 flux baubles (36, 5, D:2) a rat corpse (skeletalised by now) (37, 5, D:2) a +0 sling (38, 26, D:2) a +0 leather armour (50, 36, D:2) a bat skeleton (52, 26, D:2) a frilled lizard skeleton (56, 27, D:2) a hobgoblin skeleton (59, 7, D:2) a +0 scale mail (66, 4, D:2) a +0 short sword Level 3 of the Dungeon (4, 4, D:3) a +0 robe (5, -31, D:3) a ball python skeleton (8, 0, D:3) a +0 ring mail (13, -34, D:3) 4 poisoned darts a +0 short sword a kobold skeleton (14, 14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, -43, D:3) a +0 ring mail (31, -3, D:3) a quokka corpse (skeletalised by now) (32, -23, D:3) a +0 flail an orc corpse (skeletalised by now) (32, -9, D:3) a +0 robe (44, -3, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (4, 32, D:4) a +0 dagger (6, 22, D:4) a +0 short sword (7, 3, D:4) 6 poisoned darts (13, -4, D:4) a ball python skeleton (13, 24, D:4) a +0 club (28, 19, D:4) a +0 mace (30, -4, D:4) a +0 short sword (30, 18, D:4) a +0 whip an orc skeleton (32, 17, D:4) a +0 battleaxe (35, 21, D:4) an iguana skeleton (36, 18, D:4) a +0 trident an orc skeleton (39, 28, D:4) a hound corpse (skeletalised by now) (43, 22, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a staff of cold (9, -18, D:5) 3 poisoned darts (11, -27, D:5) a parchment of Fugue of the Fallen (51, -34, D:5) 10 gold pieces (52, -29, D:5) an adder corpse (59, -17, D:5) a +0 ring mail the Necropolis (19, 19, Necropolis) a +0 chain mail (19, 20, Necropolis) 11 gold pieces (20, 18, Necropolis) 16 gold pieces (20, 19, Necropolis) 7 gold pieces (20, 20, Necropolis) +0 fire dragon scales (20, 21, Necropolis) the +9 great sword of Anguish {flame, +Blink rC- Str+2} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (20, 22, Necropolis) 17 gold pieces (21, 21, Necropolis) a ring of protection from fire (42, 55, Necropolis) 10 gold pieces (42, 56, Necropolis) the +7 dagger of the Sharp God {chaos, rF- rC+ Str+4} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (43, 50, Necropolis) 21 gold pieces (43, 55, Necropolis) the +7 hand axe of the Stopping Madman {chaos, Str+3 Dex-2} Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (unseen) (43, 56, Necropolis) 18 gold pieces (44, 22, Necropolis) 15 gold pieces (44, 23, Necropolis) 12 gold pieces (45, 24, Necropolis) 17 gold pieces (46, 25, Necropolis) 16 gold pieces (47, 25, Necropolis) a scroll of vulnerability (48, 55, Necropolis) 14 gold pieces (49, 44, Necropolis) 15 gold pieces (50, 16, Necropolis) a +2 pair of gloves (unseen) (51, 16, Necropolis) a +0 short sword (52, 17, Necropolis) a +0 war axe (53, 18, Necropolis) a potion of enlightenment (53, 19, Necropolis) 15 gold pieces (54, 43, Necropolis) a wand of mindburst (18) (54, 44, Necropolis) the +10 short sword of Enilorre {chaos, rC+ Will+ Str+2 Dex+3} rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (54, 49, Necropolis) 13 gold pieces (55, 43, Necropolis) the +6 mace "Killer Bee's Doom" {chaos, Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (55, 44, Necropolis) a +0 rapier