Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9130194619794220193 56 Kuhbillion the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Oct 3, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:09 (1464 turns). Kuhbillion the Conjurer (Demigod Conjurer) Turns: 1464, Time: 00:04:09 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 47% Magic: 0/8 EV: 11 Int: 24 God: Gold: 24 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: lethally poisoned (0 -> -4) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - an amulet of guardian spirit (around neck) Scrolls e - a scroll of vulnerability {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of might {unknown} d - a potion of curing {unknown} Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are out of magic! You are out of magic! You hit the adder but do no damage. The adder is severely wounded. The rat squeaks loudly. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder misses you. You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. The adder is almost dead. You feel sick. The adder barely misses you. You hit the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You die... .#...#.............. .#...#...........# .#...#...........#....... .....#......#....#....... .....#.....##....#...†... .....#.....##....+....... .....#.....##....#....... .....#..........##†...... .....#..........@S......# .....#..................# ...........†....r.......# †....#..................# ...........#####......... >.......... .......... ........... ........... .......... ........... ........ ............ You could see an adder and a rat. Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 7 bats 7 endoplasms (D:1) 2 giant cockroaches 2 hobgoblins (D:1) A kobold (D:1) A ball python (D:1) 4 frilled lizards 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kuhbillion the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 90 | D:1 | Reached skill level 4 in Conjurations 90 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 612 | D:1 | Learned a level 2 spell: Searing Ray 868 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/8 1463 | D:2 | HP: 1/26 [adder (3)] 1464 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms, chequers_serial_rivers_small_3, roderic_lattice_a, minmay_misc_feat_iff, amethyst_killhole D:2: layout_basic, guppyfry_early_orc_mine Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.6 Spellcasting | 2 | 2.1 Dodging | | 1.9 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 67 Searing Ray || 3 Armour: Robe || 10 Dodge: Dodged || 7