Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14208358292973458776 62 Kuhbillion the Conjurer (level 3, -3/26 HPs) Began as a Demigod Conjurer on June 10, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:55 (2097 turns). Kuhbillion the Conjurer (Demigod Conjurer) Turns: 2097, Time: 00:03:55 Health: -3/26 AC: 3 Str: 8 XL: 3 Next: 60% Magic: 0/8 EV: 11 Int: 24 God: Gold: 100 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... i - amulet of faith Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) Jewellery i - an amulet of faith (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} g - a scroll of poison {unknown} j - 3 scrolls of identify {unknown} k - 2 scrolls of teleportation {unknown} Potions b - a potion of magic f - a potion of lignification {unknown} l - a potion of might {unknown} m - a potion of brilliance {unknown} Skills: + Level 2.3 Dodging + Level 2.2 Stealth + Level 0.3 Unarmed Combat + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 8% 2 Launch Clockwork Bee Frge 2% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 43% 4 Eringya's Surprising Cr Summ 2% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the gnoll! The gnoll is severely wounded. You are out of magic! You are out of magic! You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You don't have enough magic to cast this spell. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll closely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss the gnoll. The gnoll is almost dead. You stop channelling your searing ray. The gnoll hits you with a +0 whip. You die... ..... #.†......# ##..# .... #........# #...# # ).. #........###...# # #j. #..............###### #.) ..............†....... #..###########....######### #..j...# #.........# # #+####.##### #.........# # #...j@# ###.......# # #####j# #####...## # #.###### #.....### #......###......## ##...#....#......# #<...##..........# ##...##.#........# #......#.#......# #........#......# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 4 dart slugs 5 endoplasms A giant cockroach (D:1) 5 hobgoblins A quokka (D:1) 3 ball pythons 8 bats 2 frilled lizards (D:1) 2 goblins 3 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kuhbillion the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 259 | D:1 | Reached skill level 4 in Conjurations 296 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1643 | D:2 | Reached XP level 3. HP: 20/26 MP: 1/8 1650 | D:2 | Learned a level 2 spell: Searing Ray 1760 | D:2 | Noticed Crazy Yiuf 2096 | D:2 | HP: 1/26 [gnoll/+0 flail (5)] 2097 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, roderic_lattice_a D:2: kb_forest_paths, layout_basic, minmay_fountain_box, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.3 Dodging | 2 | 2.3 Spellcasting | 2 | 2.0 Stealth | 2 | 2.2 Unarmed Combat | | 0.3 Action || total ---------------------------++------- Melee: Unarmed || 30 Cast: Magic Dart || 73 Searing Ray || 9 Armour: Robe || 32 Dodge: Dodged || 31