Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1092877463300725263 11 Kuhbillion the Conjurer (level 2, -3/20 HPs) Began as a Demigod Conjurer on June 10, 2025. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:00 (1352 turns). Kuhbillion the Conjurer (Demigod Conjurer) Turns: 1352, Time: 00:04:01 Health: -3/20 AC: 4 Str: 8 XL: 2 Next: 6% Magic: 2/7 EV: 16 Int: 20 God: Gold: 71 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . d - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ c - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons h - a +2 mace of protection Armour a - a +0 robe (worn) d - a +1 hat (worn) i - a +0 pair of boots (worn) Jewellery c - a +5 ring of evasion (worn) Scrolls e - 3 scrolls of amnesia {unknown} g - a scroll of teleportation Potions b - a potion of magic f - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 1.7 Stealth + Level 1.9 Spellcasting + Level 3.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Sigmund says, "I'm your fate." An endoplasm comes into view. The endoplasm quivers. Sigmund casts a spell at you. The magic dart hits you! Ouch! That really hurt! Sigmund closely misses you. Sigmund barely misses you. The endoplasm barely misses you. The endoplasm closely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. You open the door. The endoplasm freezes you. You are frozen. Found 14 gold pieces. Sigmund closely misses you. The endoplasm barely misses you. There is an open door here. An adder comes into view. The endoplasm attacks as it pursues you! The endoplasm completely misses you. You are too injured to fight recklessly! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of cold resistance (heavily wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Autopickup is now on. You are too injured to fight recklessly! You stop channelling your searing ray. Something hits you! Ouch! That really hurt! You die... #.# ##.# ... ...## .. #+## #...# ... #...# ....###### ..##.^... ##..#....# ####.##.ß...ß #.......####...##.#..... #.##.....#.....#...ß...# #.##...........@.....$.. #.##....##.....#...#...ß #.##....##>..{.##.#..... #.#########....# #.ß...ß ##.# #....####..S.. ...# ###.#...##...# ...# #.....#.# #+## ...# #.....#.# .......r.........#.# There were no monsters in sight! Vanquished Creatures A quokka (D:2) A bat (D:1) 4 endoplasms A goblin (D:1) 3 kobolds (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kuhbillion the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1239 | D:2 | Reached XP level 2. HP: 20/20 MP: 4/7 1304 | D:2 | Noticed Sigmund 1310 | D:2 | Learned a level 2 spell: Searing Ray 1352 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, nicolae_houndstooth_variations D:2: layout_basic, columned_hall_lemuel, dk_noncrumbling_3, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 1.9 Conjurations | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 24 Searing Ray || 3 Use: Scroll || 2 Armour: Robe || 3 Dodge: Dodged || 14