Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 6182125975614095233 3 KyleDungeon the Magician (level 1, 0/21 HPs) Began as an Armataur Hedge Wizard on Jan 6, 2026. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:03 (92 turns). KyleDungeon the Magician (Armataur Hedge Wizard) Turns: 92, Time: 00:02:03 Health: 0/21 AC: 20 Str: 15 XL: 1 Next: 41% Magic: 0/4 EV: 1 Int: 14 God: Gold: 19 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - melded +0 robe rPois + c - melded +0 hat rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (barding unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, large, (deformed body), (tough skin 3), (armoured tail 2), rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (melded) c - a +0 hat (melded) Skills: + Level 1.6 Dodging + Level 2.1 Stealth + Level 2.7 Spellcasting + Level 1.7 Conjurations + Level 0.7 Summonings + Level 0.7 Necromancy + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Call Imp Summ 6% N/A 26% 2 Grave Claw Necr 6% 2d7 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (Armour fits poorly on your strangely shaped body.) (You have extremely tough skin. (AC +3)) (You have a heavy armoured tail.) You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. The goblin hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The goblin hits you but does no damage. The endoplasm hits you but does no damage. The hobgoblin hits you but does no damage. The goblin hits you but does no damage. The endoplasm hits you but does no damage. A hobgoblin comes into view. The hobgoblin hits you but does no damage. The goblin hits you but does no damage. The endoplasm hits you but does no damage. Your magical contamination has completely faded away. The hobgoblin hits you but does no damage. The goblin hits you but does no damage. The endoplasm hits you but does no damage. The hobgoblin hits you but does no damage. The goblin hits you but does no damage. The endoplasm completely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The endoplasm freezes you. You are frozen. You die... #......†.......# #..#.##..#####.# ###..#.##..#####.#### #.......).†...#.....# ###.#..#.##...#.#.....# ....#..#.##.......#...## §....#..#.##......#.#...# ..........#.##.###..#.#...# .......g..J♣##.##..#..#...# #.........g.g.....#...#...# #......##^.###....#...#...# ........# ##.#.......# ##S#.##.?# #.#.....# # #... #<.#...... ##.# #......#..#### ......#####.#..# ... ..#..# You could see an endoplasm, 2 hobgoblins and a goblin. Vanquished Creatures A quokka (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KyleDungeon the Armataur Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 92 | D:1 | HP: 1/21 [hobgoblin (3)] 92 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring, serial_shops, nicolae_diamond_shop, minmay_pentomino_o4 Action || total ---------------------------++------- Melee: Dagger || 13 Tailslap || 1 Cast: Magic Dart || 11 Use: Potion || 2 Armour: Skin || 37 Robe || 20 Dodge: Dodged || 12