KyleDungeon Level 1 of the Dungeon (0, 0, D:1) a quill talisman a +0 rapier (2, 18, D:1) a +0 club (2, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 33, D:1) 2 stones (16, 44, D:1) a frilled lizard corpse (skeletalised by now) (30, 3, D:1) a +0 whip (33, 10, D:1) a +0 short sword (45, 29, D:1) a frilled lizard skeleton (45, 39, D:1) 5 stones a kobold skeleton (47, 40, D:1) a ball python skeleton (48, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 10, D:1) a +0 club (54, 25, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +4 flail of Banaod {venom, *Rage rCorr Str+2 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (unseen) (2, 10, D:2) a quill talisman (5, 0, D:2) a hobgoblin corpse (7, -36, D:2) a hobgoblin corpse (7, 5, D:2) a +0 long sword (19, -29, D:2) a quokka corpse (20, -23, D:2) a +0 scale mail a rat corpse (24, 2, D:2) 8 stones (25, -28, D:2) a +0 hand axe (26, -9, D:2) a +0 whip 4 stones a +0 robe (29, -12, D:2) a +0 leather armour