LDB Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 15, D:1) a rat corpse (skeletalised by now) (9, -20, D:1) a rat skeleton (11, -20, D:1) a quokka skeleton (12, -20, D:1) a +0 club a goblin skeleton (14, -22, D:1) a bat skeleton (44, 17, D:1) a +0 dagger 3 stones (45, -16, D:1) a ball python corpse (skeletalised by now) (45, 6, D:1) a rat skeleton (46, -17, D:1) a +0 club a rat corpse (skeletalised by now) (46, 5, D:1) a +0 club (48, -17, D:1) a hobgoblin corpse (skeletalised by now) (53, -12, D:1) a +0 mace (53, -4, D:1) 5 stones (54, -8, D:1) a +0 whip (59, 13, D:1) 7 stones Level 2 of the Dungeon (8, 9, D:2) 2 stones (13, 28, D:2) a +0 spear (28, 14, D:2) a ball python skeleton (35, -8, D:2) a +0 short sword a kobold skeleton (35, 12, D:2) a +0 dagger (36, -4, D:2) a rat skeleton (43, 19, D:2) a +0 short sword a kobold skeleton (45, 11, D:2) a +0 leather armour (48, 19, D:2) 8 stones (48, 36, D:2) a quill talisman (55, 28, D:2) a +0 whip 3 stones (56, 16, D:2) a +0 dagger (57, 8, D:2) a quokka corpse (skeletalised by now) (58, 4, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (1, 11, D:3) a frilled lizard corpse (skeletalised by now) (3, -1, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) (15, 12, D:3) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (28, -8, D:3) the +3 leather armour of the Present {Rampage MP+4 Str+3 Int-2} Rampage: It bestows one free step when moving towards enemies. MP+4: It affects your magic capacity (+4). Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). (31, -4, D:3) a +0 leather armour (40, -13, D:3) 2 stones (43, -14, D:3) a quokka corpse (skeletalised by now) (46, 9, D:3) a +0 ring mail (46, 15, D:3) a +0 whip (51, 17, D:3) a +0 hand axe 4 stones a +0 buckler (52, 19, D:3) a +0 club (54, 17, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a maw talisman (18, -5, D:4) a +0 robe (21, -11, D:4) a +0 leather armour (23, -13, D:4) a +0 sling (23, 3, D:4) an iguana corpse (skeletalised by now) (27, 0, D:4) a hound corpse (skeletalised by now) (29, 11, D:4) 4 gold pieces (31, 4, D:4) a scroll of torment (31, 32, D:4) a +0 mace (36, 20, D:4) a +0 robe (37, 0, D:4) a scroll of identify (37, 32, D:4) a jackal corpse (38, -6, D:4) the +0 leather armour of the Treeataur {Harm ^Drain rElec Dex-4} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Dex-4: It affects your dexterity (-4). (40, -6, D:4) a jackal corpse (skeletalised by now) (40, 3, D:4) 4 stones