Dungeon Sprint DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 6826116638949924539 0 Laisr the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on Dec 4, 2024. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:26 (8 turns). Laisr the Conjurer (Demigod Conjurer) Turns: 8, Time: 00:00:27 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 4/5 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Laisr the Demigod Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of flame. Ijyb shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You hit Ijyb. Ijyb is lightly wounded. Ijyb screams, "Me wand stronger than you!" Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..g..# #.@# #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Laisr the Demigod Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 4 | D | Noticed Ijyb 8 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 3 Armour: Robe || 3