Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 14426647644047767118 0 LasagnaPig the Vexing (level 1, -1/15 HPs) Began as a Formicid Hexslinger on Oct 18, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (97 turns). LasagnaPig the Vexing (Formicid Hexslinger) Turns: 97, Time: 00:01:22 Health: -1/15 AC: 2 Str: 12 XL: 1 Next: 10% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Talismans c - the quill talisman of the Dwarven Hall {Str+3} (You found it on level 1 of the Dungeon) [quill talisman] Str+3: It affects your strength (+3). Scrolls p - a scroll of poison Skills: + Level 1.1 Fighting + Level 2.0 Ranged Weapons + Level 1.8 Dodging + Level 0.0 Stealth + Level 1.1 Spellcasting + Level 3.6 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 club. The gnoll splashes around in the water. x2 There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll splashes around in the water. Okay, then. You aren't carrying any items that you can evoke. You aren't carrying any potions. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll splashes around in the water. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 63% to hit) You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll splashes around in the water. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll splashes around in the water. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll splashes around in the water. x3; The gnoll hits you with a +0 club. You die... ### .. ###### # ###########@...### ...≈≈≈≈≈≈ğ≈≈≈....# ########≈≈≈≈≈≈~≈≈≈≈≈##.# #.##...≈≈≈≈≈≈≈~≈≈≈≈≈≈#.# .#...#≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈.. #.####≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈## ......≈≈≈≈...≈≈≈~≈≈≈≈≈# #.####.≈≈.≈≈≈.≈≈~≈≈≈≈≈# #.# #≈..≈≈≈≈.<~≈≈≈≈≈≈# You could see a gnoll. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LasagnaPig the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 43 | D:1 | Identified the quill talisman of the Dwarven Hall {Str+3} 97 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring, minmay_misc_feat_secret_circle Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Fire: Sling || 11 Ability: Dig || 2 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 33 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 33 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+