Seeded DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 8963452202462452773 (custom seed) 443 LazaY the Magician (level 7, -4/45 HPs) Began as a Djinni Conjurer on Nov 16, 2024. Killed by psychic fangs ... invoked by a brain worm (16 damage) ... in a sewer. The game lasted 00:10:25 (2914 turns). LazaY the Magician (Djinni Conjurer) Turns: 2914, Time: 00:10:26 Health: -4/45 AC: 3 Str: 6 XL: 7 Next: 23% Gold: 184 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . s - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 184 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) u - a +0 troll leather armour {Pargi} Magical Staves j - a staff of death Scrolls b - a scroll of vulnerability {unknown} c - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} k - a scroll of poison {unknown} l - a scroll of amnesia {unknown} n - 2 scrolls of enchant weapon {unknown} p - a scroll of enchant armour {unknown} t - a scroll of fear {unknown} Potions d - 2 potions of curing {unknown} g - a potion of berserk rage {unknown} h - a potion of heal wounds {unknown} i - 2 potions of brilliance {unknown} m - 2 potions of invisibility {unknown} o - a potion of attraction {unknown} q - a potion of ambrosia {unknown} r - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations + Level 6.5 Hexes + Level 6.5 Summonings + Level 6.5 Necromancy + Level 6.5 Translocations + Level 6.5 Fire Magic + Level 6.5 Ice Magic + Level 6.5 Air Magic + Level 6.5 Earth Magic + Level 6.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 6% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 6% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Scorch Fire 72% 2d8 1% 2 g - Call Imp Summ 72% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, 100% to hit) The searing ray hits the jelly. The jelly is almost dead. (Press . to maintain the ray.) The jelly hits you. You are splashed with acid. The searing ray hits the jelly! You kill the jelly! Things that are here: a +0 whip; a kobold corpse You start resting. HP restored. You reach down and open the door. You reach down and open the door. A brain worm comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - brain worm Aim: a brain worm (93% to hit) The searing ray hits the brain worm. The brain worm is moderately wounded. (Press . to maintain the ray.) The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! The searing ray hits the brain worm! The brain worm is severely wounded. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * The searing ray hits the brain worm. The brain worm is severely wounded. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... ### ########### #.# #∩##!##.##. #.# #.##.##.##. #'##+##+##.##'##'##' #w.................. #~~~~~~~~~.~~~~~~~~~ #≈≈≈≈≈≈≈≈≈∩≈≈≈≈≈≈≈≈≈ #~~@~~~~~~.~~~~~~~~~ #..)................ #'##)##'##'##'##'##' #.##.##.##.##.##.##† #.##)##.##.##.##.##. #################### You could see a brain worm. Vanquished Creatures Grinder (D:3) Pargi (Sewer) 2 jellies 4 adders A river rat (D:4) 3 ribbon worms An orc (D:3) 6 ball pythons 9 bats 7 endoplasms 5 giant cockroaches 6 goblins A hobgoblin (D:1) 2 quokkas (D:1) 3 frilled lizards 5 kobolds 8 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LazaY the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LazaY set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 95 | D:1 | Found a faded altar of an unknown god. 171 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 736 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 736 | D:1 | Learned a level 1 spell: Kiss of Death 1481 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1822 | D:3 | Noticed Grinder 2436 | D:3 | Paralysed by Grinder for 4 turns 2445 | D:3 | Killed Grinder 2446 | D:3 | Reached XP level 5. HP: 20/35 MP: 0/0 2446 | D:3 | Learned a level 2 spell: Scorch 2446 | D:3 | Reached XP level 6. HP: 23/40 MP: 0/0 2720 | D:4 | Found a glowing drain. 2727 | Sewer | Entered a sewer 2751 | Sewer | Noticed Pargi 2777 | Sewer | Killed Pargi 2778 | Sewer | Reached XP level 7. HP: 35/45 MP: 0/0 2778 | Sewer | Learned a level 2 spell: Call Imp 2914 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, hellmonk_ecumenical_altar_heavens_door, chequers_jeans, minivault_25, kennysheep_nondescript, hex_intersection, chequers_serial_rivers_room_b, wad_floor_pattern_untrapped, minmay_surrounded D:2: layout_loops_cross D:3: layout_loops_ring, uniq_grinder D:4: layout_cave_pools, minmay_temple_entry_mist, portal_sewer_entry_e, minmay_starry_boxes Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 6 | 6.5 Conjurations | 4 6 | 6.5 Hexes | 4 6 | 6.5 Summonings | 4 6 | 6.5 Necromancy | 4 6 | 6.5 Translocations | 4 6 | 6.5 Fire Magic | 4 6 | 6.5 Ice Magic | 4 6 | 6.5 Air Magic | 4 6 | 6.5 Earth Magic | 4 6 | 6.5 Alchemy | 4 6 | 6.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 75 | 67 | 4 || 146 Searing Ray | 1 | 4 | 2 || 7 Iskenderun's Myst | | 1 | || 1 Armour: Robe | 3 | 1 | 1 || 5 Dodge: Dodged | 5 | 1 | 1 || 7