Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9039137005706203451 128 Legenditia the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Sept 10, 2026. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:12:07 (2145 turns). Legenditia the Conjurer (Deep Elf Conjurer) Turns: 2145, Time: 00:12:08 Health: -2/24 AC: 5 Str: 4 XL: 4 Next: 87% Magic: 9/12 EV: 11 Int: 29 God: Gold: 75 SH: 0 Dex: 13 Spells: 5/12 levels left rFire + . . (50%) c - conjuration staff of Upheaval {rPois Int+4 Conj} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) d - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.24/turn e - +4 ring of slaying MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +2 helmet (worn) Magical Staves c - the conjuration staff of Upheaval (weapon) {rPois Int+4 Conj} (You acquired it on level 2 of the Dungeon) [staff of conjuration] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. Jewellery b - a ring of protection from fire (worn) e - a +4 ring of slaying (worn) Scrolls V - a scroll of vulnerability x - a scroll of amnesia t - a scroll of teleportation i - a scroll of identify Potions g - a potion of magic d - a potion of invisibility {unknown} f - 2 potions of curing {unknown} j - a potion of berserk rage {unknown} n - a potion of might {unknown} k - a potion of heal wounds {unknown} l - a potion of enlightenment {unknown} Skills: + Level 2.6 Dodging + Level 3.9 Stealth + Level 4.7 Spellcasting + Level 5.4 Conjurations + Level 0.1 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Summon Ice Beast Ice/Summ 7% N/A 19% 3 d - Kiss of Death Conj/Necr 100% 2d13 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 66% 3-6/arc 3% 2 Fulminant Prism Conj/Alch 16% 3d10 22% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 (+2d4 22% 4 Passage of Golubria Tloc 6% N/A 54% 4 Petrify Alch/Erth 3% N/A 54% 4 Metabolic Englaciation Hex/Ice 3% N/A 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your ice beast closely misses something. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (ally target, 100% to hit) You feel a surge of power! The magic dart hits the orc. You kill the orc! Something hits you but does no damage. Something hits you. Something hits you but does no damage. Something hits you. Something hits you but does no damage. Something hits you. Your ice beast barely misses something. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something completely misses you. Something hits you. Something hits you but does no damage. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you. You hit something. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Something hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Your ice beast barely misses something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... #.......... #..)....... #......... #. #..?..... #.# #....$# #..# #..)$.# #..##### #....)####### #.....# #..Y{.......# #..... #....@....[.# #..... ##.###......# #..... #.# #......# #....# #.# #......## #....# #.# #.......# #....# #.###.......# #....# #...........# #....# #...........# #....# #...........# #....# You could see a friendly ice beast (summoned). Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) 2 dart slugs (D:1) 10 endoplasms 6 hobgoblins 2 orcs (D:3) 4 quokkas 3 ball pythons 5 bats A frilled lizard (D:1) 12 goblins 3 kobolds 11 rats 62 creatures vanquished. Vanquished Creatures (collateral kills) A clockroach (D:3) 1 creature vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legenditia the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:1 | Reached XP level 2. HP: 14/15 MP: 4/8 361 | D:1 | Found Budetz's Antique Weapon Shoppe. 482 | D:1 | Learned a level 2 spell: Searing Ray 911 | D:2 | Reached skill level 5 in Conjurations 911 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 915 | D:2 | Learned a level 3 spell: Summon Ice Beast 989 | D:2 | Identified a scroll of acquirement 989 | D:2 | Acquired the conjuration staff of Upheaval {rPois Int+4 | Conj} 1150 | D:2 | Learned a level 1 spell: Kiss of Death 1639 | D:3 | Found a bloodstained altar of Trog. 1724 | D:3 | Found a faded altar of an unknown god. 1726 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/10 2145 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_ring, serial_shops, shop D:2: layout_basic D:3: layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing, ebering_ecumenical_altar_webs, grunt_ministairs_9, feat_on_display Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Conjurations | 5 | 5.4 Spellcasting | 4 | 4.7 Dodging | | 2.6 Summonings | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Staff | | 1 || 1 Cast: Magic Dart | 78 | 22 || 100 Searing Ray | 8 | 1 || 9 Summon Ice Beast | | 2 || 2 Read: Identify | 2 | || 2 Teleportation | 1 | || 1 Acquirement | 1 | || 1 Armour: Robe | 8 | 22 || 30 Dodge: Dodged | 4 | 6 || 10