Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 8024570315611046918 32 Legenditis the Conjurer (level 2, -7/20 HPs) Began as a Demigod Conjurer on May 31, 2025. Hit by a javelin thrown by Terence (11 damage) ... on level 2 of the Dungeon. The game lasted 00:12:32 (987 turns). Legenditis the Conjurer (Demigod Conjurer) Turns: 987, Time: 00:12:33 Health: -7/20 AC: 3 Str: 13 XL: 2 Next: 93% Magic: 2/7 EV: 11 Int: 20 God: Gold: 55 SH: 0 Dex: 9 Spells: 1/4 levels left rFire . . . c - staff "Yvaebapy" {rPois Str+5 Dex-3 Hexes Alch} rCold . . . (no offhand) rNeg . . . a - +1 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Missiles i - 23 stones Armour a - a +1 robe (worn) g - a +0 robe Magical Staves c - the staff "Yvaebapy" (weapon) {rPois Str+5 Dex-3 Hexes Alch} (You acquired it on level 2 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 1.9 Spellcasting + Level 4.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence throws a javelin. The javelin barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and quivering javelins (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence screams, "I'm retired! Go away!" Terence throws a javelin. The javelin closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and quivering javelins (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence throws a javelin. The javelin pierces through you. Terence throws a javelin. The javelin pierces through you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and quivering javelins (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence is nearby! Terence throws a javelin. The javelin barely misses you. Terence screams, "I hate trespassers!" Terence throws a javelin. The javelin pierces through you! Terence screams, "Get out, before I make you get out!" Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence throws a javelin. The javelin pierces through you. Terence throws a javelin. The javelin pierces through you! * * * LOW HITPOINT WARNING * * * Terence throws a javelin. The javelin pierces through you! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #..####.# # #.#####.......# # ####.....#.####..#### #.................... ###..###.#..###.....# ##.###.#....รท<..... #.....##.###.###.# #..#####.....###.. ####@.#####........## #.................... ###...@...###........## #.........###........# #..........##........# #..........##........# ##.......#...........# #.......####........# #.......# #........## You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs An endoplasm (D:1) 2 hobgoblins 3 ball pythons (D:2) 2 bats A frilled lizard (D:1) 3 goblins 4 kobolds 6 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legenditis the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 287 | D:1 | Reached skill level 4 in Conjurations 360 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 363 | D:1 | Learned a level 2 spell: Searing Ray 411 | D:1 | You fall into a shaft and drop 1 floor! 834 | D:2 | Noticed Terence 856 | D:2 | Identified a scroll of acquirement 857 | D:2 | Acquired the staff "Yvaebapy" {rPois Str+5 Dex-3 Hexes | Alch} 987 | D:2 | Hit by a javelin thrown by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, serial_shops, nicolae_shop_glassy D:2: layout_basic, serial_shops, nicolae_shop_relaxation, dreamdust_ecumenical_altar_grove, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.4 Dodging | | 1.8 Stealth | | 1.9 Spellcasting | | 1.9 Action || total ---------------------------++------- Cast: Magic Dart || 57 Use: Scroll || 5 Potion || 1 Armour: Robe || 11 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 986 | 974 | 12 | 0 | 812 | 2 | 493.0 | Dungeon | 986 | 974 | 12 | 0 | 812 | 2 | 493.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 575 daAuts D:1: 411 daAuts