Lemuel

Level 1 of the Dungeon
(0, 0, D:1)
  a frilled lizard corpse (skeletalised by now)
(7, -6, D:1)
  a +0 dagger
(8, -23, D:1)
  a +0 short sword
  a +0 leather armour
(9, 7, D:1)
  a +0 whip
(33, -13, D:1)
  a +0 robe
(34, -25, D:1)
  a +0 short sword
  5 stones

Level 2 of the Dungeon
(0, 0, D:2)
  a ribbon worm corpse
(1, 2, D:2)
  a rat corpse
(4, -12, D:2)
  an adder corpse
(6, 2, D:2)
  a +0 war axe
(16, -6, D:2)
  a ribbon worm corpse
(23, -7, D:2)
  4 stones
(32, -5, D:2)
  a ribbon worm corpse
(35, -6, D:2)
  the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+}
    *Fog:       It may release a thick cloud of smoke when the wearer is hurt.
    Slay-2:     It affects your accuracy & damage with ranged weapons and melee
    (-2).
    SInv:       It lets you see invisible.
    Stlth+:     It makes you more stealthy.
  (unseen)
(37, -8, D:2)
  a +0 plate armour