Lemuel Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (7, -6, D:1) a +0 dagger (8, -23, D:1) a +0 short sword a +0 leather armour (9, 7, D:1) a +0 whip (33, -13, D:1) a +0 robe (34, -25, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a ribbon worm corpse (1, 2, D:2) a rat corpse (4, -12, D:2) an adder corpse (6, 2, D:2) a +0 war axe (16, -6, D:2) a ribbon worm corpse (23, -7, D:2) 4 stones (32, -5, D:2) a ribbon worm corpse (35, -6, D:2) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (37, -8, D:2) a +0 plate armour