Lemuel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 7, D:1) a staff of alchemy (6, 18, D:1) a rat skeleton (17, 24, D:1) a +0 dagger a goblin skeleton (18, -1, D:1) a +0 club (20, -1, D:1) a bat corpse (skeletalised by now) (23, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 3, D:1) a hobgoblin corpse (skeletalised by now) (25, 15, D:1) a +0 whip a kobold skeleton (27, 28, D:1) a jackal corpse (skeletalised by now) (32, 26, D:1) a +0 sling (39, 6, D:1) a quokka corpse (skeletalised by now) (40, 28, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, -11, D:2) a rat skeleton (11, -9, D:2) a +0 dagger (13, 3, D:2) a quokka skeleton (19, -30, D:2) a +0 whip a kobold skeleton (21, -21, D:2) a +0 spear (25, -21, D:2) a +0 chain mail (44, -45, D:2) a frilled lizard corpse (skeletalised by now) (44, -19, D:2) a bat skeleton (47, -13, D:2) a jackal skeleton (48, -13, D:2) a jackal skeleton a jackal skeleton (50, -5, D:2) a +0 whip (57, 2, D:2) an eel talisman Level 3 of the Dungeon (1, -34, D:3) a +0 spear (6, -4, D:3) a +0 mace of pain (12, -28, D:3) an adder corpse (13, -39, D:3) a scroll of fear (19, -23, D:3) a +0 club