Dungeon Crawl Stone Soup version 0.33-a0-416-gd82fd1d872 (webtiles) character file. Game seed: 4983716580226456247 9 LemurRobot the Tinkerer (level 2, 0/20 HPs) Began as a Coglin Forgewright on Nov 18, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (240 turns). LemurRobot the Tinkerer (Coglin Forgewright) Turns: 240, Time: 00:00:45 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 16% Magic: 2/4 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer {Ingrid} rCold . . . d - +0 dagger {Cuahtemoc} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Ingrid} d - a +0 dagger (offhand) {Cuahtemoc} Armour c - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} Potions b - a potion of magic f - 2 potions of lignification {unknown} g - a potion of haste {unknown} Skills: + Level 0.3 Fighting + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.8 Spellcasting + Level 5.3 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A jackal comes into view. An endoplasm comes into view. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal but does no damage. The jackal bites you but does no damage. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. The grapnel guides your strike. You hit the jackal but do no damage. The jackal is moderately wounded. You hit the jackal with your +0 hammer. You kill the jackal! A jackal comes into view. The jackal barks! The endoplasm quivers. You closely miss the jackal with your +0 hammer. You barely miss the jackal with your +0 dagger. The jackal bites you. The endoplasm hits you. The jackal barely misses you. The endoplasm freezes you. You are frozen. You closely miss the jackal with your +0 dagger. You closely miss the jackal with your +0 hammer. The jackal bites you. The jackal misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. You hit the jackal with your +0 hammer. The jackal closely misses you. The endoplasm freezes you. You are frozen. You die... .#### ......## ######### .. #...####........ #.## #.....@....... #...###.#.#hJ...... ##### #...#.#.#........ #.).## #...#.#........ .....## ##.##.######### ......# ###....# ......###...#..# .)........####.... ."....##### .#... You could see an endoplasm and a jackal. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Reached skill level 5 in Forgecraft 167 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/4 240 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_rooms Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.3 Fighting | | 0.3 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Mace || 15 Dagger || 15 Cast: Kinetic Grapnel || 7 Armour: Robe || 18 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 243 | 243 | 0 | 0 | 190 | 1 | 243.0 | Dungeon | 243 | 243 | 0 | 0 | 190 | 1 | 243.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 243 daAuts