Dungeon Crawl Stone Soup version 0.33-a0-1257-g21d5be53e8 (webtiles) character file. Game seed: 12688636837719686342 0 LemurRobot the Vexing (level 1, -1/12 HPs) Began as a Poltergeist Hexslinger on Apr 5, 2025. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (22 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 22, Time: 00:00:05 Health: -1/12 AC: 2 Str: 4 XL: 1 Next: 10% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls b - a scroll of poison d - a scroll of silence {unknown} Skills: + Level 0.8 Fighting + Level 1.6 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, LemurRobot the Poltergeist Hexslinger. The legendary Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a scroll labelled YMIYX GYH. Found a staircase leading out of the dungeon. d - a scroll labelled YMIYX GYH As you open the gate, it creaks loudly! A kobold comes into view. It is wielding a +0 short sword. There is an open gate here. The kobold shouts! You hear a shout! x2 A gnoll and a goblin come into view. The goblin shouts! The kobold misses you. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! You see here a +0 short sword. Found 25 gold pieces. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. The goblin misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. The goblin barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. The goblin hits you with a +0 club. The gnoll hits you with a +0 flail. You die... #.....+ #.....# #.....# ♣♣...# #.....### ♣....# .......$. ♣♣....## #.....### ♣......## #jg...$.. ♣.......## #@# ♣.ß..ß..ß### #)# ♣♣........'.###.# ♣..<......'.....# ♣♣........'.###.# ♣.ß..ß..ß### #... ♣♣......## ##### ♣.....## ♣♣...## You could see a gnoll and a goblin. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 22 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic Action || total ---------------------------++------- Fire: Sling || 4 Armour: Skin || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 7 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 7 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts