LemurRobot Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 30, D:1) a +2 dagger of venom (4, 4, D:1) a hobgoblin skeleton (5, 11, D:1) a +0 flail a gnoll skeleton (12, -5, D:1) a +0 scale mail (19, 10, D:1) 5 large rocks (22, 7, D:1) a hobgoblin skeleton (27, 4, D:1) 5 stones (30, 16, D:1) a +0 dagger a goblin skeleton (30, 17, D:1) a +0 short sword 5 stones (37, 12, D:1) 4 stones (41, 6, D:1) a +0 short sword (44, 4, D:1) a staff of conjuration (44, 13, D:1) a hobgoblin skeleton (45, -2, D:1) a rat skeleton (46, 18, D:1) a frilled lizard skeleton (47, 17, D:1) a +0 dagger a stone (48, 18, D:1) a +0 dagger a goblin skeleton (52, 3, D:1) a ball python corpse (skeletalised by now) (54, 36, D:1) a +0 dagger (60, 25, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, -17, D:2) a +0 hand axe (13, -27, D:2) 4 boomerangs (14, -27, D:2) a +0 whip (16, -7, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (29, -8, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (36, 12, D:2) a bat corpse (skeletalised by now) (38, -22, D:2) a bat corpse (skeletalised by now) (40, -2, D:2) the +4 sling "Cuhamm" {elec, rElec Str+6 Dex-2 Stlth-} rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). Stlth-: It makes you less stealthy. (41, -26, D:2) a frilled lizard skeleton (42, -27, D:2) a ring of see invisible (42, -2, D:2) a rat skeleton (46, -33, D:2) a +0 scale mail (47, -18, D:2) a +0 ring mail (48, -14, D:2) a +0 sling (49, -30, D:2) a frilled lizard skeleton (53, -10, D:2) a +0 sling (54, 14, D:2) a +0 robe (60, 4, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (3, -2, D:3) a +0 long sword (14, 5, D:3) 4 boomerangs (23, -5, D:3) a +0 club an orc corpse (skeletalised by now) (23, 2, D:3) a hobgoblin corpse (33, -11, D:3) 4 stones (33, -8, D:3) a +0 robe (37, 4, D:3) a +0 short sword 3 poisoned darts Level 5 of the Dungeon (1, 1, D:5) the felid corpse of LemurRobot (21, -2, D:5) a potion of moonshine Level 6 of the Dungeon (5, -7, D:6) a wand of flame (25) (10, 1, D:6) 7 stones (11, 1, D:6) a potion of brilliance (12, -4, D:6) 3 scrolls of teleportation (16, -6, D:6) a ring of magical power