Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 13721711083710754286 36 LemurRobot the Vexing (level 3, -1/22 HPs) Began as a Poltergeist Hexslinger on Apr 29, 2025. Slain by Terence ... wielding a +2 mace of holy wrath (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (594 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 594, Time: 00:01:13 Health: -1/22 AC: 5 Str: 4 XL: 3 Next: 37% Magic: 2/4 EV: 7 Int: 15 God: Gold: 28 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: weak-willed, vertiginous, jinxed, flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls b - 2 scrolls of poison d - a scroll of noise {unknown} e - a scroll of summoning {unknown} g - a scroll of identify {unknown} Skills: + Level 0.9 Fighting + Level 2.2 Ranged Weapons + Level 2.5 Dodging + Level 0.1 Stealth + Level 1.0 Spellcasting + Level 5.3 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 17% 3 Inner Flame Hex/Fire 10% N/A 34% 3 Cause Fear Hex 8% N/A 41% 4 Dimensional Bullseye Hex/Tloc 4% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! You hear a shout! Terence the Veteran comes into view. He is wielding a +2 mace of holy wrath. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence hits you with a +2 mace of holy wrath. You convulse. Terence is nearby! You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You feel bolstered by spreading misfortune. A giggling sprite leaps out and smacks Terence with his own hand. Terence is moderately wounded. Terence hits you with a +2 mace of holy wrath. You convulse! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! It was a potion of moonshine. You feel tipsy. Terence hits you but does no damage. You aren't carrying any potions. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 chain mail (moderately wounded, heavily drained, chance to call a sprite on attack: 62%, 61% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. A giggling sprite leaps out and bonks Terence with his +2 mace of holy wrath. Terence is heavily wounded. Terence hits you with a +2 mace of holy wrath. You die... Terence says, "And stay out!" # ##. ## ..###. ...#. # #... .# #...###..# #...@:...# #@..# #.#.# #.. # .### # You could see Terence (very drained). Vanquished Creatures 4 dart slugs (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 6 jackals (D:1) A quokka (D:1) 2 ball pythons A bat (D:1) 6 endoplasms (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 90 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 95 | D:1 | Reached skill level 5 in Hexes 115 | D:1 | Learned a level 2 spell: Jinxbite 181 | D:1 | Found Wiymob's Antique Armour Shop. 243 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/4 587 | D:2 | Noticed Terence 594 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms, serial_shops, shop D:2: layout_loops_ring, minmay_hexomino_p4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.3 Ranged Weapons | 2 | 2.2 Fighting | | 0.9 Dodging | | 2.5 Stealth | | 0.1 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 65 Cast: Jinxbite || 7 Use: Potion || 1 Armour: Skin || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 613 | 602 | 11 | 0 | 465 | 2 | 306.5 | Dungeon | 613 | 602 | 11 | 0 | 465 | 2 | 306.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 604 daAuts D:2: 9 daAuts