Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 15057418663740485388 52 LemurRobot the Vexing (level 3, -4/23 HPs) Began as a Poltergeist Hexslinger on May 4, 2025. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon on May 5, 2025. The game lasted 00:02:55 (1839 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 1839, Time: 00:02:55 Health: -4/23 AC: 5 Str: 4 XL: 3 Next: 85% Magic: 3/5 EV: 11 Int: 15 God: Gold: 179 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: weak-willed, flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls b - a scroll of poison g - a scroll of torment {unknown} i - a scroll of identify {unknown} Potions d - 2 potions of brilliance {unknown} e - a potion of moonshine {unknown} f - 2 potions of lignification {unknown} h - a potion of enlightenment {unknown} Skills: + Level 1.1 Fighting + Level 2.5 Ranged Weapons + Level 2.1 Dodging + Level 0.2 Stealth + Level 1.3 Spellcasting + Level 5.2 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 2% 2d3 34% 2 Sigil of Binding Hex 16% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 8% N/A 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 93% 4 Rending Blade Conj/Frge 1% 2d6 93% 4 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet closely misses Sigmund. The jinxing sprites lose interest in you. Sigmund barely misses you. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, heavily drained, 57% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund seems less drained. Sigmund barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 57% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund casts a spell at you. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Something hits you! You die... ......)....# ##########.# ....... ## #.# ..... .# ######.# ...). .####...##.# ... ........##.# ... #<.........# #{# #......##..# #.# #..........# #@# #.......#.## #.# #.......#.# #†# #.......#.## #.# #........<.#####.# #..........##....# ...........##....# #######....##....# ##.........# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 2 endoplasms 9 hobgoblins 2 quokkas (D:2) 9 ball pythons A bat (D:2) 4 frilled lizards (D:1) 4 goblins 5 kobolds 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed a komodo dragon 6 | D:1 | Noticed a swamp worm 7 | D:1 | Noticed a wyvern 7 | D:1 | Noticed a scorpion 104 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 107 | D:1 | Learned a level 2 spell: Jinxbite 289 | D:1 | Reached skill level 5 in Hexes 582 | D:1 | Reached skill level 1 in Fighting 1089 | D:1 | Reached XP level 3. HP: 23/23 MP: 1/4 1517 | D:2 | Got the Catalogue of Mechanics and Voltage 1828 | D:2 | Noticed Sigmund 1839 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic D:2: layout_basic, serial_bayou_lagoon_b, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.2 Fighting | 1 | 1.1 Ranged Weapons | 2 | 2.5 Dodging | | 2.1 Stealth | | 0.2 Spellcasting | | 1.3 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 94 Cast: Jinxbite || 28 Armour: Skin || 18 Dodge: Dodged || 10