LemurRobot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (1, -39, D:1) a frilled lizard corpse (skeletalised by now) (4, 7, D:1) a +0 dagger (9, -21, D:1) a +0 whip (9, -17, D:1) a jackal corpse (skeletalised by now) (12, 13, D:1) a rat corpse (skeletalised by now) (17, 1, D:1) 9 stones (18, -19, D:1) 3 flux baubles (21, -29, D:1) a hobgoblin skeleton (22, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -31, D:1) a ball python skeleton (25, -34, D:1) a +0 club (25, 10, D:1) a hobgoblin corpse (skeletalised by now) (26, -14, D:1) 4 poisoned darts (26, 17, D:1) a +0 short sword (33, -10, D:1) a ball python corpse (skeletalised by now) (35, 4, D:1) a +0 trident (38, -31, D:1) a hobgoblin skeleton (38, 15, D:1) 9 stones (41, 5, D:1) a +0 leather armour (44, -38, D:1) a +0 hand axe (44, -10, D:1) a +0 whip a stone a kobold skeleton a quokka skeleton (51, 22, D:1) a +0 robe (55, 5, D:1) a +0 leather armour (56, -18, D:1) a quokka skeleton Level 2 of the Dungeon (3, -4, D:2) a hobgoblin corpse a jackal corpse a jackal corpse (17, -1, D:2) a scroll of identify