Dungeon Crawl Stone Soup version 0.34-a0-150-gb00a169baa (webtiles) character file. Game seed: 9685613134345194039 41 LemurRobot the Vexing (level 3, -4/23 HPs) Began as a Poltergeist Hexslinger on June 14, 2025. Slain by a gnoll ... wielding a +2 vampiric halberd (8 damage) ... on level 1 of the Dungeon on June 15, 2025. The game lasted 00:04:11 (1066 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 1066, Time: 00:04:11 Health: -4/23 AC: 2 Str: 4 XL: 3 Next: 52% Magic: 2/4 EV: 11 Int: 15 God: Gold: 85 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: weak-willed, jinxed, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) f - a scarf of shadows Scrolls b - 2 scrolls of poison d - 2 scrolls of identify {unknown} e - a scroll of revelation {unknown} g - a scroll of acquirement {unknown} Skills: + Level 1.0 Fighting + Level 2.4 Ranged Weapons + Level 2.2 Dodging + Level 1.1 Spellcasting + Level 5.3 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 6% 2d5 26% 2 Sigil of Binding Hex 16% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 8% N/A 26% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Flame Wave Conj/Fire 2% 2d4 90% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You pick up a book of Scorching and begin reading... You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. Found a quarterstaff. You see here a staff of alchemy. There is a stone staircase leading up here. Found a leather armour. g - a scroll labelled ZUSTIDGHOLET 4 gnolls come into view. A gnoll is wielding a +2 vampiric halberd. A gnoll is wielding a +2 halberd of venom. Found a robe. The gnoll shouts! You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll shouts! x2; You hear an angry hiss. You hear a shout! A ball python comes into view. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll hits you from afar with a +2 halberd of venom! The gnoll hits you from afar with a +0 spear. There is a stone staircase leading up here. The gnoll hits you from afar with a +2 halberd of venom! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. x2 You fly upwards. There is a stone staircase leading down here. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll completely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 vampiric halberd (heavily wounded, chance to call a sprite on attack: 58%, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +2 vampiric halberd! You die... .................## #.# ##..# ##.#÷.....##....## #.# ##.# ##.#.[.[).##...#######.#######.# .#.#..∩...##.............(.....# .#.#.[.[÷.##...#######.######### ...#..).......).....##.# .#####....###...###.##.# .# ##.#.#.#.......##.# .# #.#.#.#...@#####.# .# #.#...#..#j### ß>ß ## #.#####.#....###.# #.........##..##.# #############.##.# #....# ###### You could see a gnoll. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 8 endoplasms 4 hobgoblins 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 3 frilled lizards A giant cockroach (D:1) 5 goblins 5 kobolds (D:1) 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | Upgraded the game from 0.34-a0-146-g4abbe06800 to | 0.34-a0-147-g63c1f0f1fb 69 | D:1 | Reached skill level 5 in Hexes 69 | D:1 | Reached XP level 2. HP: 13/18 MP: 3/3 74 | D:1 | Learned a level 2 spell: Jinxbite 104 | D:1 | Upgraded the game from 0.34-a0-147-g63c1f0f1fb to | 0.34-a0-150-gb00a169baa 448 | D:1 | Found Ynos's Armour Boutique. 460 | D:1 | Reached XP level 3. HP: 22/22 MP: 1/4 947 | D:2 | Reached skill level 1 in Fighting 1066 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, serial_shops, nicolae_shop_scrapyard, minmay_misc_feat_tiny, minmay_heptomino_w4 D:2: layout_rooms, kennysheep_nub Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.3 Ranged Weapons | 2 | 2.4 Fighting | 1 | 1.0 Dodging | | 2.2 Spellcasting | | 1.1 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 91 Cast: Jinxbite || 12 Armour: Skin || 23 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1093 | 1069 | 24 | 0 | 872 | 2 | 546.5 | Dungeon | 1093 | 1069 | 24 | 0 | 872 | 2 | 546.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 965 daAuts D:2: 128 daAuts