Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 14615287292739434606 67 LemurRobot the Vexing (level 4, -24/28 HPs) Began as a Poltergeist Hexslinger on July 3, 2025. Killed by an exploding water moccasin (38 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:03:02 (972 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 972, Time: 00:03:03 Health: -24/28 AC: 7 Str: 4 XL: 4 Next: 16% Magic: 2/6 EV: 12 Int: 15 God: Gold: 71 SH: 0 Dex: 18 Spells: 0/5 levels left rFire . . . l - +4 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ g - +0 cloak rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: weak-willed, jinxed, flying, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons l - a +4 sling (weapon) Armour c - a +1 cloak (haunted) g - a +0 cloak (haunted) Wands k - a wand of paralysis (8) Scrolls b - 2 scrolls of poison h - a scroll of vulnerability {unknown} i - a scroll of summoning j - a scroll of fear {unknown} Potions a - 3 potions of might {unknown} d - 2 potions of enlightenment {unknown} e - 2 potions of magic f - a potion of berserk rage {unknown} Skills: * Level 1.5 Fighting + Level 2.4 Ranged Weapons + Level 2.5 Dodging + Level 1.2 Stealth + Level 1.3 Spellcasting + Level 5.0 Hexes + Level 0.8 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 4% 2 b - Inner Flame Hex/Fire 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 9% 3 Dazzling Flash Hex/Fire 18% N/A 22% 3 Cause Fear Hex 8% N/A 30% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Starburst Conj/Fire 1% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ? Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The water moccasin bites you but does no damage. Fire: l) +4 sling Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, inner flame, 48% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin barely misses you. The water moccasin closely misses you. Fire: l) +4 sling Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, inner flame, 48% to hit) You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin bites you. The water moccasin bites you. You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you. The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin misses you. The water moccasin bites you. Casting: Inner Flame (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. A giggling sprite leaps out and ties the water moccasin's tail in a knot. Flame seeps out of the water moccasin. The water moccasin is heavily wounded. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. The water moccasin bites you. The water moccasin is engulfed in blazing flames. The water moccasin explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... #........... ...)........ ###....).... #####..... #..... ##..... ############...... ##.....##.....#.... ##§@§............... #.§○................ #.§§................ #.............>..... #.....>............. #................... #................... ##.................. ##.....## There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) A hound (D:3) An ufetubus (D:3) 4 endoplasms A giant cockroach (D:1) 5 hobgoblins 3 quokkas 3 ball pythons 3 bats 2 goblins (D:2) 5 kobolds 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 60 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 106 | D:1 | Learned a level 2 spell: Jinxbite 171 | D:2 | Reached skill level 1 in Fighting 621 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/4 746 | D:3 | Reached skill level 1 in Stealth 819 | D:3 | Found Upsipec's Magic Scroll Emporium. 836 | D:3 | Reached skill level 5 in Hexes 836 | D:3 | Reached XP level 4. HP: 28/28 MP: 1/6 886 | D:3 | Bought a scroll of identify for 24 gold pieces 955 | D:3 | Noticed a water moccasin 961 | D:3 | Learned a level 3 spell: Inner Flame 972 | D:3 | Killed a water moccasin 972 | D:3 | Killed by an exploding water moccasin... ignited by their | inner flame Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven, amcnicky_mini_pool_small D:2: layout_basic D:3: kennysheep_goblin_castle, layout_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Ranged Weapons | 2 | 2.4 Stealth | 1 | 1.2 Hexes | 5 | 5.0 Dodging | | 2.5 Spellcasting | | 1.3 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 81 | 8 || 89 Cast: Jinxbite | 15 | 1 || 16 Inner Flame | | 1 || 1 Use: Scroll | 2 | 1 || 3 Armour: Skin | 12 | 8 || 20 Dodge: Dodged | 32 | 5 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 996 | 924 | 72 | 0 | 701 | 3 | 332.0 | Dungeon | 996 | 924 | 72 | 0 | 701 | 3 | 332.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 547 daAuts D:3: 294 daAuts D:1: 155 daAuts