Dungeon Crawl Stone Soup version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 12785937074042581503 2 LemurRobot the Vexing (level 1, 0/12 HPs) Began as a Poltergeist Hexslinger on July 12, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (27 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 27, Time: 00:00:20 Health: 0/12 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls b - a scroll of poison Skills: * Level 0.9 Fighting + Level 1.5 Ranged Weapons + Level 2.2 Dodging + Level 1.0 Spellcasting * Level 4.4 Hexes + Level 0.0 Necromancy + Level 0.9 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You kill the goblin! The frilled lizard barely misses you. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The frilled lizard closely misses you. The gnoll hits you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (37% to hit) You shoot a sling bullet. The sling bullet barely misses the frilled lizard. The frilled lizard bites you. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (37% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (heavily wounded, 37% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... #########..##[> ..#..:..#.....# #.............. #.............. #.............. #.............. ............... ......)@j...... #.............. ##............# #.............. #.############# # #...#...# #.ß...ß.# #...#...# ##.###.## You could see a gnoll. Vanquished Creatures 2 frilled lizards (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 27 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms Action || total ---------------------------++------- Fire: Sling || 10 Armour: Skin || 6 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 17 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 17 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts