Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 11122105774335192428 23 LemurRobot the Vexing (level 3, 0/23 HPs) Began as a Poltergeist Hexslinger on July 15, 2025. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (988 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 988, Time: 00:01:46 Health: 0/23 AC: 6 Str: 4 XL: 3 Next: 0% Magic: 1/4 EV: 12 Int: 15 God: Gold: 72 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: weak-willed, flying, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls b - 2 scrolls of poison d - a scroll of identify {unknown} Potions e - a potion of attraction {unknown} f - a potion of cancellation {unknown} Skills: * Level 1.5 Fighting * Level 1.9 Ranged Weapons + Level 2.3 Dodging + Level 1.2 Spellcasting + Level 4.5 Hexes + Level 0.5 Necromancy + Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 8% 2x1d4 19% 1 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! An orc and an orc priest come into view. The orc priest shouts! The orc shouts! The orc priest looks satisfied for a moment. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Things that are here: a +0 hand axe; a +0 leather armour of fire resistance; an orc corpse You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc completely misses you. You shoot a sling bullet. The sling bullet closely misses the orc. The orc hits you with a +0 club. The orc barely misses you. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. You feel bolstered by spreading misfortune. A giggling sprite leaps out and doodles on the orc's face. You kill the orc! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You shoot a sling bullet. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The sling bullet hits the orc priest. The orc priest is lightly wounded. A giggling sprite leaps out and makes the orc priest trip over its own feet. The orc priest is moderately wounded. The orc priest looks satisfied for a moment. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is moderately wounded. A giggling sprite leaps out and smacks the orc priest with its own hand. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest is heavily wounded. The jinxing sprites lose interest in you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #....[...#.# ########.#.. .....# #.# .....# #.# .....###.# .....'...# .....###################. ..+#..................?.. ..+#'###########@........ ..........# #o######## ............ #........ ...........# #....o... ...........# ......... ...........# ........o ............ .......... ..........## .#........ ..#........ You could see an orc priest (very drained). Vanquished Creatures 2 dart slugs (D:1) 2 orcs (D:2) 2 quokkas (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 3 goblins (D:1) 2 kobolds (D:1) 8 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 34 | D:1 | Reached skill level 1 in Fighting 246 | D:1 | Reached skill level 1 in Fire Magic 255 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 258 | D:1 | Learned a level 2 spell: Jinxbite 986 | D:2 | Reached XP level 3. HP: 14/23 MP: 1/4 988 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: cheibrodos_pilgrimage, layout_basic, minmay_misc_feat_secret_circle Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Fire Magic | 1 | 1.0 Ranged Weapons | | 1.9 Dodging | | 2.3 Spellcasting | | 1.2 Hexes | | 4.5 Necromancy | | 0.5 Action || total ---------------------------++------- Fire: Sling || 48 Cast: Jinxbite || 9 Armour: Skin || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1002 | 973 | 29 | 0 | 856 | 2 | 501.0 | Dungeon | 1002 | 973 | 29 | 0 | 856 | 2 | 501.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 864 daAuts D:2: 138 daAuts