Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 12444288719191240408 3 LemurRobot the Vexing (level 1, 12/12 HPs) Began as a Poltergeist Hexslinger on Aug 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (190 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 190, Time: 00:00:28 Health: 12/12 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 2/2 EV: 11 Int: 15 God: Gold: 4 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison c - 2 scrolls of identify {unknown} Skills: + Level 0.9 Fighting + Level 1.6 Ranged Weapons + Level 2.2 Dodging + Level 1.1 Spellcasting + Level 4.4 Hexes + Level 0.9 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You shoot a sling bullet. The sling bullet hits the ball python but does no damage. You shoot a sling bullet. The sling bullet closely misses the ball python. You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python bites you. You shoot a sling bullet. The sling bullet closely misses the ball python. The ball python barely misses you. The ball python bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! HP restored. A ball python and a rat come into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. The sling bullet hits the ball python. The ball python hisses angrily. The ball python is moderately wounded. A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! Found a whip. A rat comes into view. The rat squeaks loudly. A rat is nearby! You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! Found a hand axe. c - 2 scrolls labelled QIFRARETHE A rat comes into view. The rat squeaks loudly. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# .# .# #.######.##### #..r.......... #### #@.#..... ######..#####............ #......~.........#........ ##.###.≈≈........+......... #.# #≈.≈≈.......#......... #.###≈.#≈..)....#...†....... #.#≈≈~##≈≈..................# #.####.##≈........[....##.... #.# #.≈##≈................... You could see a rat. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 190 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, roderic_lattice_a, chequers_serial_rivers_small_b, minmay_tripent Action || total ---------------------------++------- Fire: Sling || 20 Armour: Skin || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 196 | 196 | 0 | 0 | 162 | 1 | 196.0 | Dungeon | 196 | 196 | 0 | 0 | 162 | 1 | 196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 196 daAuts