Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 12645833030470767533 10 LemurRobot the Vexing (level 2, 18/18 HPs) Began as a Poltergeist Hexslinger on Aug 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (148 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 148, Time: 00:01:02 Health: 18/18 AC: 5 Str: 4 XL: 2 Next: 20% Magic: 1/3 EV: 11 Int: 15 God: Gold: 42 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: weak-willed, jinxed, flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - 2 scrolls of poison c - 3 scrolls of identify {unknown} d - a scroll of revelation {unknown} Skills: + Level 1.1 Fighting + Level 1.7 Ranged Weapons + Level 2.3 Dodging + Level 1.1 Spellcasting + Level 4.6 Hexes + Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History A hobgoblin comes into view. Found a scroll labelled UXTEUF DAVO. The hobgoblin shouts! A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. An endoplasm comes into view. You see here a scroll labelled UXTEUF DAVO. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is severely wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! c - 3 scrolls labelled UXTEUF DAVO (gained 1) A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You feel bolstered by spreading misfortune. A giggling sprite leaps out and makes the hobgoblin trip over its own feet. You kill the hobgoblin! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ###### .# #....# ##### .# #....####.@.# .# #....##...#†# .######....#..###.# ...........#.###..# .###.##..........## . .# #.##......###.# ... .# #.##.....## #.###... # .# #.##.....# ##.. ... .# .###.#.......##..##.##..# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 28 | D:1 | Found a faded altar of an unknown god. 34 | D:1 | Reached skill level 1 in Fire Magic 68 | D:1 | Reached skill level 1 in Fighting 117 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 120 | D:1 | Learned a level 2 spell: Jinxbite 148 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, ebering_ecumenical_altar_box Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.1 Fighting | 1 | 1.1 Ranged Weapons | | 1.7 Dodging | | 2.3 Spellcasting | | 1.1 Hexes | | 4.6 Action || total ---------------------------++------- Fire: Sling || 28 Cast: Jinxbite || 1 Armour: Skin || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 157 | 0 | 0 | 100 | 1 | 157.0 | Dungeon | 157 | 157 | 0 | 0 | 100 | 1 | 157.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 157 daAuts