Dungeon Crawl Stone Soup version 0.34-a0-602-gb8cb0afb7d (webtiles) character file. Game seed: 11095405358700993699 18 LemurRobot the Vexing (level 2, -5/18 HPs) Began as a Poltergeist Hexslinger on Aug 12, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (792 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 792, Time: 00:01:09 Health: -5/18 AC: 5 Str: 4 XL: 2 Next: 66% Magic: 2/3 EV: 12 Int: 15 God: Gold: 29 SH: 0 Dex: 16 Spells: 1/3 levels left rFire + . . (50%) a - +1 sling rCold + + . (33%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec + (33%) (no armour) rCorr + (50%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: resistant, weak-willed, flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - 2 scrolls of poison c - a scroll of enchant weapon {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of noise {unknown} j - a scroll of fear {unknown} Skills: + Level 1.2 Fighting * Level 1.7 Ranged Weapons + Level 2.5 Dodging + Level 1.3 Spellcasting + Level 4.5 Hexes + Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 24% 1 Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Mercury Arrow Conj/Alch 0% 2d5 36% 2 Cause Fear Hex 7% N/A 36% 4 Anguish Hex/Necr 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Flame Wave Conj/Fire 2% 2d4 88% 4 Metabolic Englaciation Hex/Ice 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, heavily drained, 62% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence completely misses you. Terence hits you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, heavily drained, 62% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, heavily drained, 62% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, heavily drained, 62% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, heavily drained, 62% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. Terence closely misses you. Terence barely misses you. It was a potion of resistance. You feel protected. Terence seems less drained. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" #.............. #.............. #.............. ............... #..........$>.. .............(.. #...@......... .### #@........ .....##.#....... ..............). #######.#....... #.#######........## #.....<...#..##### ######..........# #..........# #..........# You could see Terence. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 112 | D:1 | Reached skill level 1 in Fighting 112 | D:1 | Reached skill level 1 in Fire Magic 149 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 666 | D:1 | Learned a level 2 spell: Jinxbite 780 | D:2 | Noticed Terence 792 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, nrook_loot_triangle, minivault_27 D:2: layout_rooms, uniq_natasha, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Fire Magic | 1 | 1.1 Ranged Weapons | | 1.7 Dodging | | 2.5 Spellcasting | | 1.3 Hexes | | 4.5 Action || total ---------------------------++------- Fire: Sling || 55 Cast: Jinxbite || 1 Use: Potion || 1 Armour: Skin || 12 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 809 | 751 | 58 | 0 | 638 | 2 | 404.5 | Dungeon | 809 | 751 | 58 | 0 | 638 | 2 | 404.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 778 daAuts D:2: 31 daAuts