Dungeon Crawl Stone Soup version 0.34-a0-624-g73f07e0534 (webtiles) character file. Game seed: 16283839836231990449 7 LemurRobot the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Hexslinger on Aug 16, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (236 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 236, Time: 00:00:49 Health: 0/18 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 31 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 2 throwing nets Armour b - a +1 cloak (haunted) Potions d - a potion of haste {unknown} Skills: + Level 1.1 Fighting + Level 1.6 Ranged Weapons + Level 2.3 Dodging + Level 1.1 Spellcasting + Level 4.5 Hexes + Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Inner Flame Hex/Fire 9% N/A 24% 3 Passwall Erth 0% N/A 58% 3 Swiftness Air 0% N/A 58% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. The adder bites you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 37% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 37% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 37% to hit) You shoot a sling bullet. The sling bullet completely misses the adder. The adder bites you but does no damage. The adder completely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 37% to hit) You shoot a sling bullet. The sling bullet misses the adder. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 37% to hit) You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 37% to hit) You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. You die... # (#.# ..... ......############# ..........S@....... .......############ ....... ...S... ....... ....... ...##.. ... ... You could see an adder. Vanquished Creatures 2 hobgoblins (D:2) An endoplasm (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 159 | D:1 | Reached skill level 1 in Fighting 213 | D:2 | Reached skill level 1 in Fire Magic 221 | D:2 | Reached XP level 2. HP: 5/18 MP: 3/3 236 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_corner, aquarium_window_1, aquarium_window_2, aquarium_view_2d, aquarium_view_2d D:2: layout_basic, ebering_ecumenical_altar_hall, serial_bayou_pond_c, bh_walls_and_bars Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Fire Magic | 1 | 1.0 Ranged Weapons | | 1.6 Dodging | | 2.3 Spellcasting | | 1.1 Hexes | | 4.5 Action || total ---------------------------++------- Fire: Sling || 36 Use: Scroll || 1 Armour: Skin || 18 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 247 | 247 | 0 | 0 | 173 | 2 | 123.5 | Dungeon | 247 | 247 | 0 | 0 | 173 | 2 | 123.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts D:2: 38 daAuts