Dungeon Crawl Stone Soup version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 13133119928872424846 1 LemurRobot the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Aug 17, 2025. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (95 turns). LemurRobot the Grave Robber (Mummy Necromancer) Turns: 95, Time: 00:00:17 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 1/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 12% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History A slug dart appears from out of your range of vision. The slug dart hits your soul wisp. A dart slug comes into view. The hobgoblin hits you. A goblin comes into view. It is wielding a +0 club. You hit the hobgoblin but do no damage. Your soul wisp touches the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The dart slug launches a dart at you. The slug dart hits your soul wisp. Your soul wisp returns to where it belongs. The hobgoblin is no longer weakened. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. The frilled lizard closely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. The frilled lizard barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The frilled lizard barely misses you. The hobgoblin misses you. You feel a surge of power! The hobgoblin struggles to resist. The hobgoblin hits you. The frilled lizard bites you. You are too injured to fight recklessly! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, chance to affect: 66%) You feel a surge of power! A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The hobgoblin hits you but does no damage. Your soul wisp touches the hobgoblin. The hobgoblin dies! The goblin hits you with a +0 club. You die... .....######### !.........?.. ............ # #........... #. #........... #.? #........... #...#..*g....... #...@.lw.(... #.#.######### #.......# #######.# #.# #.# #.# #.######.. #........# You could see a dart slug, a goblin, a frilled lizard and a friendly soul wisp (summoned). Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 95 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Soul Splinter || 3 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 75 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 75 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts