LemurRobot Level 1 of the Dungeon (6, -11, D:1) a +0 club (6, 0, D:1) a jackal corpse (skeletalised by now) (11, 7, D:1) a +0 club (18, -31, D:1) a +0 short sword (18, -27, D:1) a ball python corpse (skeletalised by now) (19, -40, D:1) a +0 robe (23, -23, D:1) a +0 short sword 2 stones (26, -14, D:1) a +0 club 4 poisoned darts a goblin skeleton (33, -10, D:1) a +0 dagger a kobold skeleton (36, -13, D:1) a +0 ring mail (39, -33, D:1) a +0 whip (39, -5, D:1) a quokka skeleton (42, -21, D:1) a +0 scale mail (47, -3, D:1) a +0 spear (51, 8, D:1) 7 stones (55, 16, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Bioschamn's Jewellery Shop a medusa talisman (325 gold) a ring of see invisible (unknown) (195 gold) an amulet of alchemy (unknown) (390 gold) the amulet "Owun" {rElec RegenMP+ Int+3 Dex+3} (735 gold) [amulet of magic regeneration] rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). an amulet of faith (unknown) (520 gold) an amulet of the acrobat (unknown) (390 gold) a scarab talisman (325 gold) the amulet "Jimorry Fuel" {Alch+ Harm MP+4 Str+3 Int+3} (754 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Harm: It increases damage dealt and taken. MP+4: It affects your magic capacity (+4). Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (0, 0, D:2) a +0 dagger (5, -7, D:2) a +0 dagger 3 stones a kobold skeleton (9, -30, D:2) a quokka skeleton (10, -23, D:2) a ball python corpse (skeletalised by now) (18, -12, D:2) a +0 dagger (19, -14, D:2) a +0 club (23, -40, D:2) a bat corpse (skeletalised by now) (35, -6, D:2) a ball python corpse (skeletalised by now) (39, -29, D:2) a +0 scale mail (39, -20, D:2) a +0 mace a +0 scale mail an orc skeleton (40, -20, D:2) a +0 club 3 stones a kobold skeleton (41, -27, D:2) a hobgoblin skeleton (50, -27, D:2) a +0 club (54, 1, D:2) a +0 quarterstaff (58, -9, D:2) an inkwell talisman (59, -17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (6, -9, D:3) a rat skeleton (6, 21, D:3) a +0 dagger (13, -19, D:3) 4 javelins (14, 3, D:3) a +0 club (16, -29, D:3) a +2 robe of positive energy (16, -16, D:3) a rat skeleton (20, 7, D:3) a quill talisman (25, 1, D:3) a +0 hand axe (28, -5, D:3) a +0 dagger of speed a goblin skeleton (36, -2, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (38, 10, D:3) a +0 dagger a +0 robe (46, 8, D:3) an adder skeleton Level 4 of the Dungeon