Dungeon Crawl Stone Soup version 0.34-a0-740-g3737fe9480 (webtiles) character file. Game seed: 20206336447068159 757 LemurRobot the Shooter (level 7, 0/48 HPs) Began as a Poltergeist Hexslinger on Sept 6, 2025. Slain by Prince Ribbit (12 damage) ... on level 4 of the Dungeon. The game lasted 00:08:22 (3491 turns). LemurRobot the Shooter (Poltergeist Hexslinger) Turns: 3491, Time: 00:08:23 Health: 0/48 AC: 10 Str: 10 XL: 7 Next: 79% Magic: 4/8 EV: 12 Int: 16 God: Gold: 175 SH: 0 Dex: 18 Spells: 3/8 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) d - +0 pair of boots rElec . (100%) e - +0 helmet rCorr . (100%) f - +0 pair of boots {Earth} SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.28/turn c - +6 ring of strength MPRegen 0.11/turn (no ring) %: no passive effects @: weak-willed, flying, trickster (+5 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) d - a +0 pair of boots (haunted) e - a +0 helmet (haunted) f - a +0 pair of boots of earth (haunted) g - a +0 pair of boots Jewellery c - a +6 ring of strength (worn) Wands a - a wand of flame (17) b - a wand of quicksilver (7) Scrolls p - 2 scrolls of poison c - 2 scrolls of immolation {unknown} e - 2 scrolls of identify {unknown} h - 4 scrolls of teleportation {unknown} m - 2 scrolls of fear {unknown} Potions d - a potion of curing {unknown} f - a potion of ambrosia {unknown} j - a potion of enlightenment {unknown} k - 3 potions of berserk rage {unknown} l - a potion of haste {unknown} n - a potion of resistance {unknown} o - a potion of heal wounds {unknown} p - 2 potions of lignification {unknown} Skills: + Level 4.3 Fighting * Level 5.7 Ranged Weapons + Level 2.3 Dodging + Level 1.1 Spellcasting - Level 4.5 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% 2d2 5% 2 b - Inner Flame Hex/Fire 10% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Sigil of Binding Hex 15% N/A 11% 3 Soul Splinter Necr 0% N/A 22% 1 Blink Tloc 0% N/A 34% 2 Teleport Other Tloc 0% N/A 56% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Petrify Alch/Erth 0% N/A 92% 4 Vhi's Electric Charge Tloc/Air 0% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 Prince Ribbit Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Aim: Prince Ribbit (chance to call a sprite on attack: 31%, 44% to hit) You shoot a sling bullet. The sling bullet closely misses Prince Ribbit. You feel bolstered by spreading misfortune. A giggling sprite leaps out and makes Prince Ribbit trip over his own feet. Prince Ribbit is lightly wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Prince Ribbit (lightly wounded, lightly drained, chance to call a sprite on attack: 43%, 44% to hit) You shoot a sling bullet. The sling bullet hits Prince Ribbit. Prince Ribbit is moderately wounded. A giggling sprite leaps out and makes Prince Ribbit trip over his own feet. Prince Ribbit is moderately wounded. Prince Ribbit blinks! x2 Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The sprites lose interest in your situation. You see here a +0 leather armour. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 22% risk of failure) Press: ? - help, Dir - move target Aim: Prince Ribbit (moderately wounded, chance to affect: 42%) Prince Ribbit is filled with an inner flame. Prince Ribbit blinks! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Prince Ribbit (moderately wounded, inner flame, 44% to hit) You shoot a sling bullet. The sling bullet closely misses Prince Ribbit. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Prince Ribbit (moderately wounded, inner flame, 44% to hit) You shoot a sling bullet. The sling bullet barely misses Prince Ribbit. Prince Ribbit hits you. * * * LOW HITPOINT WARNING * * * Prince Ribbit hits you! You die... #.# #.# #... #F# #.# #.## ###.# #.# #.# #...# #.# #.# #...# #.####.# #.>.# #.##...# ##.## #.##.#### #.######### #.##.##.# #...[..@F.# #........ #########.# ####..... #.# ###...... #.# #........ #.# #.#...... #.# #.##..... #.# #.##..... ##.# #.##.##.# #..# #....##.# You could see Prince Ribbit (inner flame). Vanquished Creatures Grinder (D:3) Menkaure (D:4) 2 scorpions (D:4) A bombardier beetle (D:4) A gnoll bouda (D:4) Jessica (D:2) 2 iguanas Robin (D:2) 5 adders 4 gnolls (D:4) 2 ufetubi (D:4) 4 dart slugs 2 ribbon worms 8 orcs 9 endoplasms 8 hobgoblins A quokka (D:2) 4 ball pythons 5 bats 6 frilled lizards 17 goblins 8 kobolds 3 rats (D:1) 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 118 | D:1 | Reached skill level 1 in Fighting 118 | D:1 | Reached skill level 1 in Fire Magic 154 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 154 | D:1 | Upgraded the game from 0.34-a0-739-g868e30f2ff to | 0.34-a0-740-g3737fe9480 320 | D:1 | Reached skill level 2 in Ranged Weapons 513 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/4 789 | D:2 | Learned a level 2 spell: Jinxbite 902 | D:2 | Noticed Jessica 906 | D:2 | Killed Jessica 1042 | D:2 | Reached XP level 4. HP: 29/29 MP: 2/5 1081 | D:2 | Found a faded altar of an unknown god. 1237 | D:2 | Noticed Robin 1243 | D:2 | Killed Robin 1501 | D:2 | Reached skill level 3 in Ranged Weapons 1723 | D:3 | Reached XP level 5. HP: 33/35 MP: 3/6 1853 | D:3 | Learned a level 3 spell: Inner Flame 2106 | D:3 | Noticed Grinder 2126 | D:3 | Paralysed by Grinder for 4 turns 2133 | D:3 | Killed Grinder 2134 | D:3 | Reached skill level 4 in Ranged Weapons 2134 | D:3 | Reached XP level 6. HP: 42/42 MP: 3/7 2604 | D:4 | Noticed Menkaure 2613 | D:4 | Killed Menkaure 2614 | D:4 | Reached skill level 5 in Ranged Weapons 2614 | D:4 | Reached XP level 7. HP: 46/47 MP: 6/8 3469 | D:5 | Entered Level 5 of the Dungeon 3471 | D:5 | Noticed Prince Ribbit 3491 | D:4 | Slain by Prince Ribbit Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, minmay_misc_feat_rows, feat_on_display D:2: layout_basic, basic_ecumenical_altar, minmay_misc_feat_nine_boxes, uniq_robin, uniq_jessica D:3: layout_basic, serial_bayou_lake_a, uniq_grinder D:4: layout_loops_ring, due_unseen_surprise, uniq_menkaure D:5: layout_basic, nicolae_overflow_macrodata_refinement, minmay_temple_entry_proselytizer, minmay_shop_grid_forest, hex_medium, uniq_blorkula_the_orcula, uniq_prince_ribbit1, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.3 Fire Magic | 1 | 1.1 Ranged Weapons | 2 3 4 5 | 5.7 Dodging | | 2.3 Spellcasting | | 1.1 Hexes | | 4.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 85 | 110 | 69 || 264 Cast: Jinxbite | 6 | 24 | 10 || 40 Inner Flame | | | 4 || 4 Armour: None | 14 | 26 | 25 || 65 Dodge: Dodged | 21 | 30 | 23 || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3546 | 3437 | 109 | 0 | 2835 | 5 | 709.2 | Dungeon | 3546 | 3437 | 109 | 0 | 2835 | 5 | 709.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1114 daAuts D:2: 940 daAuts D:1: 764 daAuts D:3: 720 daAuts D:5: 6 daAuts