Dungeon Crawl Stone Soup version 0.34-a0-761-g46b0391784 (webtiles) character file. Game seed: 524264490753388496 48 LemurRobot the Vexing (level 3, 0/23 HPs) Began as a Poltergeist Hexslinger on Sept 14, 2025. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (685 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 685, Time: 00:02:59 Health: 0/23 AC: 6 Str: 4 XL: 3 Next: 72% Magic: 1/4 EV: 12 Int: 15 God: Gold: 23 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: weak-willed, flying, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison c - a scroll of identify {unknown} Potions d - a potion of heal wounds {unknown} f - 2 potions of attraction {unknown} j - a potion of lignification {unknown} Skills: + Level 1.3 Fighting * Level 2.1 Ranged Weapons + Level 2.5 Dodging + Level 1.3 Spellcasting * Level 5.1 Hexes + Level 1.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 36% 2 Searing Ray Conj 0% 2d4 36% 2 Sigil of Binding Hex 16% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Cause Fear Hex 8% N/A 28% 4 Mephitic Cloud Conj/Alch/Air 0% N/A 58% 3 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. A giggling sprite leaps out and bonks the gnoll with its +0 spear. You kill the gnoll! The gnoll hits you with a +0 club. Your Hexes skill increases to level 5! You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The jinxing sprites lose interest in you. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll closely misses you. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 club. You die... ########.#...## ####.............## ..................# ####..###.†......... #.........##.......# .##..............## # #..####.......## #..##.##..#####...#### #....)j@..........# #####.##########.## # .# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 3 dart slugs 4 endoplasms (D:1) 4 giant cockroaches 3 hobgoblins A quokka (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:2) A kobold (D:2) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 112 | D:1 | Reached skill level 1 in Fighting 126 | D:1 | Reached skill level 1 in Fire Magic 126 | D:1 | Reached XP level 2. HP: 16/18 MP: 3/3 366 | D:1 | Learned a level 2 spell: Jinxbite 499 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/4 679 | D:2 | Reached skill level 5 in Hexes 685 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms D:2: layout_loops_corners, kennysheep_generic_room_12 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Fire Magic | 1 | 1.2 Ranged Weapons | 2 | 2.1 Hexes | 5 | 5.1 Dodging | | 2.5 Spellcasting | | 1.3 Action || total ---------------------------++------- Fire: Sling || 72 Cast: Jinxbite || 2 Armour: None || 18 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 706 | 706 | 0 | 0 | 560 | 2 | 353.0 | Dungeon | 706 | 706 | 0 | 0 | 560 | 2 | 353.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 491 daAuts D:2: 214 daAuts