Dungeon Crawl Stone Soup version 0.34-a0-761-g46b0391784 (webtiles) character file. Game seed: 6303615341408371341 58 LemurRobot the Vexing (level 4, -3/27 HPs) Began as a Poltergeist Hexslinger on Sept 14, 2025. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (1118 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 1118, Time: 00:01:32 Health: -3/27 AC: 4 Str: 4 XL: 4 Next: 1% Magic: 0/5 EV: 12 Int: 15 God: Gold: 49 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: weak-willed, jinxed, flying, slowed, trickster (+2 AC), very slow A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - 2 scrolls of poison c - a scroll of blinking {unknown} e - a scroll of noise {unknown} Potions d - 3 potions of attraction {unknown} f - a potion of might {unknown} j - a potion of resistance {unknown} k - a potion of brilliance {unknown} l - 2 potions of cancellation {unknown} n - a potion of heal wounds {unknown} Skills: - Level 0.8 Fighting * Level 2.7 Ranged Weapons + Level 2.9 Dodging - Level 1.0 Spellcasting + Level 5.1 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 9% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Hailstorm Conj/Ice 0% 3d5 58% 3 Ozocubu's Armour Ice 0% N/A 58% 3 Cause Fear Hex 8% N/A 30% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Natasha screams in pain as she dies! The jinxing sprites lose interest in you. Terence seems less drained. Terence hits you but does no damage. Your Hexes skill increases to level 5! You have reached level 4! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence misses you. Terence barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, chance to call a sprite on attack: 58%, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence closely misses you. Terence screams, "Where's your power now?!" Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" #.# #.# #.# #.# #.# #.###.#.. #.@...... .. #@# #.#..#.#. #.# #.#..... #.# #.#...## #.# #.#.... ###.###.#.#.# #.........#.# #######.....# ..# #.....##.#...# #.)......+.... You could see Terence. Vanquished Creatures Natasha (D:2) An adder (D:2) 5 endoplasms 4 hobgoblins A quokka (D:1) 3 ball pythons 2 bats A frilled lizard (D:1) A goblin (D:1) 7 kobolds 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 96 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 324 | D:1 | Learned a level 2 spell: Jinxbite 431 | D:1 | Found Joacob's Armour Boutique. 802 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/4 1100 | D:2 | Noticed Terence 1102 | D:2 | Noticed Natasha 1114 | D:2 | Killed Natasha 1115 | D:2 | Reached skill level 5 in Hexes 1115 | D:2 | Reached XP level 4. HP: 11/27 MP: 1/5 1118 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, serial_shops, nicolae_shop_well_armoured D:2: layout_basic, uniq_jessica, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 | 2.7 Hexes | 5 | 5.1 Fighting | | 0.8 Dodging | | 2.9 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 79 | 3 || 82 Cast: Jinxbite | 12 | 1 || 13 Armour: None | 24 | 4 || 28 Dodge: Dodged | 22 | 3 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1144 | 1121 | 23 | 0 | 949 | 2 | 572.0 | Dungeon | 1144 | 1121 | 23 | 0 | 949 | 2 | 572.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 799 daAuts D:2: 344 daAuts