Dungeon Crawl Stone Soup version 0.34-a0-953-g637f7d0b85 (webtiles) character file. Game seed: 18154869251485787656 42 LemurRobot the Vexing (level 3, -1/23 HPs) Began as a Poltergeist Hexslinger on Oct 16, 2025. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (1318 turns). LemurRobot the Vexing (Poltergeist Hexslinger) Turns: 1318, Time: 00:01:47 Health: -1/23 AC: 8 Str: 4 XL: 3 Next: 56% Magic: 1/4 EV: 12 Int: 15 God: Gold: 40 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: weak-willed, flying, trickster (+6 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison c - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} Potions d - 2 potions of heal wounds {unknown} f - 2 potions of might {unknown} j - a potion of lignification {unknown} k - a potion of moonshine {unknown} l - 4 potions of haste {unknown} n - a potion of curing {unknown} o - a potion of cancellation {unknown} Skills: + Level 1.2 Fighting * Level 2.1 Ranged Weapons + Level 2.5 Dodging + Level 1.2 Spellcasting * Level 5.1 Hexes + Level 1.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 8% 2d5 22% 2 Sandblast Erth 0% 2d4 24% 1 Sigil of Binding Hex 16% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Cause Fear Hex 8% N/A 30% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The gnoll misses you. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (chance to call a sprite on attack: 58%, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is almost dead. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, heavily drained, chance to call a sprite on attack: 62%, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, heavily drained, chance to call a sprite on attack: 62%, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is lightly wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is heavily wounded. The gnoll seems less drained. The gnoll hits you with a +0 flail. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, chance to call a sprite on attack: 58%, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. The sling bullet closely misses the gnoll. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is moderately wounded. The jinxing sprites lose interest in you. The gnoll hits you with a +0 flail! You die... #.......#....###. #.#.####..'....'.+. #.#.# #..#....###. #.#.####..#####.... #.#....#..# #.### ##.####.#..# #.... #.......#..# ######. #.#.###)....#....%...... #...jjj@....+.#########. ###.###.....## #. #.....# #. #.....# #. #.....# [. #.....# .. #.....# .. #.....# You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 2 ribbon worms (D:2) 2 endoplasms (D:1) 4 hobgoblins 2 quokkas (D:2) 4 ball pythons (D:1) 4 bats 2 frilled lizards 4 goblins (D:1) 2 kobolds (D:1) 9 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemurRobot the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 125 | D:1 | Reached skill level 1 in Fire Magic 231 | D:1 | Reached skill level 1 in Fighting 275 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 278 | D:1 | Learned a level 2 spell: Jinxbite 964 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/4 1227 | D:2 | Reached skill level 5 in Hexes 1318 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_ring, dk_noncrumbling_3 D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 1 | 1.3 Fighting | 1 | 1.2 Ranged Weapons | 2 | 2.1 Hexes | 5 | 5.1 Dodging | | 2.5 Spellcasting | | 1.2 Action || total ---------------------------++------- Fire: Sling || 71 Cast: Jinxbite || 20 Armour: None || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1339 | 1321 | 18 | 0 | 1151 | 2 | 669.5 | Dungeon | 1339 | 1321 | 18 | 0 | 1151 | 2 | 669.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 883 daAuts D:2: 455 daAuts