LemurRobot Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 3, D:1) a +0 dagger (5, 12, D:1) a +0 club (6, -10, D:1) a +0 dagger (6, 5, D:1) a ball python corpse (skeletalised by now) (6, 9, D:1) a +0 robe (9, 11, D:1) a +0 ring mail (10, 13, D:1) a +0 short sword a kobold skeleton (16, 22, D:1) a rat corpse (skeletalised by now) (19, -1, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (24, 1, D:1) a +0 dagger 2 stones (25, 19, D:1) a +0 club (29, 3, D:1) 2 javelins (31, -12, D:1) a +0 mace (31, -6, D:1) a hobgoblin corpse (skeletalised by now) (36, 16, D:1) a +0 dagger (43, -9, D:1) a rat corpse (skeletalised by now) (48, -2, D:1) a hobgoblin skeleton (54, 33, D:1) a +0 club (62, 30, D:1) a +0 dagger Level 2 of the Dungeon (2, 13, D:2) a +0 scale mail (3, -8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, -7, D:2) a jackal corpse (skeletalised by now) (4, 1, D:2) a bat corpse (skeletalised by now) (4, 2, D:2) a +0 mace (7, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (11, -3, D:2) an adder corpse (skeletalised by now) (13, -4, D:2) a rat corpse (skeletalised by now) (20, 24, D:2) an adder skeleton (20, 25, D:2) a +0 club a +0 ring mail a kobold skeleton (21, 29, D:2) a +0 dagger (22, 27, D:2) a +0 club (23, 27, D:2) a +0 club (26, 30, D:2) 2 flux baubles (27, 0, D:2) a +0 club (27, 26, D:2) 3 poisoned darts (28, 0, D:2) a ball python skeleton (38, 45, D:2) a +0 spear a gnoll corpse (skeletalised by now) (39, 29, D:2) a +0 club a gnoll skeleton (40, 30, D:2) a +0 club a gnoll skeleton (42, 30, D:2) an adder skeleton (52, 21, D:2) a +0 mace (54, -2, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc skeleton (1, 3, D:3) a +0 heavy hand axe a +0 hand axe a +0 flail a +0 leather armour an orc skeleton an orc skeleton (19, -14, D:3) a rat skeleton (19, 12, D:3) a ball python skeleton (20, 5, D:3) a quokka corpse (skeletalised by now) (21, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (24, 5, D:3) a jackal skeleton (26, -16, D:3) a ball python skeleton an adder skeleton (29, 10, D:3) a jackal skeleton (30, -22, D:3) 4 large rocks (31, -9, D:3) a bat skeleton (37, -24, D:3) a +0 falchion Level 4 of the Dungeon (2, 10, D:4) a parchment of Sublimation of Blood (2, 11, D:4) a +0 whip (6, 1, D:4) a +0 robe (7, 1, D:4) a +0 triple sword (7, 12, D:4) a +0 whip (14, -22, D:4) a +0 club (21, -20, D:4) a +0 sling a +0 club a +0 ring mail (22, -21, D:4) a hound corpse (skeletalised by now) (35, 15, D:4) a +0 dagger a goblin skeleton (39, 2, D:4) a +0 dagger a +0 robe an orc skeleton (44, 0, D:4) a +0 dagger (45, 8, D:4) a ball python skeleton (51, -5, D:4) a +0 whip (52, -10, D:4) an adder corpse (skeletalised by now) (52, -5, D:4) a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (55, -16, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (10, -4, D:5) a +0 spear a gnoll skeleton (13, 12, D:5) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (14, 11, D:5) a +0 club (16, 14, D:5) a +0 spear a gnoll corpse (skeletalised by now) (16, 16, D:5) a +0 club (18, 15, D:5) an adder skeleton (18, 16, D:5) a +0 trident (27, -5, D:5) a hound corpse (skeletalised by now) (30, -2, D:5) an adder corpse (skeletalised by now) (32, -16, D:5) a water moccasin corpse (skeletalised by now) (43, 8, D:5) a howler monkey skeleton (54, 34, D:5) a +0 sling Level 6 of the Dungeon [Shop] Ymit's Distillery a potion of invisibility (unknown) (104 gold) a potion of enlightenment (65 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of ambrosia (unknown) (104 gold) a potion of enlightenment (65 gold) a potion of curing (39 gold) a potion of ambrosia (unknown) (104 gold) a potion of curing (39 gold) [Shop] Gozag's Platinum Reserve a +0 trident of venom (620 gold) the +2 robe of Apathy {rElec} (2490 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the ring of Putumaec {Fly rN+ rCorr Int-2 Stlth+} (3330 gold) [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. a +2 short sword of freezing (1740 gold) the +5 whip of Sity {drain, ^Drain rF+ Str+3} (4420 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. the earth staff of the Pit {rElec Str-3 Ice Earth} (3830 gold) [staff of earth] rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the ring of the Haunted God {Fly Str+6 Int+3 Stlth+} (5420 gold) [ring of strength] Fly: It grants you flight. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +1 ring mail of Teimpy {*Corrode rN+ Str+3 Dex+2} (2510 gold) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 great sword of holy wrath (2500 gold) the +0 leather armour of Mybem {rElec rC+ Slay+3} (3560 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +4 ring mail of Inaction {Rampage} (3100 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. the ring "Idaosup" {rPois EV+5} (4720 gold) [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). the orb of Texeh {Mesmerism, Will- rCorr Int+5} (4290 gold) Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). the fire staff of the Revolution {*Slow Fly rF+ rN+++ rCorr Str-5 Fire} (4460 gold) [staff of fire] *Slow: It may slow you when you take damage. Fly: It grants you flight. rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Fire: It increases the power of your Fire spells. the +5 dagger "Hellblazer" {drain, Int+7} (5030 gold) Int+7: It affects your intelligence (+7). It cannot be enchanted further. the amulet "Giaxkit" {Wildshape rElec rC+ rCorr Str+2 Int-5} (5030 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). the +1 robe "Girrof" {rN+ Will+ Dex+3 Slay-2} (2060 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. the +1 leather armour of the Fiddle {Dex+4} (2240 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +3 sling of Sudden Death {heavy, rC+++ Dex-2 SInv} (5970 gold) rC+++: It renders you almost immune to cold. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Sism" {*Slow Fly rN+ Int+4} (3150 gold) [ring of flight] *Slow: It may slow you when you take damage. Fly: It grants you flight. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (3, -33, D:6) a +3 plate armour (11, -43, D:6) a +0 robe a +0 war axe a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (12, -43, D:6) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (13, -43, D:6) a +0 short sword 3 boomerangs (13, 0, D:6) an adder skeleton (20, -7, D:6) a +0 club (23, -43, D:6) a +0 dagger of draining (28, -16, D:6) a +0 club a +0 leather armour an orc skeleton (29, -29, D:6) a parchment of Brom's Barrelling Boulder (29, -16, D:6) a +0 club a +0 club an orc skeleton (33, -8, D:6) a +0 giant spiked club an ogre skeleton (34, -30, D:6) a +0 robe (52, -15, D:6) a +0 sling Level 7 of the Dungeon (1, 2, D:7) a +0 chain mail (9, 15, D:7) a +0 trident (9, 16, D:7) a +0 mace a +0 dagger a +0 ring mail an orc corpse (23, 16, D:7) a wand of iceblast (12) (24, 19, D:7) a +0 mace a +0 short sword an orc corpse (26, 19, D:7) a +0 hand axe the Ecumenical Temple