LemurRobot Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (8, 16, D:1) a stone (9, -2, D:1) a +0 club a goblin skeleton a rat skeleton (10, 15, D:1) a stone (10, 19, D:1) a stone (11, 16, D:1) 4 stones (11, 17, D:1) 4 stones (11, 29, D:1) a hobgoblin corpse (skeletalised by now) (11, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 15, D:1) 3 stones (12, 16, D:1) 2 stones (12, 18, D:1) 4 stones (12, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 16, D:1) 2 stones (13, 17, D:1) 4 stones (13, 18, D:1) 4 stones (13, 19, D:1) 3 stones (14, 15, D:1) a stone (14, 16, D:1) a stone (14, 17, D:1) a stone (14, 18, D:1) 3 stones (14, 19, D:1) a stone (20, 3, D:1) a +0 short sword a kobold skeleton (28, -2, D:1) a hobgoblin skeleton (29, -2, D:1) a +0 club (29, 26, D:1) a +0 club a kobold skeleton (29, 28, D:1) a +0 buckler (31, 9, D:1) a ball python skeleton (36, 2, D:1) a +0 ring mail (42, 15, D:1) a +0 club (44, 25, D:1) a +0 sling (47, 22, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (11, -12, D:2) the felid skeleton of Natasha (12, 9, D:2) a bat corpse (skeletalised by now) (19, -6, D:2) 4 boomerangs (21, 6, D:2) 5 datura-tipped darts (22, -1, D:2) a bat skeleton (23, 23, D:2) a +1 heavy sling (24, 13, D:2) a +0 dagger (28, 9, D:2) a +0 dagger (29, -3, D:2) a +0 club (31, -10, D:2) a +0 hand axe (33, 10, D:2) a hobgoblin skeleton (37, 11, D:2) a +0 short sword (37, 13, D:2) the +2 ring mail of Jogul Jyte {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It can be maximally enchanted to +5. (38, 0, D:2) an inkwell talisman (41, 20, D:2) a +0 short sword 4 stones (42, 4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, 1, D:3) a +0 buckler (8, -1, D:3) a +0 short sword a kobold corpse (skeletalised by now) (9, 28, D:3) a +0 trident (9, 29, D:3) a bat corpse (skeletalised by now) (26, 43, D:3) a +0 club (26, 44, D:3) a +0 dagger a +0 leather armour a +0 dagger a boomerang a hobgoblin skeleton (36, 23, D:3) a rat skeleton (40, 15, D:3) an inkwell talisman (41, 7, D:3) a +0 whip (44, 9, D:3) a +0 hand axe a +0 scale mail a +0 club an orc skeleton an orc skeleton (45, 9, D:3) a +0 short sword a +0 hand axe a +0 dagger an orc skeleton the felid skeleton of Natasha an orc skeleton (50, 19, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (50, 21, D:3) a +0 club (50, 54, D:3) a +0 dagger (53, 15, D:3) a hobgoblin corpse (skeletalised by now) (56, 5, D:3) a +0 leather armour Level 4 of the Dungeon (5, 8, D:4) a hobgoblin skeleton (5, 9, D:4) a +0 dagger a +0 sling (7, 9, D:4) a +0 scale mail (40, 10, D:4) a +0 flail (46, 5, D:4) a +0 club a +0 dagger Level 5 of the Dungeon [Shop] Lungah's Assorted Antiques a sack of spiders (800 gold) a +0 ring mail (80 gold) a +0 shortbow (60 gold) a +2 spear of entangling (300 gold) a scroll of enchant weapon (150 gold) the +10 great mace "Voughaat" {heavy, rPois rC+} (1724 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a potion of curing (60 gold) a scroll of enchant armour (150 gold) a wand of acid (5) (420 gold) (8, 8, D:5) a +0 ring mail (13, -19, D:5) a black bear skeleton (29, 1, D:5) a black bear skeleton (40, 4, D:5) a +0 sling (44, -25, D:5) a +0 giant club an adder corpse (skeletalised by now) (48, -21, D:5) a +0 sling (50, 7, D:5) an adder skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (0, 1, D:6) a +0 hand axe an orc corpse (1, 2, D:6) a +0 hand axe (2, -31, D:6) a potion of curing (5, -8, D:6) a +0 trident (10, -29, D:6) a +2 hand axe (still there?) a +0 robe (still there?) (11, -29, D:6) a +0 morningstar a +0 robe (22, -15, D:6) a hound corpse (27, -23, D:6) a +1 heavy mace (30, -6, D:6) a +0 whip (34, -31, D:6) a +0 scale mail (34, -23, D:6) a +0 scale mail (35, -27, D:6) a +0 leather armour the Ecumenical Temple