Leoric Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 4, D:1) a hobgoblin skeleton (5, 6, D:1) a rat skeleton (7, -9, D:1) a +0 leather armour (14, 14, D:1) a potion of might (14, 15, D:1) a +0 club a goblin skeleton (15, 14, D:1) a ball python skeleton (16, 18, D:1) a +0 hand axe (17, 5, D:1) a +0 ring mail (19, 15, D:1) a +0 mace (19, 16, D:1) a +0 robe (21, -17, D:1) a +0 short sword (23, -19, D:1) a +0 robe (23, 0, D:1) a +0 whip (23, 1, D:1) a rat skeleton (23, 2, D:1) a rat skeleton (24, -17, D:1) a +0 dagger (24, 1, D:1) a +0 dagger 2 stones a kobold skeleton (24, 2, D:1) a +0 whip 4 stones a kobold skeleton (25, 1, D:1) a +0 short sword (25, 2, D:1) a frilled lizard skeleton (29, 0, D:1) a +0 ring mail (31, 2, D:1) a +0 scale mail (35, -8, D:1) a potion of magic (35, 6, D:1) a +0 short sword (36, -12, D:1) a +0 buckler (36, -1, D:1) a +0 ring mail (36, 1, D:1) a bat corpse (skeletalised by now) (36, 6, D:1) a +0 trident (38, -4, D:1) a +1 dagger of draining a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ataosiun's Weapon Shop a +0 dagger (28 gold) a +0 war axe (49 gold) a +1 war axe of flaming (186 gold) a +2 vampiric eveningstar (798 gold) a +0 spear (42 gold) a +1 scimitar of electrocution (238 gold) a +2 vampiric halberd (336 gold) (0, 0, D:2) a +0 long sword (1, 2, D:2) 6 stones (3, 1, D:2) a hobgoblin corpse (skeletalised by now) (8, -7, D:2) 3 stones (8, -5, D:2) a +0 club a kobold corpse (skeletalised by now) (10, 6, D:2) a hobgoblin corpse (skeletalised by now) (16, 7, D:2) a potion of ambrosia (17, -16, D:2) a +0 short sword (19, -8, D:2) the +2 leather armour of Valour {rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (21, 5, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (21, 6, D:2) a ball python corpse (skeletalised by now) (25, -8, D:2) a +1 dagger of protection (25, -4, D:2) a +0 short sword (34, -3, D:2) a potion of might (38, -3, D:2) 5 poisoned darts (39, 12, D:2) a quokka skeleton (42, -1, D:2) 2 stones a +2 dagger of protection (47, 20, D:2) a +0 long sword (51, 16, D:2) an adder corpse (skeletalised by now) (52, 12, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 1, D:3) a ball python corpse (skeletalised by now) (4, -12, D:3) a +0 club (8, -15, D:3) a +0 leather armour (9, -2, D:3) a quokka corpse (skeletalised by now) (13, -4, D:3) a +0 leather armour (15, 22, D:3) a +0 club (17, 5, D:3) a potion of heal wounds (19, -6, D:3) a +0 leather armour (20, -5, D:3) a quokka skeleton (20, 15, D:3) a potion of attraction (30, 14, D:3) a +0 dagger a goblin skeleton (36, -14, D:3) a +2 vampiric dagger a stone a +0 club a frilled lizard corpse (skeletalised by now) (48, -8, D:3) a potion of enlightenment Level 4 of the Dungeon (0, 0, D:4) a potion of brilliance (1, 16, D:4) 6 poisoned darts (6, -15, D:4) a ball python skeleton (6, 25, D:4) 5 stones a +0 dagger (26, 23, D:4) a ball python corpse (skeletalised by now) (27, 11, D:4) a potion of might (29, 10, D:4) a +0 trident (30, -12, D:4) a +0 dagger a goblin skeleton (34, -2, D:4) a potion of curing (38, -1, D:4) a +0 orcbow a centaur skeleton (59, 30, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) 6 gold pieces a +0 spear (1, 0, D:5) 6 gold pieces a +0 spear (4, 10, D:5) a potion of enlightenment the Ecumenical Temple