Leoric Level 1 of the Dungeon (1, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, -26, D:1) a potion of ambrosia (13, -41, D:1) a +0 ring mail (14, -37, D:1) a bat skeleton (23, -5, D:1) a +0 robe a human skeleton (24, 4, D:1) a jackal skeleton a jackal skeleton (25, 5, D:1) a jackal skeleton a jackal skeleton (27, -31, D:1) a hobgoblin skeleton (30, -31, D:1) a rat skeleton (36, 1, D:1) a +0 mace (38, -18, D:1) a hobgoblin skeleton (39, -45, D:1) a +0 dagger (44, -30, D:1) a potion of might (47, -24, D:1) a potion of enlightenment (55, -6, D:1) a +0 ring mail Level 2 of the Dungeon (5, 14, D:2) a +0 club a rat corpse (skeletalised by now) (10, 7, D:2) 5 boomerangs (10, 8, D:2) a potion of curing (11, 7, D:2) 6 stones (11, 8, D:2) a potion of berserk rage (12, 4, D:2) a +0 ring mail a +0 dagger (13, 4, D:2) a +0 club an orc skeleton (13, 23, D:2) a frilled lizard corpse (skeletalised by now) (17, 9, D:2) a +0 hand axe (17, 25, D:2) a jackal corpse (skeletalised by now) (22, 25, D:2) a potion of heal wounds (27, 4, D:2) a staff of air (27, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, 23, D:2) a +0 short sword (30, -4, D:2) a jackal skeleton (31, -4, D:2) a jackal skeleton (32, -3, D:2) a jackal skeleton (36, 0, D:2) a +0 dagger (37, 0, D:2) an adder skeleton (39, 26, D:2) a +1 robe of fire resistance (39, 29, D:2) a +0 ring mail (44, 15, D:2) a +0 club (50, 40, D:2) a hobgoblin corpse (skeletalised by now) (56, 36, D:2) a potion of cancellation (57, 25, D:2) a +0 whip Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour of the Shining One's Whim {Int+3} (1530 gold) Int+3: It affects your intelligence (+3). the +2 robe "Ipluquz" {rF++ Int+2 Slay-3 SInv} (3120 gold) rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. the +3 sling "Majifamu" {freeze, rF- Dex+4 Stlth+} (2890 gold) rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. the +9 dagger of the Leaping Ancients {chaos, *Corrode rC+ Will++ Int+3} (7730 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). (1, 0, D:3) a +0 ring mail (15, 7, D:3) a ring of poison resistance (15, 38, D:3) a +0 robe (16, 18, D:3) a +0 flail (17, 18, D:3) a +0 club (19, 11, D:3) a +0 club (19, 22, D:3) a +0 flail (21, 0, D:3) a potion of curing (21, 8, D:3) a +0 scale mail (26, 11, D:3) 2 potions of moonshine (28, -9, D:3) a +0 whip (42, 18, D:3) 3 gold pieces (46, 19, D:3) a stone a +0 short sword a +0 club a goblin skeleton (51, 15, D:3) a +0 giant club (51, 16, D:3) a hobgoblin skeleton (53, 9, D:3) a +0 leather armour a +0 mace a +0 hand axe a +0 short sword an orc skeleton an orc skeleton (53, 10, D:3) a +0 ring mail a +0 trident Level 4 of the Dungeon [Shop] Sesalok's Jewellery Shoppe a wellspring talisman (275 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of willpower (unknown) (275 gold) a +4 ring of protection (unknown) (396 gold) a ring of willpower (unknown) (275 gold) a ring of flight (unknown) (192 gold) (0, 0, D:4) a +0 arbalest (2, 6, D:4) a +0 long sword (3, -8, D:4) a potion of might (3, -3, D:4) a +0 leather armour (3, -2, D:4) a +0 mace (7, -3, D:4) a +0 whip (13, 3, D:4) a +0 hand axe (18, -2, D:4) a +0 flail (18, 3, D:4) a +0 dagger a +0 robe (21, -12, D:4) a +0 leather armour (23, -2, D:4) a +0 heavy flail (29, -21, D:4) a +0 whip Level 5 of the Dungeon (7, 23, D:5) a +0 quarterstaff (9, 23, D:5) 4 curare-tipped darts (9, 24, D:5) 4 poisoned darts (10, 13, D:5) 2 flux baubles (11, 23, D:5) a +0 mace (16, -17, D:5) an orb of mayhem (20, 20, D:5) a +0 ring mail (24, -18, D:5) a +0 hand axe a +0 leather armour (29, -4, D:5) a +0 club a +0 robe (29, 15, D:5) a +0 club a +0 scale mail (30, -5, D:5) a potion of mutation (31, 15, D:5) a +0 whip a +0 leather armour a +0 short sword a +0 scale mail (31, 16, D:5) a +0 dagger a +0 robe (37, 5, D:5) a +0 short sword a +0 whip 3 poisoned darts a +0 whip 4 stones a +0 dagger a curare-tipped dart (38, 5, D:5) a +0 whip of distortion (48, 1, D:5) a scarab talisman (55, -3, D:5) 5 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, 35, D:6) a +0 halberd (4, 30, D:6) a +0 spear (4, 31, D:6) a +0 whip a +0 flail a +0 club a +0 spear a +0 scale mail (6, 1, D:6) a potion of might (15, 47, D:6) a +0 short sword (24, -4, D:6) a +0 robe (28, 33, D:6) a potion of ambrosia (36, 36, D:6) a +0 leather armour (42, -7, D:6) a +0 orcbow of electrocution (51, -7, D:6) a +0 leather armour (51, 2, D:6) a +0 long sword (52, 46, D:6) a +0 sling (56, 19, D:6) a +0 hammer (56, 21, D:6) a +0 hammer (57, -6, D:6) a potion of invisibility (57, 20, D:6) a +0 hammer (58, 15, D:6) a +2 quarterstaff of chaos (58, 26, D:6) a +0 ring mail (59, 12, D:6) a +3 hammer Level 7 of the Dungeon (0, 0, D:7) 4 gold pieces a +0 short sword (0, 1, D:7) 10 gold pieces (still there?) a +0 short sword (still there?) a +2 scale mail of poison resistance (still there?) a +0 short sword (still there?) (1, 0, D:7) 16 gold pieces a +0 dagger a +0 robe a +0 short sword 3 boomerangs a +0 dagger a +0 leather armour a +0 hand axe (1, 2, D:7) 3 gold pieces (6, -7, D:7) 13 gold pieces (7, -2, D:7) a +0 robe the Ecumenical Temple