Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 18446744073709551615 (custom seed) 28 Leothelordofgermany the Conjurer (level 3, 0/10 (27) HPs) Began as a Coglin Reaver on Apr 29, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:06:45 (619 turns). Leothelordofgermany the Conjurer (Coglin Reaver) Turns: 619, Time: 00:06:46 HP: 0/10 (27) AC: 6 Str: 14 XL: 3 Next: 14% MP: 4/5 EV: 9 Int: 12 God: Gold: 96 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) c - +0 long sword {Zorana} rCold . . . (100%) f - +0 sling {Cipactli} rNeg . . . (100%) d - +1 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -1), extremely drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons c - a +0 long sword (weapon) {Zorana} f - a +0 sling (offhand) {Cipactli} Armour d - a +1 ring mail (worn) Jewellery a - a +4 ring of slaying e - a ring of magical power Scrolls c - a scroll of identify {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of resistance {unknown} Skills: + Level 2.0 Fighting + Level 3.0 Maces & Flails + Level 0.1 Armour - Level 1.8 Dodging + Level 1.8 Spellcasting + Level 3.2 Conjurations * Level 0.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 41% 2 Hailstorm Conj/Ice 5% 3d5 65% 3 Rending Blade Conj/Frge 5% 2d6 96% 4 Airstrike Air 0% 2d(1-17) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You encounter an adder. The adder hisses angrily. You encounter a ribbon worm. You encounter a bat. The bat leaves your sight. You see here 11 gold pieces. Found a dagger and a quarterstaff. You see here 11 gold pieces. You shoot a sling bullet. The sling bullet misses the adder. The bat completely misses you. The adder bites you. You are poisoned. The adder poisons you! The bat barely misses you. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You feel very sick. The bat barely misses you. The adder barely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The adder bites you. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The bat barely misses you. The adder barely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The bat misses you. The adder closely misses you. The bat completely misses you. The adder completely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You feel sick. The bat hits you. * * * LOW HITPOINT WARNING * * * The adder misses you. The ribbon worm barely misses you. The adder bites you but does no damage. Casting: Kiss of Death (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 26% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The fragment of death hits the adder! The adder is drained! You kill the adder! You feel extremely drained. You die... #............#### #..... #..#..<.........## #..... ##...............## ######..... ##...............#####.......... ##...........[.....÷...######## #..............######.# #.(..................... #.................#.....># #..........b†@.##........# #...........w..# ##......# #............:.# #....... #............(..# #........ .....#.>....# #.^........# ............ ..........## ...).##...) You could see a ribbon worm and a bat. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas A ball python (D:1) 3 endoplasms A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Leothelordofgermany the Coglin Reaver began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 137 | D:2 | Reached XP level 2. HP: 15/22 MP: 4/4 318 | D:1 | Reached XP level 3. HP: 27/27 MP: 5/5 619 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.2 Maces & Flails | 3 | 3.0 Fighting | | 2.0 Armour | | 0.1 Dodging | | 1.8 Spellcasting | | 1.8 Necromancy | | 0.4 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Mace || 42 Dagger || 34 Sling || 5 Fire: Sling || 5 Cast: Kiss of Death || 4 Read: Teleportation || 1 Enchant armour || 1 Armour: Ring mail || 54 Dodge: Dodged || 53