Tutorial DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Lhamadosalpes the Trooper (Human Fighter) Turns: 1064, Time: 00:18:13 Health: 29/29 AC: 5 Str: 16 XL: 3 Next: 70% Magic: 17/17 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of magical power HPRegen 0.24/turn c - ring of wizardry MPRegen 0.15/turn %: wizardry (x1) @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe f - a +0 ring mail (worn) Jewellery b - a ring of magical power (left hand) c - a ring of wizardry (right hand) Scrolls e - 3 scrolls of amnesia Skills: + Level 3.4 Fighting + Level 3.2 Armour - Level 2.0 Unarmed Combat + Level 2.0 Spellcasting + Level 1.2 Conjurations - Level 0.1 Air Magic You cannot memorise any spells. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 12% 1d3 14% 1 b - Mephitic Cloud Conj/Alch/Air 1% N/A 47% 3 c - Call Imp Summ 2% N/A 32% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: a hobgoblin (lightly wounded, ally target, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Your cerulean imp hits the hobgoblin but does no damage. Your cerulean imp hits the hobgoblin but does no damage. Your cerulean imp hits the hobgoblin from afar with a -4 spear. The hobgoblin dies! Your magical contamination has completely faded away. You start resting. Your cerulean imp disappears in a puff of smoke! Magic restored. There is an open gate here. Found a ring mail. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You start resting. Your magical contamination has completely faded away. You swap places. Found a shiny kite shield. You see here a +0 ring mail. You swap places. You see here a +0 ring mail. You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x4 Your cerulean imp disappears in a puff of smoke! You continue putting on your +0 ring mail. You finish putting on your +0 ring mail. #.....# #.. #.....# #<< #.....###### ### ###.####...## #.# #..[..# #.###.....##### #.............. #####.....##### #..@..# ##.ยง.## ##### There are no monsters in sight! Vanquished Creatures 3 bat skeletons (D:1) A goblin (D:1) 3 training dummies (D:1) A goblin skeleton (D:1) 3 rats (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lhamadosalpes the Human Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 12 | D:1 | Got Lhamadosalpes's Almanac of Introductory Spellcasting 15 | D:1 | Learned a level 1 spell: Magic Dart 700 | D:1 | Reached skill level 1 in Conjurations 700 | D:1 | Reached XP level 2. HP: 24/24 MP: 6/6 700 | D:1 | Reached XP level 3. HP: 29/29 MP: 7/7 726 | D:1 | Learned a level 3 spell: Mephitic Cloud 957 | D:2 | Got Lhamadosalpes's Quarto of Demonology for Dummies 961 | D:2 | Learned a level 2 spell: Call Imp Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.2 Spellcasting | 2 | 2.0 Fighting | | 3.4 Armour | | 3.2 Unarmed Combat | | 2.0 Air Magic | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 31 Call Imp || 2 Mephitic Cloud || 1 Armour: Robe || 61 Dodge: Dodged || 31