ASSERT(in_bounds(where)) in 'shout.cc' at line 800 failed. (where = (0,0)) Version: Dungeon Crawl Stone Soup 0.33-a0-1250-gd062ae842b Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7230476009765538830, deterministic pregen: 1 Command line: /usr/games/crawl-git-d062ae842b -name Lightli -rc /dgldir/rcfiles/crawl-git/Lightli.rc -macro /dgldir/rcfiles/crawl-git/Lightli.macro -webtiles-socket /crawl-master/webserver/sockets/Lightli:dcss-git.sock -morgue /dgldir/morgue/Lightli/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 27 stack frames. /usr/games/crawl-git-d062ae842b(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5ef96d4b777e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-d062ae842b(_Z13do_crash_dumpv+0x43a) [0x5ef96d4c588a]: do_crash_dump() /usr/games/crawl-git-d062ae842b(_Z20crash_signal_handleri+0x1fa) [0x5ef96d4b7c5a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x76ffa8042910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x76ffa809999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x76ffa8042866]: /usr/games/crawl-git-d062ae842b(+0x4d7c5d) [0x5ef96d4c4c5d]: /usr/games/crawl-git-d062ae842b(_Z12AssertFailedPKcS0_iS0_z+0x1a1) [0x5ef96d4c5141]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-d062ae842b(_Z5noisyiRK9coord_defPKcjb+0x84) [0x5ef96da23c84]: noisy(int, coord_def const&, char const*, unsigned int, bool) /usr/games/crawl-git-d062ae842b(_ZN12melee_attack20player_do_aux_attackE19unarmed_attack_type+0x6d) [0x5ef96d7f4bbd]: melee_attack::player_do_aux_attack(unarmed_attack_type) /usr/games/crawl-git-d062ae842b(_Z11fight_meleeP5actorS0_Pbb+0xc8b) [0x5ef96d5bef7b]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-d062ae842b(_Z18move_player_action9coord_def+0x167a) [0x5ef96d92379a]: move_player_action(coord_def) /usr/games/crawl-git-d062ae842b(+0x73d6fa) [0x5ef96d72a6fa]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xfcfd) [0x76ffa899fcfd]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1a2ba) [0x76ffa89aa2ba]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xe71d) [0x76ffa899e71d]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xae23) [0x76ffa899ae23]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xd7b0) [0x76ffa899d7b0]: /lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x5c) [0x76ffa899d8dc]: /usr/games/crawl-git-d062ae842b(_ZN4CLua6callfnEPKcii+0xca) [0x5ef96d49ea7a]: CLua::callfn(char const*, int, int) /usr/games/crawl-git-d062ae842b(_Z15process_command12command_typeS_+0x208) [0x5ef96dc524d8]: process_command(command_type, command_type) /usr/games/crawl-git-d062ae842b(+0xc636f6) [0x5ef96dc506f6]: /usr/games/crawl-git-d062ae842b(+0xc64285) [0x5ef96dc51285]: /usr/games/crawl-git-d062ae842b(main+0x1f7) [0x5ef96d3ed2a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x76ffa80280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x76ffa8028189]: /usr/games/crawl-git-d062ae842b(_start+0x25) [0x5ef96d3edca5]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000076ffa810fbf7 in __GI___wait4 (pid=236023, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000076ffa810fbf7 in __GI___wait4 (pid=236023, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005ef96d4b7e2c in call_gdb (file=0x76ffa81ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 235292\000\000\000\000\000\000" #2 0x00005ef96d4c58a8 in do_crash_dump () at dbg-asrt.cc:673 t = 1743861130 dir = "/dgldir/morgue/Lightli/" name = "/dgldir/morgue/Lightli/crash-Lightli-20250405-135210.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(in_bounds(where)) in 'shout.cc' at line 800 failed. (where = (0,0))" file = 0x76ffa81ff6c0 <_IO_2_1_stderr_> #3 0x00005ef96d4b7c5a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140721783888704}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x000076ffa8042866 in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00005ef96d4c4c5d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc57f0dd40 "ASSERT(in_bounds(where)) in 'shout.cc' at line 800 failed. (where = (0,0))", assert=true) at dbg-asrt.cc:799 No locals. #10 0x00005ef96d4c5141 in AssertFailed (expr=expr@entry=0x5ef96dc666f4 "in_bounds(where)", file=file@entry=0x5ef96dc8e79f "shout.cc", line=line@entry=800, text=text@entry=0x5ef96dc63054 "%s = (%d,%d)") at dbg-asrt.cc:832 detail = "where = (0,0)\000\000\000\033\000\000\000 \000\000\000\b\000\000\0000\000\000\000p\334\360W\374\177\000\000\240\333\360W\374\177\000\000p\362\034q\371^\000\000\021\000\000\000\000\000\000\000\021\000\000\000\000\000\000\000\300\333\360W\374\177\000\000\240\333\360W\374\177\000\000\000R\375\266\310Y\032\005 \000\360W\374\177\000\000Ъ/p\371^\000\000Pմp\371^\000\000\000\000\000\000\000\000\000\000\001", '\000' , "\002\000\000\000\240\334\360W\374\177\000\000\000R\375\266\310Y\032\005\370'\357p\371^\000\000P\000\000\000\000\000\000\000>'\306m\371^\000\000\315\314\314\314\314\314\314\314`w\vp\371^\000\000\264\323"... final_mesg = "ASSERT(in_bounds(where)) in 'shout.cc' at line 800 failed. (where = (0,0))\000p\371^\000\000(\000\000\000\000\000\000\000`Z\223p\371^\000\000'\000\000\000\000\000\000\000\354uK\250\377v\000\000\200)\357p\371^\000\000\333\360\201m\371^\000\000\200\254\350p\371^\000\000\200)\357p\371^\000\000'\000\000\000\000\000\000\000\000R\375\266\310Y\032\005(\366\233p\371^\000\000`Z\223p\371^\000\000\200)\357p\371^\000\000p}\021n\371^\000\000h\377\377\377\377\377\377\377"... mesg = "ASSERT(in_bounds(where)) in 'shout.cc' at line 800 failed.\000\266\310Y\032\005\003\000\000\000\000\000\000\000\276I\207m\371^\000\000\377\377\377\377\000\000\000\000\003\000\000\000\001\000\000\000\200\367 n\371^\000\000\000\267sp\030\000\000\000\177\000\000\000\377\377\377\377\000\000\000\000\000\000\000\000\003\000\000\000\001\000\000\000*\212\177\250\377v\000\000\a\000\000\000\000\000\000\000`\241up\371^\000\000\027\000\000\000\030\000\000\000p\275sp\371^\000\000\177", '\000' , "\003\000\000\000\001", '\000' ... args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffc57f0e238, reg_save_area = 0x7ffc57f0e150}} fileName = #11 0x00005ef96da23c84 in noisy (original_loudness=, where=..., msg=msg@entry=0x0, who=, fake_noise=fake_noise@entry=false) at shout.cc:800 ambient = loudness = adj_loudness = scaled_loudness = multiplier = noise_msg = "" dist = player_distance = #12 0x00005ef96da278e0 in noisy (loudness=, where=..., who=) at shout.cc:867 No locals. #13 0x00005ef96d7f4bbd in melee_attack::player_do_aux_attack (this=0x7ffc57f0e710, atk=UNAT_MEDUSA_STINGER) at melee-attack.cc:2230 No locals. #14 0x00005ef96d5bef7b in _do_medusa_stinger () at fight.cc:406 sting = { = {_vptr.attack = 0x5ef96dfc5048 , attacker = 0x5ef96e1c2240 , defender = 0x5ef96e23fc88 , responsible = 0x5ef96e1c2240 , attack_occurred = false, cancel_attack = false, did_hit = false, needs_message = true, attacker_visible = true, defender_visible = false, perceived_attack = false, obvious_effect = false, to_hit = 14, damage_done = 0, special_damage = 0, aux_damage = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, ev_margin = 0, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 1475405728, weapon = 0x0, damage_brand = SPWPN_NORMAL, wpn_skill = SK_UNARMED_COMBAT, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = "bug", verb_degree = "", no_damage_message = "", special_damage_message = "", aux_attack = "sting", aux_verb = "sting", defender_shield = 0x0, simu = false, aux_source = "", kill_type = KILLED_BY_MONSTER}, attack_number = 0, effective_attack_number = 0, total_damage_done = 0, cleave_targets = empty std::__cxx11::list, cleaving = false, is_multihit = false, is_riposte = false, is_projected = false, is_bestial_takedown = false, charge_pow = 0, never_cleave = false, dmg_mult = 0, flat_dmg_bonus = 0, never_prompt = false, wu_jian_attack = WU_JIAN_ATTACK_NONE, wu_jian_number_of_targets = 1, attack_position = {x = 26, y = 34}, mutable_wpn = 0x0, damage_type = DVORP_CRUSHING, is_shadow_stab = false} i = targs = std::vector of length 6, capacity 8 = {0x5ef96e240b70 , 0x5ef96e240180 , 0x5ef96e23fc88 , 0x5ef96e2409c8 , 0x5ef96e241068 , 0x5ef96e240328 } num = targs = num = mi = i = sting = #15 fight_melee (attacker=attacker@entry=0x5ef96e1c2240 , defender=defender@entry=0x5ef96e241068 , did_hit=did_hit@entry=0x0, simu=simu@entry=false) at fight.cc:520 was_firewood = attk = { = {_vptr.attack = 0x5ef96dfc5048 , attacker = 0x5ef96e1c2240 , defender = 0x5ef96e241068 , responsible = 0x5ef96e1c2240 , attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 22, damage_done = 0, special_damage = 0, aux_damage = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, ev_margin = 35, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 0, weapon = 0x0, damage_brand = SPWPN_NORMAL, wpn_skill = SK_UNARMED_COMBAT, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = "hit", verb_degree = "", no_damage_message = "", special_damage_message = "", aux_attack = "off-hand punch", aux_verb = "punch", defender_shield = 0x0, simu = false, aux_source = "", kill_type = KILLED_BY_MONSTER}, attack_number = 0, effective_attack_number = 0, total_damage_done = 2, cleave_targets = empty std::__cxx11::list, cleaving = false, is_multihit = false, is_riposte = false, is_projected = false, is_bestial_takedown = false, charge_pow = 0, never_cleave = false, dmg_mult = 0, flat_dmg_bonus = 0, never_prompt = false, wu_jian_attack = WU_JIAN_ATTACK_NONE, wu_jian_number_of_targets = 1, attack_position = {x = 26, y = 34}, mutable_wpn = 0x0, damage_type = DVORP_CRUSHING, is_shadow_stab = false} success = true nrounds = pos = was_hostile = effective_attack_number = attack_number = #16 0x00005ef96d92379a in move_player_action (move=...) at movement.cc:1040 attacking = false moving = true swap = false initial_position = {x = 26, y = 34} rampaged = false did_wu_jian_attack = false targ = {x = 27, y = 33} walkverb = "fly" targ_monst = 0x5ef96e241068 targ_pass = true try_to_swap = false beholder = 0x0 fmonger = 0x0 mon_swap_dest = {x = 0, y = 0} running = dug = #17 0x00005ef96d72a6fa in crawl_do_commands (ls=) at l-crawl.cc:608 gen = {val = , oldval = false} command_map = std::map with 1 element = {[1] = "CMD_MOVE_UP_RIGHT"} first = firstcmd = cmd_seq = #18 0x000076ffa899fcfd in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #19 0x000076ffa89aa2ba in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #20 0x000076ffa899e71d in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #21 0x000076ffa899ae23 in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #22 0x000076ffa899d7b0 in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #23 0x000076ffa899d8dc in lua_pcall () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #24 0x00005ef96d49ea7a in CLua::callfn (this=this@entry=0x5ef96e2d4a40 , fn=, nargs=nargs@entry=0, nret=nret@entry=0) at clua.cc:710 ls = Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d062ae842b/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d062ae842b/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d062ae842b/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = rooms, absdepth0 = 9 Level vaults: layout_roguey [special_room_orc] david_orc_4 uniq_nergalle Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. Unknown command. You open the door. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. 4 yaks come into view. Found 13 gold pieces. Found a stone staircase leading down. The yak bellows! Unknown command. The yak bellows! x2 You open the door. The yak attacks as it pursues you! The yak barely misses you. There is an open door here. You hit the yak. The yak is lightly wounded. Your tendrils sting the yak. The yak is poisoned. You hit the yak but do no damage. You punch the yak. The yak is moderately wounded. Your tendrils sting the yak. The yak looks as sick as possible! The yak barely misses you. You hit the yak. The yak is heavily wounded. Your tendrils sting the yak. The yak is poisoned. Your tendrils sting the yak. The yak is poisoned. Your tendrils sting the yak. The yak looks as sick as possible! The yak gores you! You can now pass through a line of other dancers. You closely miss the yak. The yak is heavily wounded. Your tendrils sting the yak. The yak looks even sicker. Your tendrils sting the yak. The yak looks as sick as possible! Your tendrils sting the yak. The yak looks even sicker. The yak gores you. You hit the yak. Your off-hand punch misses the yak. The yak is severely wounded. Your tendrils sting the yak. The yak looks as sick as possible! Your tendrils sting the yak. The yak looks as sick as possible! Your tendrils sting the yak. The yak looks as sick as possible! The yak gores you! You hit the yak. The yak is almost dead. Your tendrils sting the yak. The yak looks as sick as possible! Your tendrils sting the yak. The yak looks as sick as possible! Your sting misses the yak. You closely miss the yak. The yak is almost dead. Your tendrils sting the yak. The yak looks as sick as possible! Your sting misses the yak. Your tendrils sting the yak. The yak looks as sick as possible! You kill the yak! You hit the yak but do no damage. You punch the yak. The yak is heavily wounded. Your tendrils sting the yak. The yak looks as sick as possible! Your tendrils sting the yak. The yak looks as sick as possible! Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless yak fails to defend itself. You punch the yak! The yak is almost dead. Your tendrils sting the yak. The yak looks as sick as possible! Your tendrils sting the yak. The yak looks as sick as possible! Your tendrils sting the yak. The yak is poisoned. The helpless yak fails to defend itself. You punch the yak! You kill the yak! Your tendrils sting the yak. The yak looks as sick as possible! Your tendrils sting the yak. The yak looks even sicker. The yak is no longer paralysed. x2 Uskayaw prepares the audience for your solo! The helpless yak fails to defend itself. You punch the yak! The yak is heavily wounded. Your tendrils sting the yak. The yak looks as sick as possible! Your tendrils sting the yak. The yak looks as sick as possible! The yak is no longer paralysed. The yak closely misses you. Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! You punch the yak! You kill the yak! Your tendrils sting the yak. The yak looks as sick as possible! Training target 10.0 for Dodging reached! Your Dodging skill increases to level 10! You need to enable at least one skill for training. The yak is no longer paralysed. The yak barely misses you. There is an open door, spattered with blood here. You see here a yak corpse. You punch the yak! You kill the yak! No target in view! No target in view! You now have 422 gold pieces (gained 13). You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. Found a falchion. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. I - a +4 ring of slaying Search for what [Enter for "cur", or ? for help]? alis Unknown command. Throw: 3 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Unknown command. Unknown command. As you open the door, it creaks loudly! You hear a roar! There is an open door here. Found a club. An acid dragon comes into view. No target in view! You catch the helpless acid dragon completely off-guard! You hit the acid dragon. The acid dragon is lightly wounded. Your tendrils sting the acid dragon. The acid dragon spits acid at you. The splash of acid misses you. You hit the acid dragon. The acid dragon is lightly wounded. Your tendrils sting the acid dragon. The acid dragon is poisoned. The acid dragon bites you! The acid dragon completely misses you. You hit the acid dragon. The acid dragon is moderately wounded. Your tendrils sting the acid dragon. The acid dragon barely misses you. The acid dragon claws you. You punch the acid dragon! The acid dragon is almost dead. Your sting misses the acid dragon. The acid dragon closely misses you. The acid dragon misses you. You can now pass through a line of other dancers. You punch the acid dragon! You kill the acid dragon! No target in view! There is an open door, spattered with blood here. You see here an acid dragon corpse. Found a stone staircase leading up. You now have 435 gold pieces (gained 13). J - a ring of see invisible As you open the door, it creaks loudly! To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or j - a ring of protection from cold; > or n - a +4 ring of slaying You remove your ring of protection from cold. I - a +4 ring of slaying (worn) There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found a stone staircase leading up. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation and Passwall to your library. Unknown command. You see here a +0 pair of boots of flying. K - a +0 pair of boots of flying You start putting on your armour. You continue putting on your +0 pair of boots of flying. x5 You finish putting on your +0 pair of boots of flying. You fly up into the air. You reach down and open the door. You reach down and open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! A kobold brigand and 3 kobolds come into view. The kobold brigand is wielding a +0 short sword and quivering poisoned darts. The kobold brigand shouts! The kobold shouts! x2 You hit the kobold. You kill the kobold! Your tendrils sting the kobold brigand. The kobold brigand is poisoned. You closely miss the kobold brigand. The kobold brigand is lightly wounded. Your tendrils sting the kobold. You kill the kobold! Your tendrils sting the kobold brigand. The kobold brigand looks even sicker. You can now pass through a line of other dancers. You closely miss the kobold brigand. The kobold brigand is moderately wounded. Your sting misses the kobold brigand. The kobold brigand hits you with a +0 short sword. You barely miss the kobold brigand. The kobold brigand is moderately wounded. Your tendrils sting the kobold brigand. The kobold brigand looks even sicker. The kobold brigand closely misses you. You punch the kobold brigand! The kobold brigand is severely wounded. Your tendrils sting the kobold. You kill the kobold! Your tendrils sting the kobold brigand. The kobold brigand looks as sick as possible! The kobold brigand completely misses you. You completely miss the kobold brigand. The kobold brigand is almost dead. Your tendrils sting the kobold brigand. The kobold brigand looks as sick as possible! The kobold brigand barely misses you. You punch the kobold brigand! You kill the kobold brigand! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door, spattered with blood here. Things that are here: a +0 short sword; 2 poisoned darts; a +0 dagger You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. An orc priest comes into view. It is wielding a +0 dagger. There is an open door here. The orc priest shouts! You hear a shout! x3 An orc comes into view. It is wielding a +0 falchion. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You pummel the orc priest!! You kill the orc priest! Your tendrils sting the orc. The orc is poisoned. You hear a shout! An orc warrior and 2 orcs come into view. The orc warrior is wielding a +2 scimitar of venom. The orc barely misses you. You see here a +0 dagger. You punch the orc! You kill the orc! Your tendrils sting the orc warrior. The orc warrior is poisoned. Your tendrils sting the orc. The orc is poisoned. You can now pass through a line of other dancers. You closely miss the orc warrior. The orc warrior is moderately wounded. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! Your sting misses the orc. Your tendrils sting the orc. The orc is poisoned. You punch the orc warrior! You kill the orc warrior! Your tendrils sting the orc. You kill the orc! Your tendrils sting the orc. The orc looks even sicker. Your Fighting skill increases to level 7! You have reached level 11! You punch the orc! You kill the orc! Uskayaw will force your foes to helplessly watch your dance. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! As you read the scroll of identify, it crumbles to dust. D - a potion of heal wounds As you read the scroll of identify, it crumbles to dust. E - 2 potions of curing Things that are here: a +0 club; a +2 scimitar of venom; a +0 chain mail Things that are here: a +0 dagger; an orc corpse You reach down and open the door. You see here a +0 dagger. As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You now have 446 gold pieces (gained 11). There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Items here: ( )) †. There is an open door, spattered with blood here. Things that are here: a +0 short sword; 2 poisoned darts; a +0 dagger There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. There is an escape hatch in the floor here. As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door, spattered with blood here. You see here an acid dragon skeleton. There is an open door here. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! The orc wizard points at you and mumbles some strange words. The puff of flame misses you. You start waiting. An orc wizard is nearby! An orc comes into view. It is wielding a +0 falchion. The orc wizard gestures at you while chanting. The puff of flame hits you. You barely miss the orc wizard. The orc shouts! Your sting misses the orc wizard. The orc wizard closely misses you. You punch the orc wizard! The orc wizard is heavily wounded. Your sting misses the orc wizard. You hit the orc wizard. The orc wizard is almost dead. Your sting misses the orc wizard. An orc warrior comes into view. It is wielding a +0 hand axe. The orc wizard misses you. You closely miss the orc wizard. The orc wizard is almost dead. Your tendrils sting the orc wizard. You kill the orc wizard! You hit the orc. The orc is heavily wounded. Your tendrils sting the orc. You kill the orc! You can now pass through a line of other dancers. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! An orc warrior is nearby! Found an arbalest. Items here: )) [[ ††. The orc warrior hits you with a +0 hand axe. You hit the orc warrior. The orc warrior is lightly wounded. Your tendrils sting the orc warrior. The orc warrior is poisoned. The orc warrior hits you with a +0 hand axe! You punch the orc warrior! The orc warrior is severely wounded. Your sting misses the orc warrior. You closely miss the orc warrior. You punch the orc warrior! The orc warrior is almost dead. Your tendrils sting the orc warrior. You kill the orc warrior! Uskayaw will force your foes to helplessly watch your dance. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Magic restored. HP restored. Found 3 stones. Found a stone staircase leading down. You pick up a book of the Grave and begin reading... You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your library. Things that are here: a +0 hand axe; a +0 chain mail; 8 stones Items here: )) [[ ††. Things that are here: a +0 long sword; a +0 plate armour There is an open door here. There is an open door here. You reach down and open the door. An orc comes into view. It is wielding a +0 dagger. Found a hazy altar of Hepliaklqana. A spectral orc comes into view. The orc shouts! There is an open door here. The orc closely misses you. The spectral orc hits you. You barely miss the orc. Your off-hand punch misses the orc. Your sting misses the orc. Your tendrils sting the spectral orc. The orc misses you. The spectral orc completely misses you. You barely miss the spectral orc. The spectral orc is moderately damaged. Your sting misses the orc. Your tendrils sting the spectral orc. The orc misses you. The spectral orc barely misses you. You hit the spectral orc. You destroy the spectral orc! Your tendrils sting the orc. The orc is poisoned. The orc hits you but does no damage. You pummel the orc!! You kill the orc! No target in view! No target in view! Done exploring. Done exploring. There is an open door here. There is an open door here. There is an open door here. Items here: )) [[ ††. Things that are here: a +0 hand axe; a +0 chain mail; 8 stones There is a stone staircase leading down here. You fly downwards. Found 5 stones. There is a stone staircase leading up here. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! Found a scimitar. There is an open door here. You see here a +0 scimitar. You reach down and open the door. There is an open door here. You reach down and open the door. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is an open door here. You now have 464 gold pieces (gained 18). Found a stone staircase leading down. There is an escape hatch in the ceiling here. A killer bee comes into view. A killer bee comes into view. Found a scroll labelled ILIUWK DEUDACS and 6 gold pieces. You hit the killer bee but do no damage. Your tendrils sting the killer bee! The killer bee is poisoned. The killer bee buzzes angrily. You hear a shout! A killer bee comes into view. The killer bee stings you. A killer bee comes into view. You punch the killer bee! You kill the killer bee! An orc wizard comes into view. It is wielding a +0 dagger. You see here a killer bee corpse. You punch the killer bee! The killer bee is heavily wounded. Your sting misses the killer bee. x3; The killer bee closely misses you. You can now pass through a line of other dancers. You miss the killer bee. The killer bee is heavily wounded. Your tendrils sting the killer bee. The killer bee is poisoned. Your sting misses the killer bee. x2; The killer bee stings you. The killer bee closely misses you. The killer bee barely misses you. The killer bee closely misses you. The killer bee stings you. The killer bee barely misses you. You punch the killer bee! You kill the killer bee! Your sting misses the killer bee. x2; The killer bee stings you! The killer bee barely misses you. The killer bee completely misses you. The killer bee closely misses you. An orc warrior comes into view. It is wielding a +0 halberd. The orc wizard casts a spell at you. The puff of flame misses you. You closely miss the killer bee. Your tendrils sting the killer bee. The killer bee is poisoned. Your tendrils sting the killer bee. The killer bee is poisoned. The killer bee barely misses you. The killer bee misses you. You hit the killer bee. The killer bee is severely wounded. Your sting misses the killer bee. Your tendrils sting the killer bee. The killer bee looks even sicker. The killer bee misses you. x2 The killer bee barely misses you. The killer bee stings you. You hit the killer bee. You kill the killer bee! Your tendrils sting the killer bee. The killer bee looks even sicker. The killer bee stings you. The killer bee misses you. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless killer bee fails to defend itself. You pummel the killer bee!! You kill the killer bee! An orc comes into view. It is wielding a +0 mace. Found a book of Winter. The orc shouts! The orc wizard is no longer paralysed. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. The orc moves out of view. You hear a shout! An orc warrior comes into view. It is wielding a +0 halberd. An orc comes into view. It is wielding a +0 flail. The orc shouts! The orc warrior shouts! The orc warrior is no longer paralysed. An orc priest comes into view. It is wielding a +0 mace. The orc wizard completely misses you. You hear a shout! The orc priest shouts! You punch the orc wizard! The orc wizard is heavily wounded. Your tendrils sting the orc wizard. The orc wizard is poisoned. Your tendrils sting the orc warrior. The orc warrior is poisoned. The orc warrior unwields a +0 halberd. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow barely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc wizard hits you with a +0 dagger. The orc warrior closely misses you. You punch the orc wizard! You kill the orc wizard! Your tendrils sting the orc warrior. The orc warrior looks even sicker. Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Your pain echoes through the poison around you! The orc warrior is moving more slowly. The orc warrior barely misses you. You punch the orc warrior! The orc warrior is moderately wounded. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! The orc warrior completely misses you. The orc warrior shoots an arrow. The arrow completely misses you. You punch the orc warrior! You kill the orc! You punch the orc warrior, but do no damage. The orc warrior is severely wounded. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! Your tendrils sting the orc! You kill the orc! You kill the orc warrior! The orc warrior shoots an arrow. The arrow hits you. You can now merge with and destroy a victim. An orc comes into view. It is wielding a +0 dagger. The orc warrior shoots an arrow. The arrow barely misses you. The orc priest is no longer sharing its pain. The orc priest barely misses you. Things that are here: a +0 flail; an orc corpse You punch the orc warrior! The orc warrior is heavily wounded. Your tendrils sting the orc priest. The orc priest is poisoned. Your sting misses the orc warrior. The orc warrior is no longer sharing its pain. An orc warrior comes into view. It is wielding a +1 short sword of venom. An orc comes into view. It is wielding a +0 flail. The orc priest completely misses you. The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 halberd. The orc warrior completely misses you. The orc shouts! The orc warrior shouts! You hit the orc warrior. The orc warrior is severely wounded. Your tendrils sting the orc warrior. The orc warrior is poisoned. Your tendrils sting the orc priest. The orc priest looks even sicker. You hear a shout! The orc priest misses you. You hit the orc warrior. You punch the orc warrior. You kill the orc warrior! Your tendrils sting the orc. The orc is poisoned. Your tendrils sting the orc priest. The orc priest looks as sick as possible! The orc priest barely misses you. Your Fighting skill increases to level 8! You barely miss the orc priest. The orc priest is severely wounded. Your tendrils sting the orc. The orc looks even sicker. Your sting misses the orc priest. You hit the orc priest. You kill the orc priest! Your tendrils sting the orc. The orc looks as sick as possible! You kill the orc! An orc comes into view. It is wielding a +0 hand axe. Things that are here: a +0 mace; a +0 ring mail; an orc corpse The orc warrior hits you with a +1 short sword of venom! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc warrior. The orc warrior is lightly wounded. Your tendrils sting the orc warrior. The orc warrior is poisoned. Your tendrils sting the orc. The orc is poisoned. The orc warrior hits you with a +1 short sword of venom! The orc misses you. You hit the orc warrior but do no damage. The orc warrior is lightly wounded. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! Your tendrils sting the orc. You kill the orc! Your tendrils sting the orc. The orc is poisoned. The orc warrior hits you with a +1 short sword of venom! You punch the orc warrior! Your off-hand punch misses the orc warrior. The orc warrior is severely wounded. Your tendrils sting the orc. You kill the orc! Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! The orc warrior hits you but does no damage. You hit the orc warrior but do no damage. The orc warrior is severely wounded. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! You punch the orc warrior! You kill the orc warrior! Magic restored. HP restored. You feel your defenses recover. You pick up a book of Winter and begin reading... You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation to your library. Things that are here: a +1 short sword of venom; a +0 plate armour r - a scroll labelled ILIUWK DEUDACS Items here: ))) [. Things that are here: a +0 mace; a +0 ring mail; an orc corpse You now have 470 gold pieces (gained 6). L - a +4 ring of slaying Okay, then. You drop a +4 ring of slaying. Found a glaive. As you open the door, it creaks loudly! Found a stone staircase leading up. Found a chain mail. There is an open door here. Found a stone staircase leading down. Found a stone staircase leading up. 2 yaks come into view. The yak bellows! You hear a bellow! x2 A yak comes into view. x2 The yak bellows! x2 A yak comes into view. x2 There is an open door here. You punch the yak! You punch the yak. The yak is heavily wounded. Your tendrils sting the yak. The yak is poisoned. The yak gores you! You hit the yak. The yak is severely wounded. Your sting misses the yak. Your tendrils sting the yak. The yak looks even sicker. The yak bellows! You punch the yak! The yak is moderately wounded. Your tendrils sting the yak. The yak is poisoned. Your tendrils sting the yak. The yak looks as sick as possible! You can now pass through a line of other dancers. You punch the yak! The yak is heavily wounded. Your tendrils sting the yak. The yak looks as sick as possible! Your tendrils sting the yak. The yak looks as sick as possible! You kill the yak! The yak closely misses you. You punch the yak! You kill the yak! Your tendrils sting the yak. The yak is poisoned. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless yak fails to defend itself. You punch the yak! The yak is moderately wounded. Your tendrils sting the yak. The yak looks even sicker. The yak is no longer paralysed. The helpless yak fails to defend itself. You punch the yak! The yak is almost dead. Your tendrils sting the yak. The yak looks as sick as possible! The yak is no longer paralysed. x2 Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! The helpless yak fails to defend itself. You punch the yak! You kill the yak! Your tendrils sting the yak. The yak is poisoned. You hit the yak. The yak is lightly wounded. Your tendrils sting the yak. The yak looks even sicker. Your tendrils sting the yak! The yak is poisoned. The yak completely misses you. You hit the yak. You punch the yak! You kill the yak! Your sting misses the yak. You can now merge with and destroy a victim. The yak gores you! Things that are here: a yak corpse; a yak corpse You punch the yak! You kill the yak! x2 Your Fighting skill increases to level 9! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 glaive. You reach down and open the door. 2 wights come into view. Nergalle, Lorekeeper of the Fallen comes into view. She is wielding a +0 dagger. Nergalle shouts! A wight comes into view. It is wielding a +0 morningstar. There is an open door here. Nergalle says, "You have no idea what it means to truly have nothing. We will teach you." There is an open door here. The wight misses you. Nergalle cries out, "Spectres! Fight for the home you helped make!" The long-dead rise up around you. You punch the wight! The wight is heavily damaged. Your tendrils sting the spectral orc warrior. Your tendrils sting the spectral orc knight. Your tendrils sting the wight. The wight hits you with a +0 mace! You hit the wight. The wight is severely damaged. Your tendrils sting the wight. Your tendrils sting the spectral orc warrior. x2 The spectral orc knight completely misses you. The spectral orc warrior hits you from afar with a +0 trident. You feel drained. The spectral orc warrior closely misses you. The wight misses you. You punch the wight! You destroy the wight! Your sting misses the wight. Your tendrils sting the spectral orc knight. Your tendrils sting the spectral orc warrior. The spectral orc warrior closely misses you. The spectral orc knight misses you. You can now pass through a line of other dancers. The spectral orc knight closely misses you. You punch the spectral orc knight! The spectral orc knight is lightly damaged. Your tendrils sting the spectral orc knight. Your tendrils sting the wight. The spectral orc knight misses you. You hit the spectral orc knight. The spectral orc knight is moderately damaged. Your sting misses Nergalle. Your tendrils sting the wight. Your tendrils sting the spectral orc knight. The wight closely misses you. Nergalle says, "Take it from an old woman: your time is up." The spectral orc knight hits you but does no damage. You hit the spectral orc knight but do no damage. The spectral orc knight is moderately damaged. Your tendrils sting the wight. Your sting misses Nergalle. Your tendrils sting the spectral orc knight. The wight hits you with a +0 morningstar! Nergalle says, "Orcish loyalty transcends such trifles as death." You barely miss the spectral orc knight. The spectral orc knight is moderately damaged. Your sting misses Nergalle. Your tendrils sting the spectral orc knight. Your tendrils sting the wight. The spectral orc knight hits you with a +0 halberd!! You feel drained. The wight misses you. You punch the spectral orc knight! The spectral orc knight is heavily damaged. Your sting misses Nergalle. Your sting misses the spectral orc knight. Your tendrils sting the wight. The spectral orc knight hits you with a +0 halberd! You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The wight hits you with a +0 morningstar. The spectral orc knight misses you. You feel better. The wight barely misses you. The spectral orc knight hits you with a +0 halberd. You barely miss the spectral orc knight. The spectral orc knight is heavily damaged. Your tendrils sting the spectral orc knight. Your tendrils sting Nergalle. Nergalle is poisoned. Your tendrils sting the wight. The wight misses you. Nergalle says, "I've lived long enough to see a hundred people like you fail." The spectral orc knight closely misses you. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless wight fails to defend itself. You punch the wight! You destroy the wight! Your tendrils sting Nergalle. Nergalle looks as sick as possible! Your tendrils sting the spectral orc knight. The spectral orc knight is no longer paralysed. The spectral orc warrior is no longer paralysed. Nergalle is no longer paralysed. Nergalle hits you with a +0 dagger. Your pain echoes through the poison around you! Nergalle is moving more slowly. The spectral orc knight hits you from afar with a +0 halberd!! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 morningstar; a +0 robe You hit Nergalle but do no damage. Nergalle is lightly wounded. Your tendrils sting the wight. Your tendrils sting the spectral orc warrior. Your tendrils sting the spectral orc knight. Your surroundings seem slightly different. Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Uskayaw links your audience in an emotional bond! Nergalle stops moving altogether! Your surroundings suddenly seem different. You start resting. Magic restored. You start resting. HP restored. You feel your defenses recover. There is an open door here. There is an open door here. You reach down and open the door. 3 orcs come into view. An orc is wielding a +2 heavy flail. The orc shouts! x2; You hear a roar! You hear a shout! x9 An orc warrior comes into view. It is wielding a +0 short sword. The orc moves out of view. You hear a shout! Found 9 gold pieces. You punch the orc! You kill the orc! Your sting misses the orc. You hear a shout! x5 You punch the orc! You kill the orc! An ogre, 3 orc warriors, 7 orcs and an acid dragon come into view. An orc is wielding a +2 hand axe of flaming. An orc is wielding a +0 heavy hand axe. The orc shouts! x2; The orc warrior shouts! The ogre shouts! You hear a shout! x4 An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 short sword. An orc comes into view. It is wielding a +0 trident. An orc comes into view. It is wielding a +0 short sword. The acid dragon roars! The orc shouts! There is an open door, spattered with blood here. Things that are here: a +2 heavy flail; a +0 hand axe You closely miss the orc. The orc shouts! Nergalle shouts! Your tendrils sting the orc. The orc is poisoned. An orc warrior comes into view. It is wielding a +0 glaive. An orc warrior comes into view. It is wielding a +0 halberd. The orc misses you. An orc comes into view. It is wielding a +0 dagger. The orc shouts! You punch the orc! You kill the orc! Your sting misses the acid dragon. An orc comes into view. It is wielding a +1 short sword of speed. You punch the acid dragon! The acid dragon is moderately wounded. Your tendrils sting the orc warrior. The orc warrior is poisoned. Your tendrils sting the acid dragon. Your sting misses the orc. The orc throws a boomerang. The boomerang hits you. The acid dragon barely misses you. The acid dragon misses you. An orc comes into view. It is wielding a +0 club. The orc warrior hits you from afar with a +0 halberd! An orc comes into view. It is wielding a +0 mace. You can now pass through a line of other dancers. The orc shouts! You punch the acid dragon! The acid dragon is almost dead. Your tendrils sting the orc. The orc is poisoned. Your tendrils sting the acid dragon. You kill the acid dragon! Your tendrils sting the orc. The orc is poisoned. An orc warrior comes into view. It is wielding a +0 glaive. The orc warrior closely misses you. x2 Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless orc fails to defend itself. You hit the orc. The orc is almost dead. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! Your tendrils sting the orc. You kill the orc! Your tendrils sting the orc. The orc looks even sicker. An orc priest comes into view. It is wielding a +0 hand axe. The helpless orc fails to defend itself. You punch the orc! You kill the orc! Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! Your tendrils sting the orc warrior. The orc warrior is poisoned. Your tendrils sting the orc warrior. The orc warrior is poisoned. The helpless orc warrior fails to defend itself. You punch the orc warrior! x2 You kill the orc warrior! Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! Your tendrils sting the orc. The orc is poisoned. The orc is no longer paralysed. x4; The orc warrior is no longer paralysed. x2 The ogre is no longer paralysed. The orc warrior is no longer paralysed. x2 The orc is no longer paralysed. Nergalle is no longer paralysed. The orc warrior barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! You punch the orc warrior! The orc warrior is severely wounded. Your sting misses the orc warrior. Your tendrils sting the ogre. The ogre is poisoned. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! The orc is no longer paralysed. x5; The orc warrior is no longer paralysed. The orc is no longer paralysed. x2 You kill the orc! x3 The orc is no longer paralysed. The orc warrior is no longer paralysed. The orc warrior misses you. The orc warrior hits you with a +0 flail! Your pain echoes through the poison around you! The ogre is moving more slowly. The orc warrior resists. x2 You hit the orc warrior. You kill the orc! You punch the orc warrior, but do no damage. The orc warrior is almost dead. You kill the orc! x2 Your tendrils sting the ogre. The ogre looks as sick as possible! You kill the orc! Your tendrils sting the orc. You kill the orc! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1250-gd062ae842b Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Lightli] Species: Merfolk Job: Shapeshifter HP: 48/83; mods: -6/0 MP: 10/16; mod: 0 Stats: 16 12 20 Position: (26, 34), god: Uskayaw (24), turn_is_over: 0, banished: 0 Standing on/in/over feature: open door Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 9 | 2059 | 167/441 Short Blades | X | 0 | 0 | 0 | 0 | 0/35 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/29 Staves | X | 0 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 10 | 1650 | 0/356 Stealth | X | 0 | 0 | 0 | 13 | 13/35 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 10 | 2333 | 0/505 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/70 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/84 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Alchemy | X | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 7 | 1177 | 0/336 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 10 | 1962 | 0/424 Spell bugs: Durations: #33: 1 #209: 1 Attributes: #12: 498 #13: 28 #22: 1 #23: 3453 #24: -202440216 #49: 799 Mutations: nimble swimmer: 2 (innate) mertail: 1 (innate) Inventory bugs: Equipment: eq slot #10, inv slot #21: amulet of guardian spirit eq slot #3, inv slot #24: +1 leather armour of the Gusle {rElec rCorr Int+3 Dex+3 SInv} eq slot #9, inv slot #13: +4 ring of slaying eq slot #9, inv slot #34: +4 ring of slaying eq slot #6, inv slot #36: +0 pair of boots of flying }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.......o. #.......o. #...)...o. # #...o)$... #. #.o...)o.. #. #$)$ooo... #.Ooooo... #J#### #....##### ####.....# #######'## .........# .#.####### ### ##.. ##..# clua stack: [C], function do_commands, line -1 autofight.lua, function attack_melee, line 348 autofight.lua, function attack, line 439 autofight.lua, function (null), line 459 dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>